Player Matchup

Sol
Sol
Douglo23
Sol
Level 28
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 1
Odin
Odin
GOATwhisp3r69
Odin
Level 75
God Stats
0W - 1L
1,281 SR
Queue Stats
8W - 10L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
RuB3erto
Hou Yi
Level 45
God Stats
5W - 10L
1,332 SR
Queue Stats
9W - 20L
1,210 Elo+
Solo
Zeus
Zeus
Shizandapus
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,625 Elo+
Party 1
Sobek
Sobek
hybplayer43
Sobek
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 61
1,401 SR
1,425 Elo+

VS

Team Averages
Level 83
1,798 SR
1,472 Elo+
Tyr
Tyr
A HUNGRI MIGIT
Tyr
Level 93
God Stats
1W - 0L
1,499 SR
Queue Stats
116W - 91L
1,511 Elo+
Party 2
Odin
Odin
GrimReaper831sc
Odin
Level 127
God Stats
11W - 14L
1,835 SR
Queue Stats
356W - 399L
1,324 Elo+
Solo
Chaac
Chaac
LEGONERRRRRD
Chaac
Level 60
God Stats
2W - 0L
1,790 SR
Queue Stats
125W - 88L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Unqualified1999
Cu Chulainn
Level 42
God Stats
5W - 2L
2,018 SR
Queue Stats
104W - 86L
1,529 Elo+
Party 2
Mulan
Mulan
noheadcobain
Mulan
Level 95
God Stats
1W - 0L
1,849 SR
Queue Stats
29W - 28L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
8,508
608
6,031
9,699
3,987
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 2
9,026
645
5,273
15,425
13,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
RuB3erto
Hou Yi
15
1 / 4 / 3
8,827
631
3,989
10,230
4,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 7 / 3
10,024
716
13,375
11,119
4,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 4
8,771
627
8,884
14,114
19,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 12
11,645
832
12,710
11,841
7,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 0 / 11
10,550
754
5,090
4,416
2,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 1 / 14
10,807
772
11,191
12,457
11,974
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Unqualified1999
Cu Chulainn
17
5 / 2 / 12
10,944
782
9,573
12,682
15,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
8 / 2 / 12
11,858
847
14,444
14,956
14,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
10
Kills
27
27
Deaths
10
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
L
1
5
3
0.5
L
2
7
2
0.43
W
3
0
11
8.5
W
4
1
14
11
L
Hou Yi
RuB3erto
Hou Yi
1
4
3
0.63
L
4
7
3
0.79
W
Cu Chulainn
Unqualified1999
Cu Chulainn
5
2
12
5.5
L
2
4
4
1
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
53,008
60,587
Taken
56,352
46,246
Mitigated
51,678
6,155
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,710
1,382
0
1,429
11,841
7,444
1,010
6,469
5,372
0
26,109
L
6,031
656
0
1,100
9,699
3,987
76
273
9,426
25,108
0
L
5,273
1,620
531
1,096
15,425
13,812
183
1,489
13,936
0
23,425
W
5,090
1,214
0
770
4,416
2,703
26
1,945
2,471
0
30,060
W
11,191
1,075
748
2,721
12,457
11,974
638
6,044
6,413
4,833
33,645
L
Hou Yi
RuB3erto
Hou Yi
3,989
1,527
0
0
10,230
4,512
1,172
251
9,979
0
21,145
L
13,375
928
0
1,664
11,119
4,473
1
486
10,633
40,342
0
W
Cu Chulainn
Unqualified1999
Cu Chulainn
9,573
1,918
0
500
12,682
15,492
1,012
4,758
7,924
0
24,891
L
8,884
201
0
1,764
14,114
19,462
242
2,200
11,914
20,346
0
W
14,444
1,123
1,179
2,159
14,956
14,065
1,404
9,289
5,667
6,063
26,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,156
Gold Earned
55,804
253
Minions Killed
249
9
Camps Cleared
6
1,189,940
Distance Traveled
1,445,301
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,645
832
38
3
0
269,139
1
L
Sol
8,508
608
58
4
0
244,024
0
L
Odin
9,026
645
56
4
2
240,601
0
W
Odin
10,550
754
55
4
1
308,646
0
W
Chaac
10,807
772
68
5
2
280,230
1
L
Hou Yi
8,827
631
49
4
1
239,575
0
L
Zeus
10,024
716
63
5
4
211,745
2
W
Cu Chulainn
10,944
782
35
3
0
302,308
0
L
Sobek
8,771
627
27
2
2
253,995
1
W
Mulan
11,858
847
53
4
3
284,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role