Player Matchup

Heimdallr
Heimdallr
Aidnar
Heimdallr
Level 52
God Stats
26W - 26L
1,502 SR
Queue Stats
141W - 175L
1,314 Elo+
Party 4
Fenrir
Fenrir
Coke N Skoal
Fenrir
Level 113
God Stats
4W - 14L
1,615 SR
Queue Stats
522W - 553L
1,436 Elo+
Party 2
King Arthur
King Arthur
Dek Drolok
King Arthur
Level 40
God Stats
9W - 14L
1,355 SR
Queue Stats
204W - 218L
1,399 Elo+
Party 4
Sobek
Sobek
Jonvard
Sobek
Level 61
God Stats
10W - 16L
1,459 SR
Queue Stats
191W - 200L
1,415 Elo+
Party 4
Kukulkan
Kukulkan
That1classyGuy
Kukulkan
Level 48
God Stats
95W - 110L
1,427 SR
Queue Stats
310W - 340L
1,388 Elo+
Party 2
Team Averages
Level 63
1,472 SR
1,390 Elo+

VS

Team Averages
Level 53
1,483 SR
1,406 Elo+
Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
B63x
Ratatoskr
Level 27
God Stats
1W - 1L
1,234 SR
Queue Stats
62W - 90L
1,377 Elo+
Party 1
Anubis
Anubis
Funkl3
Anubis
Level 29
God Stats
6W - 5L
1,627 SR
Queue Stats
9W - 8L
1,434 Elo+
Party 3
Neith
Neith
akagetmoney
Neith
Level 89
God Stats
10W - 17L
1,331 SR
Queue Stats
228W - 281L
1,320 Elo+
Party 1
Hades
Hades
shrekpusy420
Hades
Level 20
God Stats
3W - 0L
1,725 SR
Queue Stats
16W - 19L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aidnar
Heimdallr
13
2 / 7 / 1
8,140
479
7,523
11,488
3,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
13
7 / 8 / 3
8,761
515
11,479
15,578
7,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Dek Drolok
King Arthur
15
4 / 3 / 1
9,113
536
6,606
11,498
8,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Jonvard
Sobek
10
0 / 5 / 5
7,135
420
3,474
14,176
10,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
17
3 / 4 / 2
10,333
608
5,824
8,135
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
14 / 3 / 8
10,939
643
17,340
16,564
16,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
B63x
Ratatoskr
16
6 / 4 / 11
10,404
612
9,380
11,866
5,071
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Funkl3
Anubis
15
4 / 3 / 8
9,662
568
7,372
10,543
5,159
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 6
10,019
589
6,075
9,763
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 6
8,958
527
3,970
9,315
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
16
Kills
27
27
Deaths
16
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
3
8
6
L
Heimdallr
Aidnar
Heimdallr
2
7
1
0.36
W
Ratatoskr
B63x
Ratatoskr
6
4
11
2.88
L
Fenrir
7
8
3
1.06
L
King Arthur
Dek Drolok
King Arthur
4
3
1
1.5
W
Anubis
Funkl3
Anubis
4
3
8
2.67
L
Sobek
Jonvard
Sobek
0
5
5
0.5
L
Kukulkan
3
4
2
1
W
3
3
6
2
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,906
Damage
44,137
60,875
Taken
58,051
33,595
Mitigated
36,540
11,626
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,340
5,303
0
6,322
16,564
16,537
116
3,305
13,259
15,762
43,917
L
Heimdallr
Aidnar
Heimdallr
7,523
4,904
0
2,729
11,488
3,555
265
3,789
7,699
0
51,015
W
Ratatoskr
B63x
Ratatoskr
9,380
2,372
0
1,253
11,866
5,071
0
2,338
9,528
0
54,181
L
Fenrir
11,479
3,945
0
2,585
15,578
7,982
396
3,341
12,237
0
40,258
L
King Arthur
Dek Drolok
King Arthur
6,606
1,036
0
1,718
11,498
8,667
144
2,858
8,640
0
49,834
W
Anubis
Funkl3
Anubis
7,372
751
188
5,210
10,543
5,159
162
2,169
8,374
48,649
0
L
Sobek
Jonvard
Sobek
3,474
886
0
2,389
14,176
10,293
123
4,981
9,195
14,954
0
L
Kukulkan
5,824
263
449
1,756
8,135
3,098
585
881
7,254
68,841
0
W
6,075
1,906
0
2,879
9,763
3,381
2,618
1,006
8,757
0
80,908
W
3,970
69
133
2,360
9,315
6,392
0
1,341
7,974
46,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
49,982
408
Minions Killed
468
0
Camps Cleared
0
1,550,923
Distance Traveled
1,709,342
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,939
643
67
4
0
347,197
4
L
Heimdallr
8,140
479
91
5
0
298,630
5
W
Ratatoskr
10,404
612
98
6
0
387,666
0
L
Fenrir
8,761
515
62
4
0
285,222
0
L
King Arthur
9,113
536
101
6
0
330,237
1
W
Anubis
9,662
568
80
5
0
350,275
0
L
Sobek
7,135
420
20
1
0
311,401
1
L
Kukulkan
10,333
608
134
8
0
325,433
3
W
Neith
10,019
589
128
8
0
299,007
2
W
Hades
8,958
527
95
6
0
325,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role