Player Matchup

Hou Yi
Hou Yi
Masters
Darеd
Hou Yi
Masters
Level 160
God Stats
5W - 5L
1,281 SR
Queue Stats
137W - 126L
2,487 MMR
Party 1
Sol
Sol
Masters
Fearcy
Sol
Masters
Level 156
God Stats
34W - 34L
1,683 SR
Queue Stats
517W - 504L
2,649 MMR
Party 1
Artio
Artio
Masters
Shmeepo
Artio
Masters
Level 156
God Stats
2W - 2L
1,578 SR
Queue Stats
315W - 289L
2,413 MMR
Solo
Athena
Athena
Diamond I
Swampalite
Athena
Diamond I
Level 128
God Stats
1W - 2L
1,622 SR
Queue Stats
243W - 228L
2,495 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
imaverage
Gilgamesh
Platinum I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 47L
2,331 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,533 SR
2,475 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,617 SR
2,472 MMR
Cerberus
Cerberus
Masters
Chefjjs
Cerberus
Masters
Level 156
God Stats
1W - 1L
1,355 SR
Queue Stats
594W - 529L
2,459 MMR
Solo
Camazotz
Camazotz
Masters
Matushay
Camazotz
Masters
Level 156
God Stats
3W - 4L
1,735 SR
Queue Stats
385W - 385L
2,489 MMR
Solo
Poseidon
Poseidon
Diamond II
SchmacDemarco
Poseidon
Diamond II
Level 63
God Stats
2W - 0L
1,727 SR
Queue Stats
60W - 40L
2,500 MMR
Solo
Yemoja
Yemoja
Masters
iSmug
Yemoja
Masters
Level 159
God Stats
9W - 19L
1,535 SR
Queue Stats
270W - 263L
2,544 MMR
Solo
Hachiman
Hachiman
Diamond II
qCruuz
Hachiman
Diamond II
Level 105
God Stats
5W - 2L
1,735 SR
Queue Stats
197W - 183L
2,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darеd
Hou Yi
17
0 / 5 / 2
10,490
525
8,886
13,016
4,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Fearcy
Sol
17
3 / 2 / 3
10,443
522
9,673
8,916
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Shmeepo
Artio
17
2 / 4 / 1
10,141
507
10,171
17,135
16,416
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
Swampalite
Athena
11
0 / 7 / 6
7,948
397
3,957
16,072
17,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
imaverage
Gilgamesh
16
6 / 4 / 4
10,101
505
13,439
16,847
10,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OsirisOdinMorgan Le FayTiamatArtemis

VS

Bans
PersephoneTerraRamaAresErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chefjjs
Cerberus
20
5 / 2 / 7
13,226
661
15,749
19,718
23,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
Matushay
Camazotz
19
2 / 4 / 10
12,345
617
10,319
20,454
11,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
SchmacDemarco
Poseidon
20
7 / 1 / 5
13,243
662
10,884
8,117
3,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
iSmug
Yemoja
17
4 / 1 / 14
12,055
603
7,628
13,326
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
qCruuz
Hachiman
18
4 / 3 / 8
12,530
627
10,409
14,582
6,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
11
Kills
22
22
Deaths
11
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chefjjs
Cerberus
5
2
7
4.25
L
Hou Yi
Darеd
Hou Yi
0
5
2
0.2
L
Sol
Fearcy
Sol
3
2
3
2.25
W
Camazotz
Matushay
Camazotz
2
4
10
1.75
W
Poseidon
SchmacDemarco
Poseidon
7
1
5
9.5
L
Artio
Shmeepo
Artio
2
4
1
0.63
L
Athena
Swampalite
Athena
0
7
6
0.43
W
Yemoja
iSmug
Yemoja
4
1
14
11
L
Gilgamesh
imaverage
Gilgamesh
6
4
4
2
W
Hachiman
qCruuz
Hachiman
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,126
Damage
54,989
71,986
Taken
76,197
51,741
Mitigated
58,845
17,261
Healing
42,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chefjjs
Cerberus
15,749
1,312
0
10,289
19,718
23,424
1,900
7,982
10,875
75,264
0
L
Hou Yi
Darеd
Hou Yi
8,886
3,257
0
3,264
13,016
4,629
502
4,826
8,190
0
89,100
L
Sol
Fearcy
Sol
9,673
2,336
0
3,755
8,916
3,036
0
5,160
3,756
79,628
5,735
W
Camazotz
Matushay
Camazotz
10,319
3,919
0
10,885
20,454
11,852
551
3,668
16,737
0
112,846
W
Poseidon
SchmacDemarco
Poseidon
10,884
1,810
0
3,599
8,117
3,994
4,214
2,976
5,141
115,696
0
L
Artio
Shmeepo
Artio
10,171
1,169
133
5,640
17,135
16,416
0
10,965
6,170
60,980
0
L
Athena
Swampalite
Athena
3,957
1,196
0
1,841
16,072
17,417
0
7,354
8,718
18,082
0
W
Yemoja
iSmug
Yemoja
7,628
1,908
6,279
5,942
13,326
13,453
969
4,779
8,342
28,226
0
L
Gilgamesh
imaverage
Gilgamesh
13,439
4,321
0
2,628
16,847
10,243
0
6,683
10,164
55
81,900
W
Hachiman
qCruuz
Hachiman
10,409
5,555
0
5,022
14,582
6,122
3,720
3,880
10,650
0
100,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
63,399
621
Minions Killed
729
0
Camps Cleared
0
1,988,447
Distance Traveled
2,108,140
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,226
661
170
9
0
417,326
2
L
Hou Yi
10,490
525
172
9
0
359,608
8
L
Sol
10,443
522
169
8
0
407,243
7
W
Camazotz
12,345
617
153
8
0
446,947
6
W
Poseidon
13,243
662
219
11
0
451,093
5
L
Artio
10,141
507
144
7
0
370,973
2
L
Athena
7,948
397
31
2
0
424,434
9
W
Yemoja
12,055
603
32
2
0
410,937
12
L
Gilgamesh
10,101
505
105
5
0
426,189
5
W
Hachiman
12,530
627
155
8
0
381,837
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role