Player Matchup

Morgan Le Fay
Morgan Le Fay
FixUrFace361
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2
Osiris
Osiris
Freelane
Osiris
Level 125
God Stats
2W - 2L
1,624 SR
Queue Stats
196W - 102L
1,814 Elo+
Party 2
Sun Wukong
Sun Wukong
Jcthethird2012
Sun Wukong
Level 44
God Stats
1W - 1L
1,806 SR
Queue Stats
1W - 2L
1,593 Elo+
Party 2
Team Averages
Level 86
1,643 SR
1,581 Elo+

VS

Team Averages
Level 60
1,539 SR
1,415 Elo+
Gilgamesh
Gilgamesh
Andersavage
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 57L
1,319 Elo+
Solo
Tiamat
Tiamat
alex_bmb
Tiamat
Level 69
God Stats
18W - 16L
1,532 SR
Queue Stats
47W - 47L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
pjmabs
Heimdallr
Level 84
God Stats
2W - 3L
1,584 SR
Queue Stats
85W - 109L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FixUrFace361
Morgan Le Fay
14
5 / 11 / 11
13,641
620
22,866
19,234
6,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Freelane
Osiris
18
6 / 3 / 16
14,892
677
19,942
24,402
19,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Jcthethird2012
Sun Wukong
19
14 / 4 / 11
16,030
729
23,157
31,012
31,874
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andersavage
Gilgamesh
18
8 / 6 / 8
15,871
721
16,927
23,706
21,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
alex_bmb
Tiamat
17
5 / 9 / 8
14,072
640
24,725
29,784
36,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
pjmabs
Heimdallr
17
5 / 10 / 9
14,852
675
22,131
26,177
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
25
Kills
18
18
Deaths
25
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andersavage
Gilgamesh
8
6
8
2
L
Morgan Le Fay
FixUrFace361
Morgan Le Fay
5
11
11
0.95
L
Osiris
Freelane
Osiris
6
3
16
4.67
L
Sun Wukong
Jcthethird2012
Sun Wukong
14
4
11
4.88
W
Tiamat
alex_bmb
Tiamat
5
9
8
1
W
Heimdallr
pjmabs
Heimdallr
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,965
Damage
63,783
74,648
Taken
79,667
57,685
Mitigated
71,623
15,727
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andersavage
Gilgamesh
16,927
2,368
0
5,005
23,706
21,822
384
6,338
16,683
8,357
34,382
L
Morgan Le Fay
FixUrFace361
Morgan Le Fay
22,866
1,349
0
2,051
19,234
6,286
980
9,790
8,928
43,596
0
L
Osiris
Freelane
Osiris
19,942
7,247
0
4,584
24,402
19,525
1,348
8,714
14,483
0
52,952
L
Sun Wukong
Jcthethird2012
Sun Wukong
23,157
7,015
0
9,092
31,012
31,874
1,038
9,262
19,944
0
52,739
W
Tiamat
alex_bmb
Tiamat
24,725
1,114
1,957
9,578
29,784
36,510
527
8,476
20,633
73,096
0
W
Heimdallr
pjmabs
Heimdallr
22,131
6,999
0
3,091
26,177
13,291
1,485
8,973
16,682
0
56,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
44,795
186
Minions Killed
186
8
Camps Cleared
4
1,280,772
Distance Traveled
1,042,472
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,871
721
42
2
0
374,227
5
L
Morgan Le Fay
13,641
620
41
2
2
339,300
3
L
Osiris
14,892
677
75
3
3
500,221
2
L
Sun Wukong
16,030
729
70
3
3
441,251
0
W
Tiamat
14,072
640
79
4
2
345,829
2
W
Heimdallr
14,852
675
65
3
2
322,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role