Player Matchup

Merlin
Merlin
JCChrome
Merlin
Level 39
God Stats
2W - 2L
1,792 SR
Queue Stats
267W - 210L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
KingGuut
Guan Yu
Level 29
God Stats
1W - 1L
1,887 SR
Queue Stats
112W - 93L
1,508 Elo+
Party 1
Terra
Terra
LoafOfFish
Terra
Level 148
God Stats
15W - 11L
1,681 SR
Queue Stats
677W - 520L
1,660 Elo+
Party 1
Arachne
Arachne
Maxs Toes
Arachne
Level 123
God Stats
16W - 14L
1,674 SR
Queue Stats
354W - 274L
1,661 Elo+
Party 1
Izanami
Izanami
imtziah
Izanami
Level 76
God Stats
59W - 31L
1,681 SR
Queue Stats
272W - 199L
1,660 Elo+
Party 1
Team Averages
Level 83
1,743 SR
1,614 Elo+

VS

Team Averages
Level 92
1,629 SR
1,720 Elo+
Set
Set
AAveyy30
Set
Level 151
God Stats
1W - 0L
1,299 SR
Queue Stats
65W - 55L
1,722 Elo+
Party 2
Susano
Susano
NarkLovesYou
Susano
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,517 Elo+
Solo
Osiris
Osiris
PapaPeza
Osiris
Level 158
God Stats
8W - 3L
1,743 SR
Queue Stats
81W - 67L
1,684 Elo+
Party 2
Scylla
Scylla
RyFlexin
Scylla
Level 48
God Stats
22W - 8L
1,850 SR
Queue Stats
131W - 103L
1,951 Elo+
Party 2
Cerberus
Cerberus
kmonpro12
Cerberus
Level 69
God Stats
2W - 0L
1,752 SR
Queue Stats
9W - 5L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JCChrome
Merlin
13
1 / 3 / 1
7,397
493
4,309
5,531
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
KingGuut
Guan Yu
13
0 / 5 / 0
7,068
471
2,780
9,830
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
11
2 / 3 / 4
7,242
483
6,369
10,508
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Maxs Toes
Arachne
13
2 / 3 / 2
7,611
507
5,523
12,968
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
imtziah
Izanami
15
6 / 8 / 1
8,922
595
8,252
10,562
2,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
8,573
572
7,694
12,327
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
14
2 / 1 / 4
8,279
552
4,910
7,566
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
PapaPeza
Osiris
16
9 / 0 / 3
9,963
664
10,958
10,773
8,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
RyFlexin
Scylla
13
3 / 2 / 3
7,875
525
3,337
6,050
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
kmonpro12
Cerberus
12
4 / 3 / 9
8,090
539
4,123
9,570
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
22
22
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
Merlin
JCChrome
Merlin
1
3
1
0.5
L
Guan Yu
KingGuut
Guan Yu
0
5
0
0
L
Terra
2
3
4
1.33
L
Arachne
Maxs Toes
Arachne
2
3
2
1
W
Susano
2
1
4
4
W
Osiris
PapaPeza
Osiris
9
0
3
10.5
W
Scylla
RyFlexin
Scylla
3
2
3
2.25
L
Izanami
imtziah
Izanami
6
8
1
0.81
W
Cerberus
kmonpro12
Cerberus
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,233
Damage
31,022
49,399
Taken
46,286
28,378
Mitigated
26,361
10,485
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,694
2,603
0
1,321
12,327
4,430
0
2,246
10,081
0
63,279
L
Merlin
JCChrome
Merlin
4,309
659
0
602
5,531
2,054
0
1,546
3,877
43,981
0
L
Guan Yu
KingGuut
Guan Yu
2,780
558
0
2,146
9,830
8,357
227
92
9,738
0
33,106
L
Terra
6,369
1,870
913
2,303
10,508
9,837
0
2,535
7,923
21,508
0
L
Arachne
Maxs Toes
Arachne
5,523
3,976
0
3,006
12,968
5,358
0
1,914
10,978
0
52,296
W
Susano
4,910
723
0
4,009
7,566
2,624
448
1,120
6,446
0
47,246
W
Osiris
PapaPeza
Osiris
10,958
5,035
0
5,421
10,773
8,644
705
1,082
9,126
1,792
59,151
W
Scylla
RyFlexin
Scylla
3,337
358
0
1,245
6,050
1,912
0
2,876
3,174
37,390
0
L
Izanami
imtziah
Izanami
8,252
6,104
0
1,515
10,562
2,772
0
1,810
8,752
0
67,736
W
Cerberus
kmonpro12
Cerberus
4,123
744
0
2,512
9,570
8,751
33
3,354
6,216
19,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
42,780
408
Minions Killed
444
0
Camps Cleared
0
1,369,844
Distance Traveled
1,511,185
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,573
572
106
7
0
292,498
1
L
Merlin
7,397
493
88
6
0
268,435
1
L
Guan Yu
7,068
471
83
6
0
248,207
4
L
Terra
7,242
483
27
2
0
272,541
9
L
Arachne
7,611
507
91
6
0
319,930
2
W
Susano
8,279
552
105
7
0
332,694
1
W
Osiris
9,963
664
112
7
0
295,556
3
W
Scylla
7,875
525
78
5
0
301,727
4
L
Izanami
8,922
595
119
8
0
260,731
4
W
Cerberus
8,090
539
43
3
0
288,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role