Player Matchup

Baron Samedi
Baron Samedi
BestChoLoL
Baron Samedi
Level 27
God Stats
33W - 22L
1,668 SR
Queue Stats
46W - 43L
1,602 Elo+
Solo
Ares
Ares
Defyings
Ares
Level 25
God Stats
10W - 8L
1,878 SR
Queue Stats
331W - 359L
1,614 Elo+
Solo
Tyr
Tyr
PLuckMaster
Tyr
Level 21
God Stats
9W - 2L
1,936 SR
Queue Stats
43W - 30L
1,668 Elo+
Solo
Hun Batz
Hun Batz
PsychoGerbil
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,518 Elo+
Solo
Neith
Neith
TerraShadowfox12
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,763 Elo+
Solo
Team Averages
Level 19
1,696 SR
1,633 Elo+

VS

Team Averages
Level 11
1,562 SR
1,667 Elo+
Ra
Ra
BushyBrowSense1
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,782 Elo+
Party 1
Set
Set
DotComRich
Set
Level 8
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 3L
1,496 Elo+
Solo
Xing Tian
Xing Tian
Kinzai
Xing Tian
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 3L
1,782 Elo+
Party 1
King Arthur
King Arthur
SnivelingCoward
King Arthur
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 17L
1,638 Elo+
Solo
Danzaburou
Danzaburou
TheProfessorzZ
Danzaburou
Level 28
God Stats
6W - 6L
1,564 SR
Queue Stats
130W - 106L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BestChoLoL
Baron Samedi
16
4 / 1 / 10
10,063
530
10,250
11,802
7,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
6 / 3 / 10
10,633
560
10,552
13,985
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 2 / 6
11,231
591
12,900
17,810
10,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
PsychoGerbil
Hun Batz
17
3 / 3 / 5
10,492
552
5,439
12,782
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 2 / 9
10,013
527
8,074
6,963
2,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 0
11,656
613
10,787
13,423
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 13 / 2
7,059
372
6,072
15,700
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Kinzai
Xing Tian
8
0 / 8 / 1
6,739
355
2,628
15,107
9,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SnivelingCoward
King Arthur
10
1 / 2 / 1
7,264
382
5,234
6,699
3,440
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
TheProfessorzZ
Danzaburou
17
4 / 4 / 0
10,600
558
9,394
12,914
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
30
Kills
11
11
Deaths
30
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BestChoLoL
Baron Samedi
4
1
10
9
L
6
3
0
2
W
Ares
6
3
10
3.67
L
0
13
2
0.08
L
Xing Tian
Kinzai
Xing Tian
0
8
1
0.06
W
10
2
6
6.5
W
Hun Batz
PsychoGerbil
Hun Batz
3
3
5
1.83
L
King Arthur
SnivelingCoward
King Arthur
1
2
1
0.75
W
7
2
9
5.75
L
Danzaburou
TheProfessorzZ
Danzaburou
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
34,115
63,342
Taken
63,843
37,453
Mitigated
28,423
24,424
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BestChoLoL
Baron Samedi
10,250
1,577
2,117
6,628
11,802
7,886
1,797
3,563
7,880
65,401
0
L
10,787
1,447
550
6,253
13,423
5,493
0
4,528
8,895
83,660
0
W
Ares
10,552
1,009
0
1,984
13,985
12,452
86
1,887
12,018
53,423
0
L
6,072
2,875
0
2,870
15,700
5,388
0
5,303
10,272
0
34,759
L
Xing Tian
Kinzai
Xing Tian
2,628
396
0
0
15,107
9,630
0
5,389
9,718
15,359
0
W
12,900
1,435
0
10,466
17,810
10,136
1,061
2,868
14,416
0
71,592
W
Hun Batz
PsychoGerbil
Hun Batz
5,439
1,932
0
1,600
12,782
4,811
0
3,132
9,453
0
90,115
L
King Arthur
SnivelingCoward
King Arthur
5,234
778
0
2,290
6,699
3,440
0
0
6,699
0
26,173
W
8,074
4,592
0
1,629
6,963
2,168
3,333
1,325
5,563
0
45,715
L
Danzaburou
TheProfessorzZ
Danzaburou
9,394
4,787
0
4,997
12,914
4,472
178
5,457
7,457
0
78,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
43,318
574
Minions Killed
427
0
Camps Cleared
0
1,747,637
Distance Traveled
1,470,088
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,063
530
137
7
0
352,776
2
L
Ra
11,656
613
168
9
0
343,131
5
W
Ares
10,633
560
73
4
0
325,272
0
L
Set
7,059
372
51
3
0
324,207
7
L
Xing Tian
6,739
355
21
1
0
296,307
1
W
Tyr
11,231
591
131
7
0
367,078
2
W
Hun Batz
10,492
552
130
7
0
392,906
6
L
King Arthur
7,264
382
52
3
0
197,619
1
W
Neith
10,013
527
103
5
0
309,605
0
L
Danzaburou
10,600
558
135
7
0
308,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role