Player Matchup

Da Ji
Da Ji
Clehman
Da Ji
Level 124
God Stats
23W - 20L
1,654 SR
Queue Stats
279W - 218L
1,665 Elo+
Party 1
Chaac
Chaac
Paradox Swift
Chaac
Level 69
God Stats
17W - 5L
1,822 SR
Queue Stats
374W - 371L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
ParadoxEntropy
Aphrodite
Level 129
God Stats
14W - 3L
1,780 SR
Queue Stats
578W - 539L
1,633 Elo+
Party 1
Team Averages
Level 107
1,752 SR
1,607 Elo+

VS

Team Averages
Level 102
1,530 SR
1,499 Elo+
Ao Kuang
Ao Kuang
Iry20
Ao Kuang
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 89L
1,353 Elo+
Party 2
Chang'e
Chang'e
Wakatondo
Chang'e
Level 92
God Stats
1W - 4L
1,474 SR
Queue Stats
114W - 162L
1,371 Elo+
Party 2
Sun Wukong
Sun Wukong
jony15
Sun Wukong
Level 150
God Stats
27W - 25L
1,617 SR
Queue Stats
181W - 152L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Clehman
Da Ji
13
11 / 2 / 7
9,381
938
11,770
9,221
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 15
7,767
777
4,133
8,861
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
ParadoxEntropy
Aphrodite
13
6 / 0 / 11
8,732
873
11,158
9,383
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Iry20
Ao Kuang
9
3 / 9 / 2
6,907
691
4,925
10,001
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Wakatondo
Chang'e
9
1 / 7 / 4
6,665
667
7,379
12,114
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
jony15
Sun Wukong
10
1 / 2 / 3
6,828
683
5,712
9,753
9,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
5
6
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Clehman
Da Ji
11
2
7
7.25
L
Ao Kuang
Iry20
Ao Kuang
3
9
2
0.44
W
1
4
15
2.13
W
Aphrodite
ParadoxEntropy
Aphrodite
6
0
11
11.5
L
Chang'e
Wakatondo
Chang'e
1
7
4
0.43
L
Sun Wukong
jony15
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,061
Damage
18,016
27,465
Taken
31,868
13,146
Mitigated
19,582
14,476
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Clehman
Da Ji
11,770
4,450
0
981
9,221
3,585
989
4,864
4,357
0
34,029
L
Ao Kuang
Iry20
Ao Kuang
4,925
1,855
0
974
10,001
4,121
0
2,860
7,141
9,860
2,283
W
4,133
572
0
1,647
8,861
5,247
1,125
3,101
5,695
0
17,997
W
Aphrodite
ParadoxEntropy
Aphrodite
11,158
1,436
5,443
6,405
9,383
4,314
564
3,746
5,476
36,622
0
L
Chang'e
Wakatondo
Chang'e
7,379
750
1,229
3,925
12,114
6,390
0
5,048
7,066
22,433
0
L
Sun Wukong
jony15
Sun Wukong
5,712
1,108
0
1,440
9,753
9,071
0
3,499
6,254
0
14,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
20,400
124
Minions Killed
87
8
Camps Cleared
2
614,016
Distance Traveled
531,152
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,381
938
42
4
6
213,689
3
L
Ao Kuang
6,907
691
18
2
1
163,381
1
W
Chaac
7,767
777
16
2
1
192,668
1
W
Aphrodite
8,732
873
66
7
1
207,659
3
L
Chang'e
6,665
667
41
4
1
164,017
1
L
Sun Wukong
6,828
683
28
3
0
203,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role