Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ASW-G-01_Bael_01
Cabrakan
Level 82
God Stats
1W - 1L
1,754 SR
Queue Stats
18W - 20L
1,469 Elo+
Party 1
Rama
Rama
ImMcCringle
Rama
Level 109
God Stats
16W - 6L
1,699 SR
Queue Stats
39W - 42L
1,563 Elo+
Party 1
Team Averages
Level 99
1,651 SR
1,511 Elo+

VS

Team Averages
Level 90
1,631 SR
1,541 Elo+
Cupid
Cupid
AightBoe
Cupid
Level 97
God Stats
19W - 18L
1,583 SR
Queue Stats
142W - 164L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
PnkPanther98
Nu Wa
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 25L
1,454 Elo+
Party 2
Xing Tian
Xing Tian
pinikle
Xing Tian
Level 29
God Stats
3W - 1L
1,809 SR
Queue Stats
53W - 27L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 7 / 1
8,810
587
7,995
10,412
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 3
8,306
554
4,472
14,344
15,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 1
8,929
595
9,508
11,724
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AightBoe
Cupid
15
5 / 2 / 8
10,827
722
11,347
11,309
4,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 0 / 9
11,088
739
11,103
4,173
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
pinikle
Xing Tian
14
4 / 1 / 9
11,601
773
8,014
16,648
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
1
0.21
L
0
5
3
0.3
W
Cupid
AightBoe
Cupid
5
2
8
4.5
L
2
3
1
0.83
W
6
0
9
10.5
W
Xing Tian
pinikle
Xing Tian
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
30,464
36,480
Taken
32,130
23,618
Mitigated
22,959
4,009
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,995
495
0
829
10,412
3,848
0
5,463
4,647
47,983
0
L
4,472
702
177
1,294
14,344
15,640
0
6,767
7,129
14,190
0
W
Cupid
AightBoe
Cupid
11,347
5,901
0
5,336
11,309
4,113
745
5,852
5,457
0
49,485
L
9,508
7,496
0
1,709
11,724
4,130
0
6,526
4,945
0
38,866
W
11,103
3,070
0
590
4,173
1,416
1,235
1,946
2,227
42,849
0
W
Xing Tian
pinikle
Xing Tian
8,014
461
0
5,873
16,648
17,430
317
5,209
11,439
22,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
33,516
175
Minions Killed
190
4
Camps Cleared
10
731,937
Distance Traveled
859,031
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,810
587
91
6
2
228,033
1
L
Cabrakan
8,306
554
19
1
1
246,864
3
W
Cupid
10,827
722
82
5
8
289,460
3
L
Rama
8,929
595
65
4
1
257,040
2
W
Nu Wa
11,088
739
85
6
1
267,320
6
W
Xing Tian
11,601
773
23
2
1
302,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role