Player Matchup

Athena
Athena
DevKiller51
Athena
Level 16
God Stats
2W - 0L
1,777 SR
Queue Stats
120W - 26L
1,779 Elo+
Solo
Nike
Nike
DiscardedNine76
Nike
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,625 Elo+
Solo
Xbalanque
Xbalanque
StriFlow
Xbalanque
Level 28
God Stats
5W - 3L
1,519 SR
Queue Stats
56W - 74L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
bootyjuice2-0
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,805 Elo+
Solo
Loki
Loki
dboijr-
Loki
Level 12
God Stats
6W - 7L
1,500 SR
Queue Stats
33W - 31L
1,415 Elo+
Solo
Team Averages
Level 13
1,559 SR
1,627 Elo+

VS

Team Averages
Level 23
1,553 SR
1,565 Elo+
Ares
Ares
Arisu927
Ares
Level 24
God Stats
4W - 5L
1,584 SR
Queue Stats
59W - 54L
1,562 Elo+
Solo
Agni
Agni
LcAnimosity
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 106L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
RLSmurf01
Gilgamesh
Level 17
God Stats
2W - 2L
1,638 SR
Queue Stats
30W - 17L
1,620 Elo+
Party 1
Thanatos
Thanatos
SSG_Giraffe
Thanatos
Level 36
God Stats
14W - 25L
1,530 SR
Queue Stats
86W - 82L
1,574 Elo+
Party 1
Izanami
Izanami
VioLenTx_xTaLenT
Izanami
Level 25
God Stats
3W - 7L
1,514 SR
Queue Stats
15W - 21L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
5 / 0 / 13
10,469
523
7,845
11,669
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 2 / 7
11,488
574
19,241
15,609
18,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
StriFlow
Xbalanque
16
2 / 0 / 10
10,125
506
11,419
9,086
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
bootyjuice2-0
Baron Samedi
18
17 / 2 / 6
11,833
592
19,818
18,272
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
dboijr-
Loki
12
3 / 6 / 5
8,590
430
4,225
11,805
3,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 7 / 1
8,412
421
7,369
19,904
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 9 / 3
8,492
425
7,397
13,383
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RLSmurf01
Gilgamesh
14
2 / 9 / 4
8,769
438
9,626
23,779
14,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
SSG_Giraffe
Thanatos
15
2 / 5 / 3
9,162
458
5,501
12,149
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 6 / 2
6,814
341
3,282
12,055
3,614
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
36
Kills
9
10
Deaths
36
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
3
7
1
0.5
W
Athena
5
0
13
11.5
W
9
2
7
6.25
L
2
9
3
0.39
L
Gilgamesh
RLSmurf01
Gilgamesh
2
9
4
0.44
L
Thanatos
SSG_Giraffe
Thanatos
2
5
3
0.7
W
Xbalanque
StriFlow
Xbalanque
2
0
10
7
L
0
6
2
0.17
W
Baron Samedi
bootyjuice2-0
Baron Samedi
17
2
6
10
W
Loki
dboijr-
Loki
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,548
Damage
33,175
66,441
Taken
81,270
46,182
Mitigated
41,724
26,766
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,369
341
0
290
19,904
13,813
0
7,640
12,264
38,899
0
W
Athena
7,845
2,478
0
1,842
11,669
13,184
690
2,104
9,381
28,255
0
W
19,241
2,177
216
5,902
15,609
18,031
0
1,932
13,590
0
78,459
L
7,397
985
674
1,688
13,383
4,532
196
7,609
5,728
41,321
0
L
Gilgamesh
RLSmurf01
Gilgamesh
9,626
2,561
0
4,041
23,779
14,489
0
4,784
17,875
1,630
44,736
L
Thanatos
SSG_Giraffe
Thanatos
5,501
792
0
7,678
12,149
5,276
0
2,167
9,621
0
52,634
W
Xbalanque
StriFlow
Xbalanque
11,419
7,914
0
3,398
9,086
3,215
1,767
2,158
6,888
0
65,079
L
3,282
2,190
0
1,991
12,055
3,614
277
5,463
6,442
0
23,649
W
Baron Samedi
bootyjuice2-0
Baron Samedi
19,818
1,446
1,526
11,579
18,272
8,269
1,095
5,718
12,137
94,859
0
W
Loki
dboijr-
Loki
4,225
1,216
0
2,303
11,805
3,483
377
2,676
9,114
0
30,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,505
Gold Earned
41,649
472
Minions Killed
347
0
Camps Cleared
0
1,811,103
Distance Traveled
1,658,610
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,412
421
62
3
0
304,356
5
W
Athena
10,469
523
43
2
0
433,117
2
W
Nike
11,488
574
121
6
0
303,969
5
L
Agni
8,492
425
73
4
0
341,699
2
L
Gilgamesh
8,769
438
73
4
0
316,836
1
L
Thanatos
9,162
458
88
4
0
369,276
3
W
Xbalanque
10,125
506
126
6
0
354,657
2
L
Izanami
6,814
341
51
3
0
326,443
4
W
Baron Samedi
11,833
592
139
7
0
354,768
0
W
Loki
8,590
430
43
2
0
364,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role