Player Matchup

Yemoja
Yemoja
MatiuSwager
Yemoja
Level 126
God Stats
2W - 5L
1,423 SR
Queue Stats
264W - 246L
1,561 Elo+
Party 2
Hun Batz
Hun Batz
StevenAx7G
Hun Batz
Level 130
God Stats
0W - 1L
1,620 SR
Queue Stats
201W - 191L
1,590 Elo+
Party 2
Zeus
Zeus
XKODIGO
Zeus
Level 108
God Stats
4W - 8L
1,529 SR
Queue Stats
246W - 267L
1,507 Elo+
Party 2
Team Averages
Level 121
1,524 SR
1,553 Elo+

VS

Team Averages
Level 139
1,587 SR
1,568 Elo+
Ra
Ra
JevsteRuleZ
Ra
Level 154
God Stats
3W - 6L
1,397 SR
Queue Stats
443W - 368L
1,589 Elo+
Party 1
Rama
Rama
Rawbitt
Rama
Level 158
God Stats
12W - 5L
1,698 SR
Queue Stats
372W - 263L
1,589 Elo+
Party 1
Bacchus
Bacchus
iNoKungFu
Bacchus
Level 106
God Stats
9W - 4L
1,666 SR
Queue Stats
100W - 83L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 1
7,474
534
5,717
9,966
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
StevenAx7G
Hun Batz
11
1 / 5 / 0
7,980
570
6,680
13,921
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
XKODIGO
Zeus
10
0 / 6 / 1
7,652
547
6,492
11,476
4,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
10,758
768
10,922
10,428
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Rawbitt
Rama
14
2 / 0 / 10
9,509
679
10,049
7,617
3,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
iNoKungFu
Bacchus
13
3 / 0 / 10
10,244
732
8,681
8,619
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Yemoja
0
2
1
0.25
W
Rama
Rawbitt
Rama
2
0
10
7
L
Hun Batz
StevenAx7G
Hun Batz
1
5
0
0.2
L
Zeus
XKODIGO
Zeus
0
6
1
0.08
W
Bacchus
iNoKungFu
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
29,652
35,363
Taken
26,664
21,883
Mitigated
16,728
8,899
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,922
788
2,301
4,145
10,428
4,080
531
4,501
5,800
53,968
0
L
Yemoja
5,717
1,196
1,261
1,273
9,966
9,181
0
4,818
5,148
17,274
1,521
W
Rama
Rawbitt
Rama
10,049
7,976
0
3,594
7,617
3,099
1,898
4,088
3,437
0
43,727
L
Hun Batz
StevenAx7G
Hun Batz
6,680
1,258
0
3,169
13,921
8,457
0
7,201
6,720
0
29,158
L
Zeus
XKODIGO
Zeus
6,492
337
0
3,196
11,476
4,245
0
8,163
3,313
24,648
0
W
Bacchus
iNoKungFu
Bacchus
8,681
475
0
2,991
8,619
9,549
77
3,643
4,559
21,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
30,511
130
Minions Killed
186
3
Camps Cleared
9
696,396
Distance Traveled
850,846
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,758
768
95
7
1
302,296
3
L
Yemoja
7,474
534
25
2
1
236,635
4
W
Rama
9,509
679
76
5
8
255,097
2
L
Hun Batz
7,980
570
49
4
2
245,998
2
L
Zeus
7,652
547
56
4
0
213,763
1
W
Bacchus
10,244
732
15
1
0
293,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role