Player Matchup

Raijin
Raijin
 
Raijin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Blαnk
Artemis
Level 160
God Stats
4W - 1L
1,895 SR
Queue Stats
62W - 51L
1,671 Elo+
Party 1
Arachne
Arachne
Ken Andretti
Arachne
Level 156
God Stats
3W - 0L
1,865 SR
Queue Stats
146W - 126L
1,609 Elo+
Solo
Bacchus
Bacchus
mattonio
Bacchus
Level 148
God Stats
1W - 0L
1,701 SR
Queue Stats
71W - 60L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
ωrath
Cabrakan
Level 152
God Stats
2W - 2L
1,250 SR
Queue Stats
47W - 44L
1,675 Elo+
Party 1
Team Averages
Level 143
1,642 SR
1,599 Elo+

VS

Team Averages
Level 101
1,612 SR
1,578 Elo+
Vamana
Vamana
CAPNCAP
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,615 Elo+
Party 2
Zhong Kui
Zhong Kui
LostLament
Zhong Kui
Level 58
God Stats
13W - 6L
1,746 SR
Queue Stats
186W - 185L
1,504 Elo+
Party 3
Discordia
Discordia
Numnumberry
Discordia
Level 74
God Stats
7W - 6L
1,722 SR
Queue Stats
134W - 111L
1,558 Elo+
Party 3
Sylvanus
Sylvanus
Ranger_rojo45
Sylvanus
Level 125
God Stats
18W - 16L
1,810 SR
Queue Stats
25W - 21L
1,687 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKidMetro
Tsukuyomi
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 34L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 0 / 8
8,278
828
10,058
5,985
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Blαnk
Artemis
16
5 / 1 / 10
9,142
914
12,236
8,309
3,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Ken Andretti
Arachne
15
7 / 3 / 7
9,715
972
8,310
11,193
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
mattonio
Bacchus
14
4 / 0 / 13
8,849
885
4,445
4,869
6,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
ωrath
Cabrakan
15
4 / 3 / 5
8,743
874
8,206
10,870
8,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CAPNCAP
Vamana
13
1 / 5 / 3
7,211
721
4,546
11,823
9,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
LostLament
Zhong Kui
12
1 / 4 / 3
6,798
680
5,921
10,356
7,557
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Numnumberry
Discordia
14
2 / 5 / 4
7,796
780
8,211
7,511
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Ranger_rojo45
Sylvanus
12
1 / 3 / 4
7,125
713
2,950
9,843
7,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
TheKidMetro
Tsukuyomi
14
2 / 5 / 2
7,694
769
3,736
8,035
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
22
Kills
7
7
Deaths
22
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
8
6
W
Artemis
Blαnk
Artemis
5
1
10
10
L
Vamana
CAPNCAP
Vamana
1
5
3
0.5
W
Arachne
Ken Andretti
Arachne
7
3
7
3.5
L
Zhong Kui
LostLament
Zhong Kui
1
4
3
0.63
L
Discordia
Numnumberry
Discordia
2
5
4
0.8
L
Sylvanus
Ranger_rojo45
Sylvanus
1
3
4
1
L
Tsukuyomi
TheKidMetro
Tsukuyomi
2
5
2
0.6
W
Bacchus
mattonio
Bacchus
4
0
13
10.5
W
Cabrakan
ωrath
Cabrakan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
25,364
41,226
Taken
47,568
26,497
Mitigated
29,665
8,386
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,058
448
270
1,165
5,985
2,584
351
1,451
4,534
35,741
0
W
Artemis
Blαnk
Artemis
12,236
7,119
0
1,786
8,309
3,905
930
4,432
3,877
0
38,748
L
Vamana
CAPNCAP
Vamana
4,546
849
0
1,393
11,823
9,115
0
6,863
4,678
0
15,577
W
Arachne
Ken Andretti
Arachne
8,310
4,989
0
3,453
11,193
5,652
90
5,436
5,757
0
18,294
L
Zhong Kui
LostLament
Zhong Kui
5,921
153
0
2,041
10,356
7,557
1
4,443
5,723
21,695
0
L
Discordia
Numnumberry
Discordia
8,211
643
0
250
7,511
2,491
1
2,860
4,627
35,802
0
L
Sylvanus
Ranger_rojo45
Sylvanus
2,950
358
797
1,670
9,843
7,456
0
4,334
5,299
7,641
0
L
Tsukuyomi
TheKidMetro
Tsukuyomi
3,736
560
0
501
8,035
3,046
0
3,670
4,277
0
24,690
W
Bacchus
mattonio
Bacchus
4,445
391
0
290
4,869
6,253
516
2,632
2,237
7,818
0
W
Cabrakan
ωrath
Cabrakan
8,206
1,095
0
1,422
10,870
8,103
0
3,754
7,116
26,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
36,624
237
Minions Killed
223
9
Camps Cleared
7
1,004,082
Distance Traveled
913,716
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,278
828
79
8
2
193,754
1
W
Artemis
9,142
914
86
9
2
190,851
0
L
Vamana
7,211
721
26
3
0
190,412
1
W
Arachne
9,715
972
18
2
3
213,396
3
L
Zhong Kui
6,798
680
57
6
0
173,391
2
L
Discordia
7,796
780
77
8
2
178,594
3
L
Sylvanus
7,125
713
9
1
1
171,655
2
L
Tsukuyomi
7,694
769
54
5
4
199,664
2
W
Bacchus
8,849
885
12
1
0
217,326
1
W
Cabrakan
8,743
874
42
4
2
188,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role