Player Matchup

Bellona
Bellona
Blueseers
Bellona
Level 12
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 3
Nemesis
Nemesis
PromoDudeDevon
Nemesis
Level 12
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 3
Ao Kuang
Ao Kuang
SushiSensei379
Ao Kuang
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 192L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
TheOneJeepus
Cthulhu
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
145W - 189L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
cluckly
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 14
1,508 SR
1,395 Elo+

VS

Team Averages
Level 43
1,545 SR
1,412 Elo+
Agni
Agni
Barbarossa5
Agni
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 23L
1,444 Elo+
Party 1
Yemoja
Yemoja
Faceheals
Yemoja
Level 25
God Stats
23W - 21L
1,506 SR
Queue Stats
65W - 77L
1,379 Elo+
Solo
Jormungandr
Jormungandr
GodlyTony98
Jormungandr
Level 8
God Stats
2W - 4L
1,789 SR
Queue Stats
12W - 21L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Stoizilla
Danzaburou
Level 18
God Stats
30W - 24L
1,454 SR
Queue Stats
42W - 44L
1,367 Elo+
Solo
Ne Zha
Ne Zha
XcHmXSparkle
Ne Zha
Level 128
God Stats
3W - 3L
1,476 SR
Queue Stats
26W - 34L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blueseers
Bellona
19
9 / 12 / 6
13,730
1,056
23,411
28,127
25,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 10 / 6
14,059
1,081
17,798
25,138
12,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
19
3 / 8 / 10
12,708
978
15,097
32,380
23,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TheOneJeepus
Cthulhu
20
0 / 4 / 14
12,560
966
8,853
22,184
33,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
cluckly
Kukulkan
19
1 / 15 / 7
11,206
862
8,445
20,200
10,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 23
15,229
1,171
21,052
12,379
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Faceheals
Yemoja
20
1 / 4 / 30
12,502
962
7,860
16,400
21,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
GodlyTony98
Jormungandr
20
2 / 4 / 28
12,862
989
16,149
16,634
21,958
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Stoizilla
Danzaburou
20
11 / 7 / 24
15,069
1,159
36,569
16,745
7,988
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
20
22 / 3 / 13
15,741
1,211
36,405
16,166
7,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
167
20
Kills
49
49
Deaths
20
43
Assists
118
Player
Kills
Deaths
Assists
KDA
W
13
2
23
12.25
L
Bellona
Blueseers
Bellona
9
12
6
1
W
Yemoja
Faceheals
Yemoja
1
4
30
4
W
Jormungandr
GodlyTony98
Jormungandr
2
4
28
4
L
7
10
6
1
W
Danzaburou
Stoizilla
Danzaburou
11
7
24
3.29
L
Ao Kuang
3
8
10
1
L
Cthulhu
TheOneJeepus
Cthulhu
0
4
14
1.75
W
Ne Zha
22
3
13
9.5
L
Kukulkan
cluckly
Kukulkan
1
15
7
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,604
Damage
118,035
128,029
Taken
78,324
104,929
Mitigated
63,768
10,262
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,052
1,386
0
0
12,379
5,285
0
6,381
5,998
34,624
0
L
Bellona
Blueseers
Bellona
23,411
6,578
0
572
28,127
25,053
0
9,793
18,334
402
44,813
W
Yemoja
Faceheals
Yemoja
7,860
1,327
4,117
1,548
16,400
21,138
0
4,445
11,955
19,879
0
W
Jormungandr
GodlyTony98
Jormungandr
16,149
5,460
0
0
16,634
21,958
0
7,495
9,139
33,490
0
L
17,798
9,410
0
1,635
25,138
12,814
0
12,284
12,854
0
30,356
W
Danzaburou
Stoizilla
Danzaburou
36,569
30,558
0
694
16,745
7,988
0
6,819
9,926
0
73,532
L
Ao Kuang
15,097
5,471
0
7,462
32,380
23,116
0
8,364
24,016
30,400
0
L
Cthulhu
TheOneJeepus
Cthulhu
8,853
320
145
0
22,184
33,860
0
9,028
13,156
33,216
0
W
Ne Zha
36,405
25,793
0
4,595
16,166
7,399
0
7,577
8,589
0
53,278
L
Kukulkan
cluckly
Kukulkan
8,445
3,986
0
448
20,200
10,086
0
5,592
14,608
32,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,263
Gold Earned
71,403
196
Minions Killed
208
7
Camps Cleared
8
1,142,709
Distance Traveled
1,088,470
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,229
1,171
29
2
0
234,102
0
L
Bellona
13,730
1,056
51
4
0
238,213
0
W
Yemoja
12,502
962
19
1
2
219,584
1
W
Jormungandr
12,862
989
36
3
1
194,280
0
L
Nemesis
14,059
1,081
15
1
1
286,057
1
W
Danzaburou
15,069
1,159
84
6
0
188,962
0
L
Ao Kuang
12,708
978
31
2
4
231,121
0
L
Cthulhu
12,560
966
44
3
1
213,207
0
W
Ne Zha
15,741
1,211
40
3
5
251,542
2
L
Kukulkan
11,206
862
55
4
1
174,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role