Player Matchup

Artio
Artio
Silver II
Konenuuu
Artio
Silver II
Level 112
God Stats
1W - 0L
1,332 SR
Queue Stats
11W - 15L
1,350 MMR
Party 1
Artemis
Artemis
Silver III
nuaveD-
Artemis
Silver III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,374 MMR
Party 1
Freya
Freya
Gold V
ygtrece_13_13
Freya
Gold V
Level 102
God Stats
1W - 0L
1,572 SR
Queue Stats
8W - 7L
1,558 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,468 SR
1,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,649 SR
1,411 MMR
Chronos
Chronos
Gold IV
Grumpy_Munchkinz
Chronos
Gold IV
Level 156
God Stats
17W - 9L
1,721 SR
Queue Stats
30W - 36L
1,508 MMR
Party 2
Tyr
Tyr
Silver III
Yung_Gravy2020
Tyr
Silver III
Level 144
God Stats
1W - 2L
1,632 SR
Queue Stats
10W - 18L
1,345 MMR
Party 2
Ganesha
Ganesha
Silver I
palmettoblack82
Ganesha
Silver I
Level 160
God Stats
11W - 10L
1,594 SR
Queue Stats
43W - 50L
1,381 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Konenuuu
Artio
15
1 / 3 / 11
11,236
624
7,575
22,391
26,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
nuaveD-
Artemis
16
9 / 2 / 4
12,237
680
26,814
13,318
4,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 6
11,738
652
13,742
10,632
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CthulhuGilgameshAthenaMorgan Le FayCerberus

VS

Bans
ChaacHeimdallrKumbhakarnaDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
11,161
620
17,848
15,156
6,027
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 1
10,478
582
7,915
18,368
16,312
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 6
11,300
628
8,515
23,812
31,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Artio
Konenuuu
Artio
1
3
11
2.17
L
4
6
1
0.75
W
Artemis
nuaveD-
Artemis
9
2
4
5.5
L
0
2
6
1.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,131
Damage
34,278
46,341
Taken
57,336
35,056
Mitigated
53,344
15,606
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,848
4,330
188
2,973
15,156
6,027
595
5,863
9,293
64,636
0
W
Artio
Konenuuu
Artio
7,575
1,389
1,631
5,869
22,391
26,053
194
13,404
8,987
29,360
0
L
7,915
813
0
3,355
18,368
16,312
0
7,345
11,023
0
20,113
W
Artemis
nuaveD-
Artemis
26,814
17,439
0
3,083
13,318
4,889
2,833
7,262
6,056
0
61,713
L
8,515
678
0
1,204
23,812
31,005
108
9,265
14,547
26,188
0
W
13,742
5,238
0
5,023
10,632
4,114
386
6,329
4,303
41,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
32,939
169
Minions Killed
169
7
Camps Cleared
7
903,552
Distance Traveled
911,744
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,161
620
103
6
7
281,567
6
W
Artio
11,236
624
38
2
2
320,407
1
L
Tyr
10,478
582
42
2
0
311,240
4
W
Artemis
12,237
680
61
3
2
292,169
5
L
Ganesha
11,300
628
24
1
0
318,937
7
W
Freya
11,738
652
70
4
3
290,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role