Player Matchup

Cthulhu
Cthulhu
Jousting Cat
Cthulhu
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 123L
1,548 Elo+
Party 4
Artemis
Artemis
Jousting Daddy
Artemis
Level 137
God Stats
1W - 2L
1,231 SR
Queue Stats
105W - 97L
1,579 Elo+
Party 4
Anubis
Anubis
Poshinni
Anubis
Level 152
God Stats
2W - 2L
1,530 SR
Queue Stats
124W - 117L
1,543 Elo+
Party 1
Tyr
Tyr
TheDaleyPickle
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 73L
1,493 Elo+
Solo
Ares
Ares
potersitoelite
Ares
Level 146
God Stats
3W - 0L
1,539 SR
Queue Stats
114W - 109L
1,573 Elo+
Party 1
Team Averages
Level 144
1,460 SR
1,547 Elo+

VS

Team Averages
Level 143
1,479 SR
1,540 Elo+
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Digiomegamon
Hera
Level 157
God Stats
10W - 9L
1,501 SR
Queue Stats
1,062W - 846L
1,534 Elo+
Solo
Eset
Eset
lmpunity
Eset
Level 141
God Stats
2W - 3L
1,543 SR
Queue Stats
123W - 103L
1,608 Elo+
Party 3
Cerberus
Cerberus
storkfork
Cerberus
Level 142
God Stats
1W - 4L
1,350 SR
Queue Stats
174W - 184L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jousting Cat
Cthulhu
14
4 / 2 / 15
8,818
1,102
9,567
13,843
9,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 5
8,554
1,069
7,692
5,917
2,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Poshinni
Anubis
14
5 / 3 / 11
8,482
1,060
9,578
7,131
4,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 13
8,032
1,004
7,502
10,050
9,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 15
8,433
1,054
4,718
10,095
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 4 / 7
7,618
952
4,552
9,446
8,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
 
Nox
11
0 / 4 / 1
6,016
752
4,405
5,453
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 3
7,237
905
5,120
5,767
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
11
1 / 7 / 3
6,300
788
3,994
7,677
2,577
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
storkfork
Cerberus
13
3 / 3 / 6
7,833
979
5,194
13,842
14,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
22
Kills
9
11
Deaths
22
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
7
1.38
L
Nox
 
Nox
0
4
1
0.13
L
3
4
3
1.13
W
Cthulhu
Jousting Cat
Cthulhu
4
2
15
5.75
W
6
2
5
4.25
W
Anubis
Poshinni
Anubis
5
3
11
3.5
W
4
2
13
5.25
L
Eset
1
7
3
0.36
W
3
2
15
5.25
L
Cerberus
storkfork
Cerberus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,057
Damage
23,265
47,036
Taken
42,185
33,274
Mitigated
29,962
18,825
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,552
350
755
2,392
9,446
8,550
0
6,463
2,851
9,039
0
L
Nox
 
Nox
4,405
85
0
257
5,453
2,321
0
2,861
2,502
12,941
0
L
5,120
1,104
370
269
5,767
2,302
0
4,092
1,629
18,392
0
W
Cthulhu
Jousting Cat
Cthulhu
9,567
335
2,152
4,839
13,843
9,285
226
4,622
9,221
22,997
0
W
7,692
1,897
140
815
5,917
2,671
2,796
4,018
1,899
0
21,339
W
Anubis
Poshinni
Anubis
9,578
175
593
1,809
7,131
4,026
1,329
5,489
1,642
23,927
0
W
7,502
971
1,953
4,391
10,050
9,019
636
4,575
5,475
0
8,959
L
Eset
3,994
241
437
189
7,677
2,577
0
3,855
3,655
8,941
0
W
4,718
115
622
1,511
10,095
8,273
271
4,561
5,534
6,866
0
L
Cerberus
storkfork
Cerberus
5,194
204
0
3,913
13,842
14,212
0
6,592
6,873
6,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
35,004
86
Minions Killed
64
0
Camps Cleared
0
828,420
Distance Traveled
744,273
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,618
952
12
2
0
155,399
1
L
Nox
6,016
752
19
2
0
139,871
0
L
Hera
7,237
905
21
3
0
162,297
0
W
Cthulhu
8,818
1,102
32
4
0
171,185
0
W
Artemis
8,554
1,069
22
3
0
146,829
0
W
Anubis
8,482
1,060
26
3
0
142,944
1
W
Tyr
8,032
1,004
4
1
0
184,080
1
L
Eset
6,300
788
10
1
0
132,125
4
W
Ares
8,433
1,054
2
0
0
183,382
1
L
Cerberus
7,833
979
2
0
0
154,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role