Player Matchup

Agni
Agni
Ace93467956
Agni
Level 28
God Stats
3W - 0L
1,754 SR
Queue Stats
201W - 70L
1,769 Elo+
Party 2
Bellona
Bellona
AfootKeyboard73
Bellona
Level 149
God Stats
6W - 5L
1,571 SR
Queue Stats
294W - 312L
1,554 Elo+
Party 2
Charybdis
Charybdis
BCoby
Charybdis
Level 155
God Stats
3W - 1L
1,734 SR
Queue Stats
152W - 124L
1,633 Elo+
Party 2
Ra
Ra
R6DuoSmurf1
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,672 Elo+
Party 2
Terra
Terra
slaehr
Terra
Level 107
God Stats
7W - 7L
1,528 SR
Queue Stats
237W - 225L
1,566 Elo+
Party 2
Team Averages
Level 90
1,617 SR
1,639 Elo+

VS

Team Averages
Level 57
1,418 SR
1,236 Elo+
Sun Wukong
Sun Wukong
Lucid-HSOM
Sun Wukong
Level 145
God Stats
5W - 8L
1,553 SR
Queue Stats
1,362W - 1,375L
1,518 Elo+
Solo
Anhur
Anhur
Luciifer_Triple6
Anhur
Level 31
God Stats
0W - 4L
1,354 SR
Queue Stats
0W - 5L
1,050 Elo+
Party 1
Guan Yu
Guan Yu
blackstar9415
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,003 Elo+
Party 1
Poseidon
Poseidon
gene_sasuke
Poseidon
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 1
Achilles
Achilles
p_y_r_o555
Achilles
Level 67
God Stats
5W - 6L
1,411 SR
Queue Stats
89W - 96L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,455
746
4,526
3,595
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 0 / 0
7,322
732
5,345
6,191
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
BCoby
Charybdis
11
7 / 0 / 3
7,008
701
6,237
5,506
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 7
6,152
615
4,070
6,232
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
slaehr
Terra
10
4 / 0 / 7
6,503
650
2,856
6,979
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lucid-HSOM
Sun Wukong
7
0 / 4 / 0
4,267
427
3,296
6,697
2,611
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 5 / 0
4,368
437
2,045
5,300
798
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
4
0 / 3 / 0
3,608
361
442
4,243
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
gene_sasuke
Poseidon
6
0 / 5 / 0
3,980
398
1,363
5,141
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
p_y_r_o555
Achilles
5
0 / 5 / 0
3,969
397
2,397
7,099
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
22
Kills
0
0
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
6
0
0
6
W
Charybdis
BCoby
Charybdis
7
0
3
8.5
L
Sun Wukong
Lucid-HSOM
Sun Wukong
0
4
0
0
L
0
5
0
0
W
1
0
7
4.5
L
Guan Yu
0
3
0
0
L
Poseidon
gene_sasuke
Poseidon
0
5
0
0
L
Achilles
p_y_r_o555
Achilles
0
5
0
0
W
Terra
slaehr
Terra
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
9,543
28,503
Taken
28,480
16,120
Mitigated
10,570
14,508
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,526
397
0
1,203
3,595
1,131
0
675
2,714
48,939
0
W
5,345
2,271
0
3,177
6,191
3,878
2,149
0
6,191
0
38,124
W
Charybdis
BCoby
Charybdis
6,237
3,527
0
2,932
5,506
1,590
2,670
0
5,506
0
40,517
L
Sun Wukong
Lucid-HSOM
Sun Wukong
3,296
854
0
1,983
6,697
2,611
0
442
6,255
0
15,729
L
2,045
1,226
42
727
5,300
798
0
693
4,607
0
17,227
W
4,070
871
214
3,596
6,232
2,099
872
250
5,936
30,468
0
L
Guan Yu
442
112
0
263
4,243
1,451
0
1,557
2,686
0
2,196
L
Poseidon
gene_sasuke
Poseidon
1,363
312
0
137
5,141
2,516
0
4,549
592
10,509
0
L
Achilles
p_y_r_o555
Achilles
2,397
1,025
0
1,084
7,099
3,194
0
4,211
2,888
0
11,536
W
Terra
slaehr
Terra
2,856
809
476
2,910
6,979
7,422
998
156
6,793
10,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
20,192
338
Minions Killed
93
0
Camps Cleared
0
921,882
Distance Traveled
759,178
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,455
746
109
11
0
186,588
2
W
Bellona
7,322
732
77
8
0
219,848
0
W
Charybdis
7,008
701
68
7
0
158,270
3
L
Sun Wukong
4,267
427
30
3
0
140,241
1
L
Anhur
4,368
437
23
2
0
153,471
1
W
Ra
6,152
615
65
7
0
184,463
1
L
Guan Yu
3,608
361
3
0
0
126,662
0
L
Poseidon
3,980
398
14
1
0
157,476
0
L
Achilles
3,969
397
23
2
0
181,328
1
W
Terra
6,503
650
19
2
0
172,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role