Player Matchup

Ymir
Ymir
GetSmokedddTTV
Ymir
Level 19
God Stats
6W - 4L
1,081 SR
Queue Stats
10W - 14L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
Ssg momo
Gilgamesh
Level 52
God Stats
11W - 8L
1,458 SR
Queue Stats
29W - 30L
1,420 Elo+
Party 2
Janus
Janus
cfunk2769
Janus
Level 125
God Stats
3W - 3L
1,440 SR
Queue Stats
87W - 104L
1,342 Elo+
Party 2
Team Averages
Level 65
1,326 SR
1,330 Elo+

VS

Team Averages
Level 32
1,534 SR
1,324 Elo+
Charybdis
Charybdis
HarlequinOfSloth
Charybdis
Level 25
God Stats
27W - 19L
1,577 SR
Queue Stats
93W - 132L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Not_TheBadGuy
Danzaburou
Level 17
God Stats
69W - 51L
1,500 SR
Queue Stats
161W - 182L
1,212 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
captin_spauldin
Morgan Le Fay
Level 53
God Stats
2W - 2L
1,526 SR
Queue Stats
121W - 136L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
18,182
568
9,071
45,632
59,400
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Ssg momo
Gilgamesh
19
8 / 12 / 10
19,132
598
24,953
39,074
44,731
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
cfunk2769
Janus
20
13 / 10 / 7
20,721
648
47,133
30,762
12,078
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
13 / 4 / 12
23,303
728
35,766
28,876
9,993
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Not_TheBadGuy
Danzaburou
20
5 / 11 / 17
20,476
640
23,967
26,093
8,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
captin_spauldin
Morgan Le Fay
20
9 / 11 / 12
20,925
654
40,506
39,071
14,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
68
25
Kills
27
27
Deaths
26
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
W
Charybdis
13
4
12
4.75
W
Danzaburou
Not_TheBadGuy
Danzaburou
5
11
17
1.23
L
Gilgamesh
Ssg momo
Gilgamesh
8
12
10
1.08
W
Morgan Le Fay
captin_spauldin
Morgan Le Fay
9
11
12
1.36
L
Janus
cfunk2769
Janus
13
10
7
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,157
Damage
100,239
115,468
Taken
94,040
116,209
Mitigated
33,543
13,394
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,071
1,771
0
92
45,632
59,400
463
21,706
23,926
34,745
0
W
Charybdis
35,766
25,376
0
12,258
28,876
9,993
2,640
17,941
10,568
0
103,381
W
Danzaburou
Not_TheBadGuy
Danzaburou
23,967
13,238
0
2,609
26,093
8,562
1,080
17,251
8,533
0
78,858
L
Gilgamesh
Ssg momo
Gilgamesh
24,953
5,480
0
1,332
39,074
44,731
713
9,862
29,212
1,681
53,853
W
Morgan Le Fay
captin_spauldin
Morgan Le Fay
40,506
6,253
564
9,158
39,071
14,988
0
22,260
16,486
85,514
0
L
Janus
cfunk2769
Janus
47,133
169
1,368
10,602
30,762
12,078
379
9,719
21,043
165,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,035
Gold Earned
64,704
339
Minions Killed
306
13
Camps Cleared
6
1,691,303
Distance Traveled
1,465,553
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
18,182
568
32
1
2
644,183
0
W
Charybdis
23,303
728
143
4
1
496,965
0
W
Danzaburou
20,476
640
88
3
4
518,117
2
L
Gilgamesh
19,132
598
47
1
1
485,048
4
W
Morgan Le Fay
20,925
654
75
2
1
450,471
7
L
Janus
20,721
648
260
8
10
562,072
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role