Player Matchup

Olorun
Olorun
DivineWizard7
Olorun
Level 54
God Stats
3W - 3L
1,720 SR
Queue Stats
177W - 168L
1,489 Elo+
Party 1
Ymir
Ymir
GunWither
Ymir
Level 108
God Stats
9W - 12L
1,504 SR
Queue Stats
236W - 208L
1,525 Elo+
Party 1
Izanami
Izanami
PandasRFat
Izanami
Level 126
God Stats
14W - 4L
1,765 SR
Queue Stats
190W - 189L
1,641 Elo+
Party 1
Team Averages
Level 96
1,663 SR
1,552 Elo+

VS

Team Averages
Level 34
1,441 SR
1,410 Elo+
Cthulhu
Cthulhu
Felaxo
Cthulhu
Level 46
God Stats
1W - 4L
1,406 SR
Queue Stats
11W - 15L
1,430 Elo+
Party 2
Ravana
Ravana
Y4hir616
Ravana
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 30L
1,379 Elo+
Solo
Anubis
Anubis
Zoomamh
Anubis
Level 42
God Stats
2W - 5L
1,418 SR
Queue Stats
11W - 16L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
9,737
696
15,559
7,185
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
1 / 2 / 8
9,657
690
5,278
12,897
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
PandasRFat
Izanami
14
5 / 1 / 4
9,769
698
14,856
8,052
2,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Felaxo
Cthulhu
12
0 / 1 / 4
8,956
640
5,616
11,637
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
Y4hir616
Ravana
11
1 / 6 / 2
8,038
574
5,131
14,921
9,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Zoomamh
Anubis
13
3 / 3 / 1
9,359
669
10,301
12,780
8,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Cthulhu
Felaxo
Cthulhu
0
1
4
2
W
Ymir
1
2
8
2.5
W
Izanami
PandasRFat
Izanami
5
1
4
7
L
Ravana
Y4hir616
Ravana
1
6
2
0.33
L
Anubis
Zoomamh
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,693
Damage
21,048
28,134
Taken
39,338
18,386
Mitigated
31,180
6,247
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,559
7,479
1,092
2,062
7,185
2,869
362
4,828
2,357
36,040
3,696
L
Cthulhu
Felaxo
Cthulhu
5,616
167
984
1,594
11,637
13,732
0
5,422
6,215
18,212
0
W
Ymir
5,278
1,188
0
1,697
12,897
13,439
35
7,144
5,753
12,239
0
W
Izanami
PandasRFat
Izanami
14,856
8,582
0
1,396
8,052
2,078
370
4,489
3,563
0
55,723
L
Ravana
Y4hir616
Ravana
5,131
1,396
324
710
14,921
9,346
123
6,966
7,955
0
10,777
L
Anubis
Zoomamh
Anubis
10,301
826
0
3,586
12,780
8,102
78
6,684
6,096
39,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
26,353
178
Minions Killed
121
8
Camps Cleared
2
756,815
Distance Traveled
764,670
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,737
696
62
4
1
239,146
2
L
Cthulhu
8,956
640
25
2
2
278,887
2
W
Ymir
9,657
690
18
1
1
263,814
3
W
Izanami
9,769
698
98
7
6
253,855
4
L
Ravana
8,038
574
15
1
0
249,565
2
L
Anubis
9,359
669
81
6
0
236,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role