Player Matchup

Awilix
Awilix
BeastJuanFTW
Awilix
Level 117
God Stats
16W - 11L
1,547 SR
Queue Stats
245W - 228L
1,526 Elo+
Party 1
Sol
Sol
InfamousRebel
Sol
Level 125
God Stats
5W - 6L
1,614 SR
Queue Stats
516W - 459L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Tawemis
Sun Wukong
Level 60
God Stats
2W - 2L
1,506 SR
Queue Stats
69W - 72L
1,601 Elo+
Party 1
Amaterasu
Amaterasu
Triniiieee
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 210L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
jr14133
Kukulkan
Level 39
God Stats
12W - 9L
1,481 SR
Queue Stats
43W - 32L
1,612 Elo+
Party 1
Team Averages
Level 89
1,530 SR
1,559 Elo+

VS

Team Averages
Level 47
1,437 SR
1,478 Elo+
Nu Wa
Nu Wa
B3aneatr69
Nu Wa
Level 46
God Stats
0W - 4L
1,152 SR
Queue Stats
135W - 165L
1,416 Elo+
Party 2
Cupid
Cupid
Celestial Goth
Cupid
Level 49
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GoodVibes420
Hou Yi
Level 24
God Stats
0W - 2L
1,308 SR
Queue Stats
29W - 28L
1,423 Elo+
Party 2
Poseidon
Poseidon
LC Anarchy
Poseidon
Level 102
God Stats
1W - 2L
1,447 SR
Queue Stats
288W - 291L
1,440 Elo+
Party 3
Camazotz
Camazotz
LcAnimosity
Camazotz
Level 15
God Stats
3W - 3L
1,437 SR
Queue Stats
86W - 106L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
6 / 0 / 1
6,393
710
3,262
4,610
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 8
6,327
703
7,261
5,730
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Tawemis
Sun Wukong
8
2 / 2 / 6
5,139
571
3,074
5,856
3,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Triniiieee
Amaterasu
12
4 / 0 / 0
6,397
711
2,047
4,862
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
jr14133
Kukulkan
10
4 / 0 / 3
6,047
672
4,180
2,388
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
5
1 / 4 / 0
4,222
469
1,920
4,715
1,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
0 / 4 / 1
4,354
484
1,394
5,847
2,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
7
1 / 5 / 1
4,481
498
2,051
7,546
1,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
LC Anarchy
Poseidon
8
0 / 5 / 0
4,767
530
2,992
4,983
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
LcAnimosity
Camazotz
7
0 / 2 / 2
4,514
502
1,724
5,719
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
2
2
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
0
0.25
W
Awilix
6
0
1
6.5
L
0
4
1
0.13
L
Hou Yi
1
5
1
0.3
W
4
0
8
8
L
Poseidon
LC Anarchy
Poseidon
0
5
0
0
L
Camazotz
LcAnimosity
Camazotz
0
2
2
0.5
W
Sun Wukong
Tawemis
Sun Wukong
2
2
6
2.5
W
Amaterasu
Triniiieee
Amaterasu
4
0
0
4
W
Kukulkan
jr14133
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,824
Damage
10,081
23,446
Taken
28,810
9,210
Mitigated
7,898
8,782
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
1,920
1,078
56
434
4,715
1,520
0
3,009
1,706
8,061
0
W
Awilix
3,262
1,245
0
1,486
4,610
1,240
0
199
4,407
0
31,130
L
1,394
898
0
2,019
5,847
2,051
0
3,697
2,150
0
11,952
L
Hou Yi
2,051
689
0
1,929
7,546
1,892
0
3,043
4,503
0
19,049
W
7,261
2,055
0
4,144
5,730
1,451
885
1,735
3,959
36,963
0
L
Poseidon
LC Anarchy
Poseidon
2,992
430
0
480
4,983
1,037
0
561
4,422
21,267
0
L
Camazotz
LcAnimosity
Camazotz
1,724
348
0
1,451
5,719
1,398
0
1,369
4,350
0
17,819
W
Sun Wukong
Tawemis
Sun Wukong
3,074
497
229
1,994
5,856
3,032
26
331
5,525
0
15,552
W
Amaterasu
Triniiieee
Amaterasu
2,047
739
0
929
4,862
2,746
653
2,368
2,328
0
29,756
W
Kukulkan
jr14133
Kukulkan
4,180
470
0
0
2,388
741
304
73
2,315
29,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
22,338
285
Minions Killed
146
0
Camps Cleared
0
979,515
Distance Traveled
825,234
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,222
469
10
1
0
143,168
0
W
Awilix
6,393
710
61
7
0
233,623
1
L
Cupid
4,354
484
27
3
0
150,952
0
L
Hou Yi
4,481
498
26
3
0
161,868
0
W
Sol
6,327
703
65
7
0
174,909
1
L
Poseidon
4,767
530
48
5
0
171,873
1
L
Camazotz
4,514
502
35
4
0
197,373
2
W
Sun Wukong
5,139
571
30
3
0
190,841
3
W
Amaterasu
6,397
711
71
8
0
200,739
0
W
Kukulkan
6,047
672
58
6
0
179,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role