Player Matchup

Sol
Sol
Behatv
Sol
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 3
Olorun
Olorun
ChrsIV99
Olorun
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 3
Da Ji
Da Ji
Vicente22
Da Ji
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 3
Kukulkan
Kukulkan
YatsumuraA
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 3
Discordia
Discordia
jojamett
Discordia
Level 3
God Stats
0W - 3L
1,261 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 3
Team Averages
Level 8
1,319 SR
1,255 Elo+

VS

Team Averages
Level 14
1,561 SR
1,448 Elo+
Achilles
Achilles
GuiGaz26
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,444 Elo+
Party 2
Artemis
Artemis
NagatoPressF
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
PANCH1TOSS
Hou Yi
Level 14
God Stats
5W - 6L
1,832 SR
Queue Stats
19W - 29L
1,427 Elo+
Party 1
Cerberus
Cerberus
RuLO2O9
Cerberus
Level 15
God Stats
6W - 9L
1,471 SR
Queue Stats
18W - 26L
1,450 Elo+
Party 1
Thoth
Thoth
TheCopyCandy
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Behatv
Sol
20
2 / 13 / 17
13,873
925
12,903
23,617
8,928
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
ChrsIV99
Olorun
20
5 / 9 / 15
14,800
987
16,375
25,622
11,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Vicente22
Da Ji
20
19 / 9 / 11
18,673
1,245
46,011
27,266
13,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
YatsumuraA
Kukulkan
20
2 / 16 / 17
14,377
958
14,962
24,405
12,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
jojamett
Discordia
20
4 / 7 / 16
14,206
947
11,790
13,625
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GuiGaz26
Achilles
20
11 / 5 / 29
16,213
1,081
21,160
25,021
32,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
NagatoPressF
Artemis
20
4 / 10 / 14
13,724
915
14,439
18,405
6,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
PANCH1TOSS
Hou Yi
20
30 / 8 / 16
20,467
1,364
44,687
25,218
9,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
RuLO2O9
Cerberus
20
8 / 3 / 34
17,159
1,144
17,870
25,330
37,636
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 6 / 15
13,347
890
9,068
15,694
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
162
32
Kills
54
54
Deaths
32
76
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Sol
Behatv
Sol
2
13
17
0.81
L
Olorun
ChrsIV99
Olorun
5
9
15
1.39
W
Achilles
GuiGaz26
Achilles
11
5
29
5.1
W
Artemis
NagatoPressF
Artemis
4
10
14
1.1
W
Hou Yi
PANCH1TOSS
Hou Yi
30
8
16
4.75
W
Cerberus
RuLO2O9
Cerberus
8
3
34
8.33
W
1
6
15
1.42
L
Da Ji
Vicente22
Da Ji
19
9
11
2.72
L
Kukulkan
YatsumuraA
Kukulkan
2
16
17
0.66
L
Discordia
jojamett
Discordia
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,041
Damage
107,224
114,535
Taken
109,668
51,885
Mitigated
91,118
8,301
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Behatv
Sol
12,903
2,487
0
1,722
23,617
8,928
0
5,627
17,990
39,826
0
L
Olorun
ChrsIV99
Olorun
16,375
10,027
814
3,128
25,622
11,962
0
5,813
19,809
34,985
0
W
Achilles
GuiGaz26
Achilles
21,160
6,064
546
2,837
25,021
32,978
0
12,948
12,073
0
37,206
W
Artemis
NagatoPressF
Artemis
14,439
6,062
0
988
18,405
6,559
0
8,129
10,276
0
39,271
W
Hou Yi
PANCH1TOSS
Hou Yi
44,687
24,206
0
60
25,218
9,158
0
15,018
10,200
0
80,286
W
Cerberus
RuLO2O9
Cerberus
17,870
655
0
2,025
25,330
37,636
0
12,894
12,436
42,141
0
W
9,068
194
0
137
15,694
4,787
0
7,041
8,653
19,610
0
L
Da Ji
Vicente22
Da Ji
46,011
11,933
0
1,040
27,266
13,435
0
7,095
20,171
0
65,313
L
Kukulkan
YatsumuraA
Kukulkan
14,962
1,886
0
609
24,405
12,277
0
4,311
20,094
36,774
0
L
Discordia
jojamett
Discordia
11,790
689
240
748
13,625
5,283
0
4,092
9,533
37,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,929
Gold Earned
80,910
228
Minions Killed
227
4
Camps Cleared
14
1,263,789
Distance Traveled
1,339,385
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,873
925
62
4
2
238,093
2
L
Olorun
14,800
987
28
2
1
243,928
0
W
Achilles
16,213
1,081
41
3
2
282,891
0
W
Artemis
13,724
915
27
2
4
207,038
0
W
Hou Yi
20,467
1,364
74
5
7
276,923
2
W
Cerberus
17,159
1,144
57
4
0
321,539
0
W
Thoth
13,347
890
28
2
1
250,994
0
L
Da Ji
18,673
1,245
33
2
0
294,033
0
L
Kukulkan
14,377
958
49
3
0
239,118
1
L
Discordia
14,206
947
56
4
1
248,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role