Player Matchup

Nu Wa
Nu Wa
BBL0W M3
Nu Wa
Level 65
God Stats
1W - 0L
1,569 SR
Queue Stats
9W - 7L
1,346 Elo+
Party 3
Hou Yi
Hou Yi
FancyPandaz
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,346 Elo+
Party 3
Nemesis
Nemesis
FilthyFil5
Nemesis
Level 19
God Stats
1W - 1L
1,701 SR
Queue Stats
9W - 9L
1,346 Elo+
Party 3
Ares
Ares
LokiMainsBeware
Ares
Level 25
God Stats
1W - 0L
1,923 SR
Queue Stats
10W - 8L
1,346 Elo+
Party 3
Chaac
Chaac
SocraNarcoS
Chaac
Level 15
God Stats
1W - 1L
1,327 SR
Queue Stats
8W - 8L
1,346 Elo+
Party 3
Team Averages
Level 28
1,604 SR
1,346 Elo+

VS

Team Averages
Level 71
1,505 SR
1,518 Elo+
Geb
Geb
SmiteSofty
Geb
Level 29
God Stats
3W - 6L
1,684 SR
Queue Stats
275W - 298L
1,483 Elo+
Party 2
Hercules
Hercules
SugaMac220
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 1
Da Ji
Da Ji
The-OG-Spoopy
Da Ji
Level 128
God Stats
0W - 1L
1,588 SR
Queue Stats
36W - 31L
1,466 Elo+
Party 1
Serqet
Serqet
XxRayCismxX
Serqet
Level 144
God Stats
0W - 2L
1,375 SR
Queue Stats
173W - 167L
1,557 Elo+
Party 2
Merlin
Merlin
estridee
Merlin
Level 26
God Stats
1W - 4L
1,377 SR
Queue Stats
2W - 5L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BBL0W M3
Nu Wa
15
5 / 4 / 8
9,847
895
6,549
7,025
2,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
4 / 0 / 9
9,820
893
5,102
5,396
2,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
FilthyFil5
Nemesis
16
5 / 5 / 9
10,366
942
8,881
11,482
4,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 1 / 10
10,379
944
8,950
8,528
9,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 7
10,647
968
9,364
9,345
6,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,476
589
2,162
11,817
10,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SugaMac220
Hercules
11
1 / 9 / 1
7,039
640
433
10,716
3,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 5 / 2
10,360
942
8,448
13,184
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
15
2 / 5 / 4
8,256
751
8,259
9,412
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
estridee
Merlin
15
1 / 5 / 2
8,128
739
7,810
9,897
3,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
28
Kills
11
11
Deaths
30
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BBL0W M3
Nu Wa
5
4
8
2.25
W
Hou Yi
4
0
9
8.5
W
Nemesis
FilthyFil5
Nemesis
5
5
9
1.9
W
7
1
10
12
L
0
6
3
0.25
W
7
1
7
10.5
L
Hercules
SugaMac220
Hercules
1
9
1
0.17
L
7
5
2
1.6
L
Serqet
2
5
4
0.8
L
Merlin
estridee
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,846
Damage
27,112
41,776
Taken
55,026
24,366
Mitigated
28,026
7,306
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BBL0W M3
Nu Wa
6,549
1,255
0
763
7,025
2,141
681
632
6,270
29,384
0
W
Hou Yi
5,102
2,681
0
1,746
5,396
2,031
878
2,099
2,907
0
23,889
W
Nemesis
FilthyFil5
Nemesis
8,881
3,981
0
1,486
11,482
4,436
2,280
2,964
8,005
0
31,336
W
8,950
429
0
750
8,528
9,575
977
1,012
7,044
22,731
0
L
2,162
378
0
0
11,817
10,675
1
3,078
8,739
9,491
0
W
9,364
2,082
0
2,561
9,345
6,183
1,607
3,537
5,808
774
26,111
L
Hercules
SugaMac220
Hercules
433
229
0
479
10,716
3,867
462
2,773
7,943
0
5,038
L
8,448
2,594
0
157
13,184
6,499
0
2,778
10,406
0
17,580
L
Serqet
8,259
741
0
250
9,412
3,633
0
4,151
5,261
0
29,407
L
Merlin
estridee
Merlin
7,810
307
100
1,566
9,897
3,352
0
3,242
6,655
32,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,059
Gold Earned
40,259
252
Minions Killed
156
10
Camps Cleared
3
1,108,180
Distance Traveled
929,307
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,847
895
64
6
4
192,373
0
W
Hou Yi
9,820
893
46
4
4
210,377
0
W
Nemesis
10,366
942
63
6
1
226,337
1
W
Ares
10,379
944
30
3
1
228,402
4
L
Geb
6,476
589
5
0
0
174,960
0
W
Chaac
10,647
968
49
4
0
250,691
2
L
Hercules
7,039
640
13
1
0
161,620
0
L
Da Ji
10,360
942
24
2
1
206,667
0
L
Serqet
8,256
751
52
5
2
207,055
1
L
Merlin
8,128
739
62
6
0
179,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role