Player Matchup

Danzaburou
Danzaburou
CrackRockKing69
Danzaburou
Level 29
God Stats
7W - 3L
2,031 SR
Queue Stats
16W - 9L
1,627 Elo+
Party 2
Arachne
Arachne
DharokBomb
Arachne
Level 49
God Stats
7W - 0L
1,909 SR
Queue Stats
107W - 34L
1,835 Elo+
Party 2
Cthulhu
Cthulhu
SlipperyJik
Cthulhu
Level 18
God Stats
1W - 0L
1,712 SR
Queue Stats
37W - 21L
1,655 Elo+
Party 2
Team Averages
Level 32
1,884 SR
1,705 Elo+

VS

Team Averages
Level 53
1,474 SR
1,483 Elo+
Artemis
Artemis
AwkwerdPanda
Artemis
Level 28
God Stats
1W - 5L
1,264 SR
Queue Stats
1W - 5L
1,639 Elo+
Party 1
Fenrir
Fenrir
CRIMS0N RN
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,339 Elo+
Party 1
Khepri
Khepri
burgerb0b
Khepri
Level 26
God Stats
3W - 1L
1,659 SR
Queue Stats
49W - 38L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrackRockKing69
Danzaburou
13
10 / 0 / 11
10,039
913
16,233
7,775
2,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
DharokBomb
Arachne
12
7 / 1 / 12
9,120
829
9,307
7,439
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SlipperyJik
Cthulhu
12
4 / 2 / 17
8,992
817
6,262
10,081
9,189
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AwkwerdPanda
Artemis
10
0 / 8 / 2
6,511
592
4,628
9,895
4,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
CRIMS0N RN
Fenrir
9
3 / 7 / 0
7,260
660
4,539
12,963
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
burgerb0b
Khepri
9
0 / 6 / 2
6,944
631
3,508
13,352
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
21
Kills
3
3
Deaths
21
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
AwkwerdPanda
Artemis
0
8
2
0.13
L
Fenrir
CRIMS0N RN
Fenrir
3
7
0
0.43
W
Danzaburou
CrackRockKing69
Danzaburou
10
0
11
15.5
W
Arachne
DharokBomb
Arachne
7
1
12
13
W
Cthulhu
SlipperyJik
Cthulhu
4
2
17
6.25
L
Khepri
burgerb0b
Khepri
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,802
Damage
12,675
25,295
Taken
36,210
14,918
Mitigated
27,938
8,373
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AwkwerdPanda
Artemis
4,628
1,863
0
1,529
9,895
4,378
0
1,956
7,939
0
18,720
L
Fenrir
CRIMS0N RN
Fenrir
4,539
398
0
1,477
12,963
12,645
0
2,166
10,797
0
11,660
W
Danzaburou
CrackRockKing69
Danzaburou
16,233
8,584
0
2,748
7,775
2,968
1,223
1,582
5,980
0
52,214
W
Arachne
DharokBomb
Arachne
9,307
6,992
0
2,428
7,439
2,761
578
1,353
5,474
0
22,873
W
Cthulhu
SlipperyJik
Cthulhu
6,262
697
1,109
2,088
10,081
9,189
466
1,307
8,655
18,037
0
L
Khepri
burgerb0b
Khepri
3,508
44
0
2,427
13,352
10,915
0
2,291
11,061
19,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
20,715
102
Minions Killed
74
6
Camps Cleared
2
603,349
Distance Traveled
492,119
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,511
592
34
3
0
140,774
0
L
Fenrir
7,260
660
24
2
2
184,670
1
W
Danzaburou
10,039
913
60
5
3
194,940
2
W
Arachne
9,120
829
29
3
3
218,847
1
W
Cthulhu
8,992
817
13
1
0
189,562
1
L
Khepri
6,944
631
16
1
0
166,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role