Player Matchup

Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
A1_SlimmZz
Tsukuyomi
Platinum V
Level 157
God Stats
5W - 3L
1,776 SR
Queue Stats
112W - 109L
1,606 MMR
Solo
Chaac
Chaac
Gold III
CMARTINEZ1724
Chaac
Gold III
Level 144
God Stats
1W - 4L
1,484 SR
Queue Stats
84W - 79L
1,600 MMR
Solo
Merlin
Merlin
Gold II
briahays87
Merlin
Gold II
Level 128
God Stats
3W - 4L
1,530 SR
Queue Stats
124W - 124L
1,596 MMR
Solo
Sylvanus
Sylvanus
Platinum III
cendersx12
Sylvanus
Platinum III
Level 146
God Stats
25W - 20L
1,591 SR
Queue Stats
135W - 134L
1,559 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,576 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,562 SR
1,590 MMR
Bellona
Bellona
Gold II
Kingarez0042
Bellona
Gold II
Level 129
God Stats
6W - 2L
1,678 SR
Queue Stats
261W - 272L
1,570 MMR
Solo
Set
Set
Gold III
Lknurktn
Set
Gold III
Level 78
God Stats
5W - 7L
1,548 SR
Queue Stats
163W - 168L
1,552 MMR
Solo
Terra
Terra
Platinum V
OperationIvy139
Terra
Platinum V
Level 49
God Stats
3W - 2L
1,580 SR
Queue Stats
156W - 150L
1,603 MMR
Solo
Vulcan
Vulcan
Gold III
jramsey2
Vulcan
Gold III
Level 126
God Stats
2W - 2L
1,535 SR
Queue Stats
56W - 57L
1,608 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
ninjakilla100
Ah Muzen Cab
Gold I
Level 142
God Stats
1W - 4L
1,468 SR
Queue Stats
122W - 132L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
9 / 1 / 4
11,117
654
14,785
10,862
4,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
A1_SlimmZz
Tsukuyomi
15
7 / 3 / 3
9,738
573
8,169
10,229
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 1 / 2
10,625
625
11,002
13,583
17,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
briahays87
Merlin
16
1 / 0 / 6
9,439
555
6,228
6,112
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
cendersx12
Sylvanus
15
3 / 0 / 6
9,615
566
3,066
12,259
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
Morgan Le FayGilgameshAthenaDanzaburouTiamat

VS

Bans
CthulhuCerberusOdinSolCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kingarez0042
Bellona
15
2 / 4 / 0
8,897
523
9,291
15,665
14,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 1
8,068
475
2,538
11,616
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 2
7,228
425
2,082
11,576
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
jramsey2
Vulcan
13
1 / 3 / 0
8,082
475
7,199
7,850
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
ninjakilla100
Ah Muzen Cab
14
0 / 6 / 1
8,227
484
5,977
12,639
3,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
4
5
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
4
11
W
Tsukuyomi
A1_SlimmZz
Tsukuyomi
7
3
3
2.83
W
2
1
2
3
L
Bellona
Kingarez0042
Bellona
2
4
0
0.5
L
1
5
1
0.3
L
0
4
2
0.25
W
Merlin
briahays87
Merlin
1
0
6
4
W
Sylvanus
cendersx12
Sylvanus
3
0
6
6
L
Vulcan
jramsey2
Vulcan
1
3
0
0.33
L
Ah Muzen Cab
ninjakilla100
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,250
Damage
27,087
53,045
Taken
59,346
42,789
Mitigated
35,979
26,106
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,785
7,101
0
3,832
10,862
4,163
1,481
1,720
9,072
0
89,771
W
Tsukuyomi
A1_SlimmZz
Tsukuyomi
8,169
3,288
0
3,274
10,229
4,848
17
827
9,372
0
59,633
W
11,002
2,075
0
7,597
13,583
17,607
275
0
13,583
6,113
64,090
L
Bellona
Kingarez0042
Bellona
9,291
4,055
0
4,306
15,665
14,736
0
1,269
13,579
0
56,642
L
2,538
623
0
2,228
11,616
4,593
0
1,688
9,836
0
53,497
L
2,082
230
1,031
2,040
11,576
9,756
0
2,240
9,336
16,898
0
W
Merlin
briahays87
Merlin
6,228
413
0
1,481
6,112
2,565
1,344
3,327
2,618
77,678
0
W
Sylvanus
cendersx12
Sylvanus
3,066
813
4,406
5,516
12,259
13,606
778
3,020
9,119
23,228
0
L
Vulcan
jramsey2
Vulcan
7,199
2,096
0
1,392
7,850
3,030
0
3,526
4,324
52,211
0
L
Ah Muzen Cab
ninjakilla100
Ah Muzen Cab
5,977
2,251
0
1,563
12,639
3,864
54
1,909
10,730
0
62,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
40,502
601
Minions Killed
469
0
Camps Cleared
0
1,641,126
Distance Traveled
1,530,513
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,117
654
159
9
0
309,859
5
W
Tsukuyomi
9,738
573
104
6
0
370,620
2
W
Chaac
10,625
625
147
9
0
322,744
4
L
Bellona
8,897
523
117
7
0
298,302
4
L
Set
8,068
475
88
5
0
323,315
3
L
Terra
7,228
425
38
2
0
312,289
4
W
Merlin
9,439
555
149
9
0
319,976
3
W
Sylvanus
9,615
566
42
2
0
317,927
6
L
Vulcan
8,082
475
101
6
0
310,601
6
L
Ah Muzen Cab
8,227
484
125
7
0
286,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role