Player Matchup

Set
Set
Apexknightsas978
Set
Level 63
God Stats
1W - 0L
1,509 SR
Queue Stats
2W - 1L
1,443 Elo+
Party 1
Izanami
Izanami
Maximus934
Izanami
Level 83
God Stats
7W - 8L
1,112 SR
Queue Stats
97W - 140L
1,271 Elo+
Party 2
Artemis
Artemis
Thorxx
Artemis
Level 89
God Stats
3W - 10L
1,025 SR
Queue Stats
55W - 100L
1,201 Elo+
Party 2
Neith
Neith
kfc_boi_123
Neith
Level 66
God Stats
3W - 1L
1,586 SR
Queue Stats
11W - 13L
1,398 Elo+
Solo
Merlin
Merlin
masteroffeet
Merlin
Level 62
God Stats
1W - 0L
1,470 SR
Queue Stats
4W - 1L
1,640 Elo+
Party 1
Team Averages
Level 73
1,340 SR
1,390 Elo+

VS

Team Averages
Level 69
1,497 SR
1,395 Elo+
Ra
Ra
ComicKidd
Ra
Level 61
God Stats
15W - 23L
1,496 SR
Queue Stats
344W - 390L
1,335 Elo+
Solo
Nox
Nox
Daky4787
Nox
Level 80
God Stats
123W - 134L
1,484 SR
Queue Stats
324W - 333L
1,459 Elo+
Solo
Chang'e
Chang'e
Godfathersab
Chang'e
Level 98
God Stats
5W - 5L
1,505 SR
Queue Stats
45W - 72L
1,413 Elo+
Solo
Chernobog
Chernobog
Jon_Darknight21
Chernobog
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 73L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
ScamSnake
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
11,641
970
14,274
9,889
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Maximus934
Izanami
17
3 / 2 / 4
10,524
877
8,334
6,663
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Thorxx
Artemis
17
0 / 0 / 8
10,202
850
5,239
4,927
1,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 9
10,190
849
6,128
7,407
2,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
18
6 / 0 / 6
12,226
1,019
23,640
6,836
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

236

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
11,017
918
7,971
14,420
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 2
10,819
902
8,894
11,112
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Godfathersab
Chang'e
15
0 / 0 / 1
9,123
760
2,169
3,125
896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Jon_Darknight21
Chernobog
16
2 / 5 / 1
10,280
857
4,180
12,867
8,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ScamSnake
Sun Wukong
15
1 / 6 / 1
9,669
806
9,142
20,823
9,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
14
Kills
5
5
Deaths
14
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
0
3
3
0.5
L
2
0
2
3
L
Chang'e
Godfathersab
Chang'e
0
0
1
0.5
L
Chernobog
Jon_Darknight21
Chernobog
2
5
1
0.5
W
Izanami
Maximus934
Izanami
3
2
4
2.5
L
Sun Wukong
ScamSnake
Sun Wukong
1
6
1
0.25
W
Artemis
Thorxx
Artemis
0
0
8
4
W
0
2
9
2.25
W
Merlin
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,615
Damage
32,356
35,722
Taken
62,347
14,180
Mitigated
28,415
6,465
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,274
5,926
0
2,266
9,889
4,633
0
5,448
4,441
0
33,010
L
7,971
576
2,420
3,779
14,420
5,576
0
5,604
8,554
60,453
0
L
8,894
79
505
1,834
11,112
4,072
0
3,916
6,982
28,901
0
L
Chang'e
Godfathersab
Chang'e
2,169
78
277
911
3,125
896
0
859
2,170
7,805
0
L
Chernobog
Jon_Darknight21
Chernobog
4,180
2,745
18
909
12,867
8,480
0
4,973
7,720
0
16,201
W
Izanami
Maximus934
Izanami
8,334
6,208
0
830
6,663
2,389
0
4,725
1,938
0
20,091
L
Sun Wukong
ScamSnake
Sun Wukong
9,142
2,680
0
954
20,823
9,391
0
7,154
13,281
0
16,815
W
Artemis
Thorxx
Artemis
5,239
2,175
0
546
4,927
1,882
0
1,952
2,975
0
23,966
W
6,128
1,425
0
716
7,407
2,797
0
5,313
2,094
0
18,785
W
Merlin
23,640
879
133
1,974
6,836
2,479
0
1,596
5,240
65,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,783
Gold Earned
50,908
248
Minions Killed
234
9
Camps Cleared
4
1,082,043
Distance Traveled
867,883
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,641
970
50
4
5
246,266
0
L
Ra
11,017
918
122
10
2
255,280
3
L
Nox
10,819
902
54
5
0
238,434
0
L
Chang'e
9,123
760
18
2
1
72,967
2
L
Chernobog
10,280
857
18
2
1
147,174
0
W
Izanami
10,524
877
28
2
1
199,861
1
L
Sun Wukong
9,669
806
22
2
0
154,028
0
W
Artemis
10,202
850
45
4
1
185,014
0
W
Neith
10,190
849
25
2
1
216,147
0
W
Merlin
12,226
1,019
100
8
1
234,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role