Player Matchup

Tiamat
Tiamat
JordanPL9801
Tiamat
Level 143
God Stats
9W - 3L
1,674 SR
Queue Stats
22W - 12L
1,737 Elo+
Party 1
Vamana
Vamana
Kingcharro6139
Vamana
Level 151
God Stats
19W - 15L
1,674 SR
Queue Stats
483W - 532L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
XLNC Kronos
Guan Yu
Level 160
God Stats
0W - 2L
1,431 SR
Queue Stats
45W - 34L
1,717 Elo+
Party 1
Team Averages
Level 151
1,593 SR
1,699 Elo+

VS

Team Averages
Level 82
1,553 SR
1,610 Elo+
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Sean_Shibby22
Khepri
Level 68
God Stats
2W - 0L
1,660 SR
Queue Stats
2W - 0L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 3 / 0
6,946
579
6,318
6,963
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 0
6,471
539
2,276
10,164
3,697
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
XLNC Kronos
Guan Yu
11
0 / 1 / 0
6,825
569
5,370
9,692
5,430
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 0 / 3
8,474
706
9,318
4,154
1,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Janus
 
Janus
12
3 / 0 / 5
8,122
677
9,094
6,858
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 7
8,326
694
3,505
6,835
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
3
6.5
W
Janus
 
Janus
3
0
5
5.5
L
Tiamat
0
3
0
0
L
0
5
0
0
W
1
0
7
4.5
L
Guan Yu
XLNC Kronos
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,964
Damage
21,917
26,819
Taken
17,847
13,711
Mitigated
9,714
5,855
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,318
5,696
0
584
4,154
1,338
1,186
1,401
2,753
0
27,993
W
Janus
 
Janus
9,094
519
0
1,319
6,858
1,867
44
2,701
4,157
37,170
0
L
Tiamat
6,318
238
0
1,038
6,963
4,584
0
4,904
2,059
28,458
0
L
2,276
989
0
953
10,164
3,697
0
4,392
5,772
0
12,788
W
3,505
289
0
1,576
6,835
6,509
216
2,588
4,247
9,488
0
L
Guan Yu
XLNC Kronos
Guan Yu
5,370
1,109
774
3,090
9,692
5,430
0
4,016
5,676
0
17,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,242
Gold Earned
24,922
110
Minions Killed
142
7
Camps Cleared
5
637,417
Distance Traveled
683,722
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,474
706
64
5
3
205,202
0
W
Janus
8,122
677
63
5
2
259,470
4
L
Tiamat
6,946
579
61
5
3
210,579
2
L
Vamana
6,471
539
12
1
0
196,153
1
W
Khepri
8,326
694
15
1
0
219,050
8
L
Guan Yu
6,825
569
37
3
4
230,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role