Player Matchup

Medusa
Medusa
Gooberbrain24
Medusa
Level 15
God Stats
32W - 25L
1,649 SR
Queue Stats
54W - 52L
1,531 Elo+
Solo
Odin
Odin
Shortmaxx211
Odin
Level 26
God Stats
5W - 1L
1,803 SR
Queue Stats
271W - 257L
1,575 Elo+
Solo
Hel
Hel
ivoryeve
Hel
Level 28
God Stats
8W - 11L
1,485 SR
Queue Stats
21W - 20L
1,529 Elo+
Solo
Cthulhu
Cthulhu
kenbinetti
Cthulhu
Level 24
God Stats
5W - 3L
1,174 SR
Queue Stats
103W - 75L
1,539 Elo+
Solo
Mercury
Mercury
turkeyburgerboy
Mercury
Level 17
God Stats
3W - 0L
1,674 SR
Queue Stats
22W - 15L
1,613 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,557 Elo+

VS

Team Averages
Level 17
1,501 SR
1,563 Elo+
Zeus
Zeus
TrickyJesta
Zeus
Level 24
God Stats
3W - 2L
1,648 SR
Queue Stats
44W - 43L
1,562 Elo+
Solo
Nemesis
Nemesis
idontwannaseeu
Nemesis
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 47L
1,560 Elo+
Solo
Chaac
Chaac
okcbaby
Chaac
Level 7
God Stats
2W - 2L
1,296 SR
Queue Stats
11W - 14L
1,560 Elo+
Solo
Cthulhu
Cthulhu
r3gigigas
Cthulhu
Level 28
God Stats
6W - 8L
1,561 SR
Queue Stats
70W - 81L
1,493 Elo+
Solo
Heimdallr
Heimdallr
ziiegaming
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 11
11,722
586
19,709
10,799
4,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 5 / 5
11,918
596
12,256
14,500
14,785
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

17
8 / 3 / 5
11,579
579
7,255
12,355
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
kenbinetti
Cthulhu
17
4 / 0 / 15
10,637
532
9,213
15,562
13,299
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
4 / 6 / 9
11,670
584
9,916
18,083
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
9,381
469
11,691
14,480
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 5 / 4
11,452
573
14,654
17,590
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
okcbaby
Chaac
14
0 / 5 / 7
8,667
433
5,991
14,173
11,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
r3gigigas
Cthulhu
13
2 / 8 / 3
8,927
446
5,948
17,917
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ziiegaming
Heimdallr
12
0 / 11 / 1
7,487
374
2,603
13,710
3,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
34
Kills
15
16
Deaths
34
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
2
11
9.25
W
5
5
5
1.5
L
6
5
3
1.5
L
7
5
4
1.8
W
8
3
5
3.5
W
Cthulhu
kenbinetti
Cthulhu
4
0
15
11.5
L
Chaac
okcbaby
Chaac
0
5
7
0.7
L
Cthulhu
r3gigigas
Cthulhu
2
8
3
0.44
W
4
6
9
1.42
L
Heimdallr
ziiegaming
Heimdallr
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
40,887
71,299
Taken
77,870
43,588
Mitigated
38,112
22,102
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,709
8,114
0
2,400
10,799
4,328
3,663
3,048
7,729
0
69,647
W
12,256
3,066
0
785
14,500
14,785
148
5,143
9,174
449
63,147
L
11,691
2,175
113
2,675
14,480
4,072
72
4,376
10,104
52,473
0
L
14,654
8,629
0
6,277
17,590
9,094
0
2,471
15,119
0
76,438
W
7,255
322
2,282
6,430
12,355
4,107
587
4,283
7,917
64,519
0
W
Cthulhu
kenbinetti
Cthulhu
9,213
833
411
4,218
15,562
13,299
848
6,065
9,397
58,495
0
L
Chaac
okcbaby
Chaac
5,991
614
0
3,534
14,173
11,267
161
2,344
11,829
5,606
33,848
L
Cthulhu
r3gigigas
Cthulhu
5,948
660
77
2,103
17,917
9,850
0
4,344
13,573
24,130
0
W
9,916
5,116
0
5,576
18,083
7,069
6
4,865
13,090
0
99,200
L
Heimdallr
ziiegaming
Heimdallr
2,603
1,501
0
1,168
13,710
3,829
828
3,478
10,232
0
36,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,526
Gold Earned
45,914
558
Minions Killed
372
0
Camps Cleared
0
1,952,677
Distance Traveled
1,724,041
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,722
586
94
5
0
347,518
3
W
Odin
11,918
596
135
7
0
331,903
4
L
Zeus
9,381
469
88
4
0
313,312
4
L
Nemesis
11,452
573
107
5
0
390,473
5
W
Hel
11,579
579
118
6
0
364,236
0
W
Cthulhu
10,637
532
85
4
0
491,883
3
L
Chaac
8,667
433
75
4
0
392,568
1
L
Cthulhu
8,927
446
36
2
0
341,436
3
W
Mercury
11,670
584
126
6
0
417,137
4
L
Heimdallr
7,487
374
66
3
0
286,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role