Player Matchup

Nu Wa
Nu Wa
Homeboig
Nu Wa
Level 27
God Stats
1W - 0L
1,326 SR
Queue Stats
58W - 66L
1,461 Elo+
Party 1
Hachiman
Hachiman
XenoXerxes
Hachiman
Level 147
God Stats
7W - 9L
1,710 SR
Queue Stats
156W - 125L
1,591 Elo+
Party 1
Cerberus
Cerberus
xxibefearlessxx
Cerberus
Level 83
God Stats
3W - 2L
1,590 SR
Queue Stats
81W - 91L
1,511 Elo+
Party 1
Team Averages
Level 86
1,542 SR
1,521 Elo+

VS

Team Averages
Level 85
1,424 SR
1,454 Elo+
Ra
Ra
Jwm7100
Ra
Level 101
God Stats
0W - 2L
1,359 SR
Queue Stats
196W - 242L
1,539 Elo+
Party 2
Neith
Neith
crazyloco12
Neith
Level 128
God Stats
0W - 1L
1,414 SR
Queue Stats
105W - 95L
1,583 Elo+
Party 2
Ymir
Ymir
hoboshark
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Homeboig
Nu Wa
15
1 / 10 / 10
13,216
601
16,009
16,340
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
XenoXerxes
Hachiman
18
8 / 4 / 6
15,341
697
35,563
21,777
8,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
18
6 / 4 / 8
15,005
682
22,743
31,176
36,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 7
14,944
679
22,716
26,981
13,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
8 / 3 / 9
14,358
653
29,509
31,722
10,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
0 / 4 / 13
12,317
560
6,657
26,866
37,721
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
15
Kills
18
18
Deaths
15
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Homeboig
Nu Wa
1
10
10
0.6
L
10
8
7
1.69
W
Hachiman
XenoXerxes
Hachiman
8
4
6
2.75
L
8
3
9
4.17
L
Ymir
0
4
13
1.63
W
Cerberus
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,315
Damage
58,882
69,293
Taken
85,569
49,693
Mitigated
62,096
18,454
Healing
34,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Homeboig
Nu Wa
16,009
2,399
274
1,379
16,340
5,626
998
9,179
7,161
42,027
0
L
22,716
2,843
6,609
11,398
26,981
13,569
541
11,995
14,662
81,089
0
W
Hachiman
XenoXerxes
Hachiman
35,563
27,833
0
8,042
21,777
8,006
1,953
8,534
13,243
0
88,594
L
29,509
12,217
0
15,435
31,722
10,806
2,239
16,660
14,595
0
96,286
L
Ymir
6,657
1,723
0
1,272
26,866
37,721
407
9,445
16,783
25,875
0
W
Cerberus
22,743
1,085
0
8,759
31,176
36,061
92
12,351
18,825
62,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
41,619
263
Minions Killed
269
9
Camps Cleared
8
1,071,291
Distance Traveled
1,176,414
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,216
601
51
2
4
308,781
0
L
Ra
14,944
679
115
5
4
382,184
2
W
Hachiman
15,341
697
113
5
4
365,256
3
L
Neith
14,358
653
119
5
4
398,750
0
L
Ymir
12,317
560
35
2
0
395,480
1
W
Cerberus
15,005
682
99
5
1
397,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role