Player Matchup

Loki
Loki
Silver II
ChaserKMD
Loki
Silver II
Level 65
God Stats
5W - 13L
1,704 SR
Queue Stats
36W - 42L
1,344 MMR
Party 3
Khepri
Khepri
Gold III
CubicStingay55
Khepri
Gold III
Level 150
God Stats
48W - 27L
1,632 SR
Queue Stats
319W - 301L
1,555 MMR
Party 1
Kukulkan
Kukulkan
Gold V
ToNINHoH
Kukulkan
Gold V
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
278W - 256L
1,457 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Univelt
Danzaburou
Gold V
Level 43
God Stats
1W - 1L
1,739 SR
Queue Stats
26W - 27L
1,489 MMR
Solo
Sylvanus
Sylvanus
Gold IV
kix6116
Sylvanus
Gold IV
Level 66
God Stats
13W - 7L
1,689 SR
Queue Stats
52W - 45L
1,615 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,653 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,558 SR
1,492 MMR
Ah Puch
Ah Puch
Gold III
AtH2O
Ah Puch
Gold III
Level 160
God Stats
42W - 71L
1,475 SR
Queue Stats
2,721W - 2,758L
1,471 MMR
Solo
Merlin
Merlin
Silver II
BurgerOW
Merlin
Silver II
Level 60
God Stats
3W - 2L
1,640 SR
Queue Stats
15W - 14L
1,551 MMR
Party 2
Yemoja
Yemoja
Gold II
SmooveJay
Yemoja
Gold II
Level 82
God Stats
11W - 12L
1,563 SR
Queue Stats
472W - 485L
1,476 MMR
Solo
Cabrakan
Cabrakan
Gold II
Tcker
Cabrakan
Gold II
Level 128
God Stats
18W - 21L
1,532 SR
Queue Stats
201W - 216L
1,503 MMR
Solo
Ullr
Ullr
Silver III
tytythegreat
Ullr
Silver III
Level 67
God Stats
1W - 3L
1,582 SR
Queue Stats
13W - 15L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
11 / 4 / 9
13,483
613
11,067
14,491
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 10
11,624
528
3,257
17,459
26,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
ToNINHoH
Kukulkan
20
5 / 1 / 9
14,049
639
15,592
9,969
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Univelt
Danzaburou
20
8 / 0 / 8
14,638
665
17,252
11,355
6,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
kix6116
Sylvanus
19
4 / 4 / 12
12,975
590
13,545
21,599
20,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshCthulhuMorgan Le FayTiamatAthena

VS

Bans
ArtemisRamaOdinOsirisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtH2O
Ah Puch
16
2 / 5 / 2
10,149
461
11,365
14,499
8,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
BurgerOW
Merlin
17
4 / 5 / 1
10,750
489
14,785
11,280
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SmooveJay
Yemoja
13
0 / 7 / 5
8,648
393
2,665
18,218
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Tcker
Cabrakan
16
3 / 8 / 4
10,192
463
7,254
19,465
10,624
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 6 / 4
10,194
463
8,680
15,617
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
31
Kills
10
11
Deaths
31
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AtH2O
Ah Puch
2
5
2
0.6
L
Merlin
BurgerOW
Merlin
4
5
1
0.9
W
Loki
11
4
9
3.88
W
3
2
10
4
L
Yemoja
SmooveJay
Yemoja
0
7
5
0.36
L
Cabrakan
Tcker
Cabrakan
3
8
4
0.63
W
Kukulkan
ToNINHoH
Kukulkan
5
1
9
9.5
W
Danzaburou
Univelt
Danzaburou
8
0
8
12
W
Sylvanus
kix6116
Sylvanus
4
4
12
2.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,713
Damage
44,749
74,873
Taken
79,079
64,330
Mitigated
41,764
23,343
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AtH2O
Ah Puch
11,365
1,024
0
3,150
14,499
8,820
496
5,128
9,371
74,268
0
L
Merlin
BurgerOW
Merlin
14,785
406
0
1,115
11,280
3,789
428
3,837
7,443
81,453
0
W
Loki
11,067
2,277
0
717
14,491
6,073
2,238
8,363
6,128
0
84,792
W
3,257
371
0
1,523
17,459
26,124
123
6,161
11,298
28,121
0
L
Yemoja
SmooveJay
Yemoja
2,665
432
1,757
2,280
18,218
14,380
0
8,052
10,166
16,169
0
L
Cabrakan
Tcker
Cabrakan
7,254
599
0
724
19,465
10,624
0
8,585
10,880
56,968
0
W
Kukulkan
ToNINHoH
Kukulkan
15,592
878
0
5,101
9,969
5,303
3,161
4,718
5,251
125,433
0
W
Danzaburou
Univelt
Danzaburou
17,252
10,198
0
6,022
11,355
6,128
3,682
5,038
6,317
0
145,039
W
Sylvanus
kix6116
Sylvanus
13,545
3,414
1,834
8,146
21,599
20,702
1,087
12,491
9,108
55,696
11,320
L
8,680
4,681
0
2,101
15,617
4,151
0
5,436
10,049
0
77,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,769
Gold Earned
49,933
663
Minions Killed
545
0
Camps Cleared
0
2,087,233
Distance Traveled
1,862,636
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,149
461
125
6
0
320,193
4
L
Merlin
10,750
489
146
7
0
390,767
3
W
Loki
13,483
613
110
5
0
427,009
1
W
Khepri
11,624
528
26
1
0
422,364
5
L
Yemoja
8,648
393
29
1
0
359,348
6
L
Cabrakan
10,192
463
99
5
0
383,615
4
W
Kukulkan
14,049
639
212
10
0
426,005
6
W
Danzaburou
14,638
665
193
9
0
419,784
11
W
Sylvanus
12,975
590
122
6
0
392,071
7
L
Ullr
10,194
463
146
7
0
408,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role