Player Matchup

Morgan Le Fay
Morgan Le Fay
Covfee
Morgan Le Fay
Level 109
God Stats
18W - 33L
1,410 SR
Queue Stats
680W - 661L
1,477 Elo+
Party 3
Neith
Neith
LausteInTime
Neith
Level 106
God Stats
9W - 12L
1,457 SR
Queue Stats
620W - 713L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Mr_Taijutsu
Nu Wa
Level 118
God Stats
9W - 5L
1,488 SR
Queue Stats
542W - 618L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
SirBruhh
Jormungandr
Level 69
God Stats
21W - 23L
1,666 SR
Queue Stats
433W - 425L
1,462 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tyjumei
Tsukuyomi
Level 127
God Stats
9W - 6L
1,654 SR
Queue Stats
782W - 768L
1,465 Elo+
Party 3
Team Averages
Level 106
1,535 SR
1,464 Elo+

VS

Team Averages
Level 122
1,496 SR
1,429 Elo+
Ravana
Ravana
OriginalGhostKid
Ravana
Level 106
God Stats
3W - 1L
1,336 SR
Queue Stats
14W - 12L
1,544 Elo+
Party 2
Bacchus
Bacchus
Rios_Vega
Bacchus
Level 69
God Stats
9W - 6L
1,590 SR
Queue Stats
28W - 37L
1,381 Elo+
Party 2
Hades
Hades
WeatherGodd
Hades
Level 160
God Stats
1W - 1L
1,495 SR
Queue Stats
10W - 16L
1,256 Elo+
Party 2
Aphrodite
Aphrodite
shota_hottie
Aphrodite
Level 120
God Stats
123W - 128L
1,636 SR
Queue Stats
243W - 272L
1,529 Elo+
Party 2
Neith
Neith
tavenmkb
Neith
Level 156
God Stats
17W - 10L
1,423 SR
Queue Stats
88W - 91L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Covfee
Morgan Le Fay
13
2 / 1 / 3
7,946
530
6,299
5,544
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 2
7,443
496
5,381
8,325
2,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 3
5,916
394
4,166
7,327
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SirBruhh
Jormungandr
14
0 / 2 / 0
8,400
560
5,284
8,498
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
Tyjumei
Tsukuyomi
10
2 / 5 / 2
6,697
446
6,094
9,721
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
9,346
623
9,066
9,096
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Rios_Vega
Bacchus
9
0 / 2 / 10
6,350
423
3,596
10,451
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 3
7,287
486
5,059
10,772
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
shota_hottie
Aphrodite
13
2 / 0 / 3
7,645
510
3,559
8,776
3,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
tavenmkb
Neith
14
4 / 1 / 6
8,314
554
7,240
6,393
1,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
18
18
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Covfee
Morgan Le Fay
2
1
3
3.5
L
2
4
2
0.75
L
0
6
3
0.25
W
10
0
2
11
W
Bacchus
Rios_Vega
Bacchus
0
2
10
2.5
L
Jormungandr
SirBruhh
Jormungandr
0
2
0
0
L
Tsukuyomi
Tyjumei
Tsukuyomi
2
5
2
0.6
W
2
3
3
1.17
W
Aphrodite
shota_hottie
Aphrodite
2
0
3
3.5
W
Neith
tavenmkb
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
28,520
39,415
Taken
45,488
15,585
Mitigated
25,429
7,445
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Covfee
Morgan Le Fay
6,299
236
0
1,092
5,544
2,081
870
2,758
2,786
45,308
0
L
5,381
1,293
0
1,690
8,325
2,492
288
1,131
7,194
0
44,486
L
4,166
1,141
153
826
7,327
1,823
526
2,570
4,757
21,673
0
W
9,066
2,406
0
1,208
9,096
5,271
0
2,317
6,674
0
69,287
W
Bacchus
Rios_Vega
Bacchus
3,596
227
437
2,222
10,451
10,036
58
2,415
7,899
14,116
0
L
Jormungandr
SirBruhh
Jormungandr
5,284
2,515
0
1,495
8,498
6,131
0
2,654
5,844
53,643
0
L
Tsukuyomi
Tyjumei
Tsukuyomi
6,094
1,552
0
2,189
9,721
3,058
59
3,101
6,620
0
30,122
W
5,059
362
368
2,905
10,772
4,284
278
4,309
6,105
35,525
0
W
Aphrodite
shota_hottie
Aphrodite
3,559
572
1,577
7,008
8,776
3,923
0
5,320
3,456
40,395
0
W
Neith
tavenmkb
Neith
7,240
1,505
0
1,097
6,393
1,915
39
884
5,473
0
57,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,402
Gold Earned
38,942
372
Minions Killed
415
0
Camps Cleared
0
1,417,031
Distance Traveled
1,411,888
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,946
530
88
6
0
288,089
7
L
Neith
7,443
496
80
5
0
281,307
1
L
Nu Wa
5,916
394
27
2
0
264,421
3
W
Ravana
9,346
623
112
7
0
318,025
2
W
Bacchus
6,350
423
19
1
0
313,653
4
L
Jormungandr
8,400
560
119
8
0
275,708
5
L
Tsukuyomi
6,697
446
58
4
0
307,506
5
W
Hades
7,287
486
81
5
0
250,744
0
W
Aphrodite
7,645
510
87
6
0
268,431
2
W
Neith
8,314
554
116
8
0
261,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role