Player Matchup

Danzaburou
Danzaburou
PetMyDonger
Danzaburou
Level 128
God Stats
8W - 2L
1,738 SR
Queue Stats
41W - 20L
1,779 Elo+
Party 2
Artio
Artio
WestiesTesties
Artio
Level 141
God Stats
6W - 1L
1,324 SR
Queue Stats
47W - 26L
1,744 Elo+
Party 2
Anubis
Anubis
notDiggerNick
Anubis
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 5L
1,898 Elo+
Party 2
Team Averages
Level 91
1,521 SR
1,807 Elo+

VS

Team Averages
Level 46
1,481 SR
1,385 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Stiven100
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,143 Elo+
Solo
Nu Wa
Nu Wa
TheMatrixMage
Nu Wa
Level 27
God Stats
3W - 6L
1,443 SR
Queue Stats
54W - 37L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PetMyDonger
Danzaburou
13
8 / 0 / 6
9,183
918
14,860
6,744
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 10
8,514
851
2,342
10,726
8,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 8
7,561
756
3,997
2,130
726
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 5 / 3
6,690
669
2,730
8,542
2,466
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Stiven100
Cthulhu
9
1 / 5 / 1
6,520
652
2,204
10,227
5,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 1
6,788
679
5,983
6,770
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
3
0.3
W
Danzaburou
PetMyDonger
Danzaburou
8
0
6
11
L
Cthulhu
Stiven100
Cthulhu
1
5
1
0.3
L
2
4
1
0.63
W
4
2
10
4.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
10,917
19,600
Taken
25,539
11,925
Mitigated
8,969
9,249
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,730
1,608
0
1,600
8,542
2,466
84
1,399
7,143
0
27,734
W
Danzaburou
PetMyDonger
Danzaburou
14,860
6,941
0
4,107
6,744
2,627
1,177
2,071
4,575
0
52,327
L
Cthulhu
Stiven100
Cthulhu
2,204
70
0
250
10,227
5,048
0
2,925
7,302
10,087
0
L
5,983
1,279
0
490
6,770
1,455
0
2,446
4,324
11,584
0
W
2,342
345
991
3,491
10,726
8,572
136
5,049
5,145
7,631
0
W
3,997
303
0
660
2,130
726
846
701
1,347
13,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
19,998
125
Minions Killed
100
6
Camps Cleared
4
577,745
Distance Traveled
535,519
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,690
669
67
7
4
196,372
2
W
Danzaburou
9,183
918
95
10
5
198,307
2
L
Cthulhu
6,520
652
20
2
0
155,047
1
L
Nu Wa
6,788
679
13
1
0
184,100
5
W
Artio
8,514
851
7
1
1
205,173
2
W
Anubis
7,561
756
23
2
0
174,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role