Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
GonsFate
Vulcan
Level 63
God Stats
59W - 25L
1,694 SR
Queue Stats
180W - 82L
1,698 Elo+
Party 2
Ullr
Ullr
Popperz22
Ullr
Level 69
God Stats
110W - 51L
1,699 SR
Queue Stats
288W - 142L
1,652 Elo+
Party 2
Xing Tian
Xing Tian
SleepyGopher
Xing Tian
Level 78
God Stats
5W - 0L
1,798 SR
Queue Stats
353W - 203L
1,597 Elo+
Party 2
Bakasura
Bakasura
Squidachu
Bakasura
Level 65
God Stats
3W - 1L
1,596 SR
Queue Stats
231W - 137L
1,594 Elo+
Party 2
Team Averages
Level 62
1,658 SR
1,608 Elo+

VS

Team Averages
Level 79
1,609 SR
1,577 Elo+
Achilles
Achilles
BooPurglar
Achilles
Level 48
God Stats
12W - 19L
1,379 SR
Queue Stats
236W - 225L
1,558 Elo+
Party 1
Ares
Ares
LunarLanderr
Ares
Level 89
God Stats
13W - 9L
1,641 SR
Queue Stats
274W - 262L
1,590 Elo+
Party 1
Fenrir
Fenrir
OGMudGoat
Fenrir
Level 104
God Stats
8W - 12L
1,551 SR
Queue Stats
336W - 333L
1,623 Elo+
Party 1
Scylla
Scylla
SenorFabio
Scylla
Level 121
God Stats
4W - 6L
1,848 SR
Queue Stats
474W - 445L
1,615 Elo+
Party 1
Cernunnos
Cernunnos
owen11
Cernunnos
Level 33
God Stats
12W - 6L
1,629 SR
Queue Stats
66W - 66L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 0
7,529
538
3,242
8,528
4,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
GonsFate
Vulcan
13
1 / 3 / 3
7,438
531
5,583
5,175
2,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
15
8 / 1 / 4
8,622
616
10,533
7,499
2,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
SleepyGopher
Xing Tian
11
2 / 0 / 6
7,099
507
2,934
7,358
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Squidachu
Bakasura
14
2 / 0 / 2
7,991
571
2,586
7,885
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BooPurglar
Achilles
13
1 / 0 / 0
7,560
540
4,297
8,442
7,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 1
6,953
497
2,885
13,099
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
OGMudGoat
Fenrir
11
1 / 3 / 3
6,865
490
4,822
9,011
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
SenorFabio
Scylla
13
2 / 0 / 2
7,525
538
4,135
3,803
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
owen11
Cernunnos
9
0 / 6 / 0
5,611
401
3,486
8,030
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
5
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Achilles
BooPurglar
Achilles
1
0
0
1
W
Vulcan
GonsFate
Vulcan
1
3
3
0.83
L
1
4
1
0.38
L
Fenrir
OGMudGoat
Fenrir
1
3
3
0.83
W
Ullr
8
1
4
10
L
Scylla
SenorFabio
Scylla
2
0
2
3
W
Xing Tian
SleepyGopher
Xing Tian
2
0
6
5
W
Bakasura
Squidachu
Bakasura
2
0
2
3
L
Cernunnos
owen11
Cernunnos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
19,625
36,445
Taken
42,385
17,136
Mitigated
24,437
14,970
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,242
246
0
3,912
8,528
4,759
0
477
7,469
0
44,110
L
Achilles
BooPurglar
Achilles
4,297
532
0
4,423
8,442
7,242
0
0
7,997
0
46,799
W
Vulcan
GonsFate
Vulcan
5,583
1,105
0
1,277
5,175
2,048
0
2,055
2,952
47,945
0
L
2,885
203
0
3,630
13,099
8,639
0
4,006
9,023
25,129
0
L
Fenrir
OGMudGoat
Fenrir
4,822
847
0
1,460
9,011
3,539
0
1,712
7,186
0
38,535
W
Ullr
10,533
4,941
0
2,783
7,499
2,422
498
2,068
5,165
0
63,222
L
Scylla
SenorFabio
Scylla
4,135
192
0
1,054
3,803
1,080
0
1,591
2,212
50,698
0
W
Xing Tian
SleepyGopher
Xing Tian
2,934
330
94
2,814
7,358
4,435
0
1,775
5,132
20,273
0
W
Bakasura
Squidachu
Bakasura
2,586
1,641
0
4,090
7,885
3,472
0
638
7,111
0
58,508
L
Cernunnos
owen11
Cernunnos
3,486
998
0
841
8,030
3,937
25
1,208
6,822
0
17,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
34,514
461
Minions Killed
368
0
Camps Cleared
0
1,462,105
Distance Traveled
1,246,250
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,529
538
105
8
0
287,648
6
L
Achilles
7,560
540
108
8
0
262,555
3
W
Vulcan
7,438
531
94
7
0
269,857
5
L
Ares
6,953
497
35
3
0
259,889
5
L
Fenrir
6,865
490
66
5
0
278,825
3
W
Ullr
8,622
616
121
9
0
266,531
3
L
Scylla
7,525
538
126
9
0
263,048
7
W
Xing Tian
7,099
507
22
2
0
291,712
4
W
Bakasura
7,991
571
119
9
0
346,357
4
L
Cernunnos
5,611
401
33
2
0
181,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role