Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Yhtp
Zeus
Level 110
God Stats
9W - 1L
2,024 SR
Queue Stats
61W - 19L
1,813 Elo+
Party 1
Team Averages
Level 138
1,675 SR
1,604 Elo+

VS

Team Averages
Level 32
1,436 SR
1,106 Elo+
Ah Puch
Ah Puch
Oliver_Wick98
Ah Puch
Level 48
God Stats
0W - 1L
1,718 SR
Queue Stats
10W - 49L
1,096 Elo+
Party 2
Zeus
Zeus
SebitaJr13
Zeus
Level 36
God Stats
10W - 37L
1,290 SR
Queue Stats
15W - 48L
1,194 Elo+
Party 2
Anhur
Anhur
Supersayianflouw
Anhur
Level 11
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 6L
1,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
9 / 1 / 17
10,198
927
8,245
15,279
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
 
Hou Yi
12
1 / 0 / 23
8,300
755
4,924
5,030
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Yhtp
Zeus
14
18 / 1 / 9
10,505
955
18,074
6,789
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
0 / 9 / 1
6,359
578
4,180
13,635
6,142
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 0
7,568
688
7,857
9,446
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 12 / 1
6,232
567
2,163
12,799
4,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
4
28
Kills
2
2
Deaths
28
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
1
17
17.5
W
Hou Yi
 
Hou Yi
1
0
23
12.5
L
Ah Puch
0
9
1
0.06
L
2
7
0
0.29
L
0
12
1
0.04
W
Zeus
Yhtp
Zeus
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
14,200
27,098
Taken
35,880
12,609
Mitigated
13,354
7,835
Healing
791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,245
3,445
0
4,388
15,279
8,781
91
5,292
9,645
0
19,614
W
Hou Yi
 
Hou Yi
4,924
2,333
0
2,017
5,030
1,701
1,280
3,320
1,420
0
22,682
L
Ah Puch
4,180
412
0
791
13,635
6,142
0
5,286
8,025
10,323
0
L
7,857
322
0
0
9,446
3,112
0
4,409
4,893
19,984
0
L
2,163
979
0
0
12,799
4,100
0
7,661
4,728
0
8,299
W
Zeus
Yhtp
Zeus
18,074
2,076
106
1,324
6,789
2,127
1,198
3,339
3,272
41,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
20,159
133
Minions Killed
51
7
Camps Cleared
1
622,933
Distance Traveled
434,173
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,198
927
25
2
3
219,857
1
W
Hou Yi
8,300
755
47
4
1
205,145
1
L
Ah Puch
6,359
578
7
1
0
150,258
3
L
Zeus
7,568
688
32
3
1
153,090
10
L
Anhur
6,232
567
12
1
0
130,825
0
W
Zeus
10,505
955
61
6
3
197,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role