Player Matchup

Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dingusaur
Gilgamesh
Level 29
God Stats
18W - 18L
1,474 SR
Queue Stats
101W - 108L
1,397 Elo+
Party 2
Tiamat
Tiamat
R3dRum1408
Tiamat
Level 143
God Stats
4W - 5L
1,338 SR
Queue Stats
70W - 47L
1,554 Elo+
Party 2
Team Averages
Level 86
1,437 SR
1,484 Elo+

VS

Team Averages
Level 43
1,320 SR
1,378 Elo+
Zeus
Zeus
DemiGodSpak
Zeus
Level 41
God Stats
2W - 3L
1,396 SR
Queue Stats
44W - 63L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
Playboii Harti
Heimdallr
Level 60
God Stats
0W - 2L
1,351 SR
Queue Stats
61W - 56L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
SKbrookss
Sun Wukong
Level 29
God Stats
0W - 1L
1,212 SR
Queue Stats
21W - 21L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
7 / 1 / 5
8,696
791
9,615
8,204
4,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Dingusaur
Gilgamesh
10
1 / 2 / 7
7,323
666
6,785
8,969
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
R3dRum1408
Tiamat
12
4 / 1 / 5
8,213
747
3,761
4,425
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,273
661
7,091
7,356
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Playboii Harti
Heimdallr
10
0 / 5 / 3
6,511
592
5,129
8,598
3,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SKbrookss
Sun Wukong
10
2 / 2 / 2
7,323
666
2,890
8,915
4,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
4
4
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
5
9.5
L
2
5
2
0.6
W
Gilgamesh
Dingusaur
Gilgamesh
1
2
7
2.25
L
Heimdallr
Playboii Harti
Heimdallr
0
5
3
0.3
W
Tiamat
R3dRum1408
Tiamat
4
1
5
6.5
L
Sun Wukong
SKbrookss
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,161
Damage
15,110
21,598
Taken
24,869
10,800
Mitigated
9,991
5,704
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,615
3,549
0
2,498
8,204
4,208
0
2,369
5,611
0
30,802
L
7,091
1,100
0
0
7,356
2,248
246
968
6,187
19,201
0
W
Gilgamesh
Dingusaur
Gilgamesh
6,785
954
265
1,033
8,969
4,198
138
3,224
5,531
0
13,147
L
Heimdallr
Playboii Harti
Heimdallr
5,129
1,837
0
1,447
8,598
3,433
0
1,149
7,284
0
22,983
W
Tiamat
R3dRum1408
Tiamat
3,761
199
0
1,908
4,425
2,394
580
1,705
2,612
27,401
0
L
Sun Wukong
SKbrookss
Sun Wukong
2,890
1,056
0
1,183
8,915
4,310
141
2,092
6,623
0
12,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
21,107
126
Minions Killed
111
6
Camps Cleared
4
641,857
Distance Traveled
565,600
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,696
791
48
4
1
211,949
3
L
Zeus
7,273
661
50
5
3
165,148
2
W
Gilgamesh
7,323
666
15
1
1
237,734
2
L
Heimdallr
6,511
592
36
3
0
171,360
1
W
Tiamat
8,213
747
63
6
4
192,174
0
L
Sun Wukong
7,323
666
25
2
1
229,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role