Player Matchup

Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BludgeonMalix
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,527 Elo+
Party 3
Thanatos
Thanatos
EpikThePenguin
Thanatos
Level 29
God Stats
10W - 5L
1,932 SR
Queue Stats
184W - 152L
1,596 Elo+
Party 2
King Arthur
King Arthur
GregoryDavidson
King Arthur
Level 28
God Stats
20W - 19L
1,594 SR
Queue Stats
213W - 167L
1,612 Elo+
Party 2
Artemis
Artemis
Tattywaker
Artemis
Level 3
God Stats
2W - 1L
1,758 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 3
Team Averages
Level 21
1,657 SR
1,599 Elo+

VS

Team Averages
Level 24
1,570 SR
1,627 Elo+
Arachne
Arachne
Amrace656
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,640 Elo+
Party 4
Sol
Sol
Im_real_confused
Sol
Level 18
God Stats
16W - 17L
1,652 SR
Queue Stats
63W - 81L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
Spades42
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,762 Elo+
Party 4
Rama
Rama
fullmoon_2001
Rama
Level 59
God Stats
6W - 7L
1,697 SR
Queue Stats
176W - 143L
1,587 Elo+
Party 1
Ra
Ra
memitis
Ra
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 5 / 5
10,761
489
13,450
21,249
10,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 9
8,696
395
6,156
16,798
15,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
17
5 / 10 / 5
10,882
495
10,216
17,797
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
GregoryDavidson
King Arthur
18
4 / 3 / 2
11,930
542
16,636
17,888
21,648
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Tattywaker
Artemis
17
7 / 7 / 0
10,827
492
14,223
13,298
5,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amrace656
Arachne
20
11 / 4 / 6
12,935
588
12,718
15,560
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 6 / 7
10,019
455
9,812
16,848
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Spades42
Erlang Shen
20
2 / 4 / 9
12,853
584
11,318
22,653
20,570
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 4 / 12
11,119
505
8,234
13,728
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 2 / 6
14,118
642
25,230
19,042
8,270
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
20
Kills
30
30
Deaths
20
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
5
5
1.3
W
Arachne
Amrace656
Arachne
11
4
6
3.5
L
0
5
9
0.9
L
Thanatos
5
10
5
0.75
L
King Arthur
GregoryDavidson
King Arthur
4
3
2
1.67
W
2
6
7
0.92
W
Erlang Shen
Spades42
Erlang Shen
2
4
9
1.63
L
Artemis
Tattywaker
Artemis
7
7
0
1
W
3
4
12
2.25
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,681
Damage
67,312
87,030
Taken
87,831
61,168
Mitigated
44,727
28,688
Healing
40,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,450
3,323
151
9,369
21,249
10,564
298
12,167
9,082
76,664
0
W
Arachne
Amrace656
Arachne
12,718
8,133
0
6,738
15,560
6,950
0
4,867
10,693
0
83,821
L
6,156
869
1,703
1,664
16,798
15,851
0
10,046
6,752
31,946
0
L
Thanatos
10,216
3,790
0
9,167
17,797
7,730
0
4,563
13,234
0
69,013
L
King Arthur
GregoryDavidson
King Arthur
16,636
2,136
0
4,209
17,888
21,648
0
1,882
16,006
605
77,614
W
9,812
2,368
0
6,887
16,848
4,610
840
2,950
13,898
54,628
0
W
Erlang Shen
Spades42
Erlang Shen
11,318
6,388
0
12,238
22,653
20,570
0
1,543
21,110
0
91,953
L
Artemis
Tattywaker
Artemis
14,223
7,403
0
2,425
13,298
5,375
0
6,384
6,914
0
81,166
W
8,234
6,350
0
3,053
13,728
4,327
0
2,758
10,970
0
74,441
W
25,230
2,308
1,816
9,983
19,042
8,270
0
7,853
11,189
130,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
61,044
591
Minions Killed
713
0
Camps Cleared
0
2,012,151
Distance Traveled
2,138,658
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,761
489
136
6
0
367,392
6
W
Arachne
12,935
588
129
6
0
540,135
0
L
Yemoja
8,696
395
41
2
0
382,972
8
L
Thanatos
10,882
495
100
5
0
408,465
3
L
King Arthur
11,930
542
168
8
0
447,068
4
W
Sol
10,019
455
83
4
0
360,279
0
W
Erlang Shen
12,853
584
184
8
0
386,061
1
L
Artemis
10,827
492
146
7
0
406,254
0
W
Rama
11,119
505
122
6
0
374,006
4
W
Ra
14,118
642
195
9
0
478,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role