Player Matchup

Poseidon
Poseidon
Cochocadadia16
Poseidon
Level 123
God Stats
3W - 3L
1,577 SR
Queue Stats
93W - 103L
1,469 Elo+
Party 1
Ymir
Ymir
GrandMastaPoBa
Ymir
Level 21
God Stats
3W - 7L
1,378 SR
Queue Stats
43W - 51L
1,434 Elo+
Party 1
Susano
Susano
KingDaltino
Susano
Level 30
God Stats
1W - 2L
1,754 SR
Queue Stats
89W - 94L
1,405 Elo+
Party 1
Medusa
Medusa
Nobody_Close
Medusa
Level 63
God Stats
2W - 7L
1,547 SR
Queue Stats
100W - 125L
1,415 Elo+
Party 1
Odin
Odin
Xxb3rt0Xsuav3xX5
Odin
Level 107
God Stats
5W - 4L
1,659 SR
Queue Stats
64W - 76L
1,446 Elo+
Party 1
Team Averages
Level 69
1,583 SR
1,434 Elo+

VS

Team Averages
Level 64
1,543 SR
1,426 Elo+
Jing Wei
Jing Wei
Felmxr
Jing Wei
Level 38
God Stats
5W - 3L
1,478 SR
Queue Stats
10W - 3L
1,646 Elo+
Party 2
Baron Samedi
Baron Samedi
Jupedawg
Baron Samedi
Level 67
God Stats
1W - 0L
1,805 SR
Queue Stats
29W - 25L
1,481 Elo+
Party 2
Ymir
Ymir
Mlg_Austie
Ymir
Level 49
God Stats
4W - 2L
1,508 SR
Queue Stats
9W - 7L
1,209 Elo+
Party 3
Sun Wukong
Sun Wukong
The-Hut_
Sun Wukong
Level 66
God Stats
7W - 4L
1,545 SR
Queue Stats
42W - 34L
1,393 Elo+
Party 3
Loki
Loki
jmansfoxrace52
Loki
Level 99
God Stats
2W - 3L
1,381 SR
Queue Stats
42W - 42L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
2 / 4 / 1
11,847
494
14,275
12,810
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 5 / 4
9,103
379
5,666
15,846
17,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
19
3 / 5 / 1
11,603
483
8,797
20,728
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
2 / 4 / 1
10,006
417
11,801
13,585
4,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 1
10,472
436
11,471
21,812
24,684
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Felmxr
Jing Wei
19
6 / 3 / 6
12,136
506
16,205
16,125
6,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Jupedawg
Baron Samedi
20
7 / 2 / 4
13,010
542
16,930
16,539
8,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 2 / 7
10,430
435
7,184
17,802
12,294
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
The-Hut_
Sun Wukong
20
8 / 0 / 2
13,872
578
15,317
18,248
19,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 2 / 6
12,913
538
7,910
18,579
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
25
25
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
4
1
0.63
W
Jing Wei
Felmxr
Jing Wei
6
3
6
3
L
1
5
4
0.6
W
Baron Samedi
Jupedawg
Baron Samedi
7
2
4
4.5
L
Susano
3
5
1
0.7
W
1
2
7
2.25
L
Medusa
2
4
1
0.63
W
Sun Wukong
The-Hut_
Sun Wukong
8
0
2
9
L
1
7
1
0.21
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,010
Damage
63,546
84,781
Taken
87,293
59,654
Mitigated
54,908
16,115
Healing
37,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
14,275
951
0
1,856
12,810
4,517
415
6,263
6,119
96,976
0
W
Jing Wei
Felmxr
Jing Wei
16,205
12,911
246
8,174
16,125
6,382
2,547
2,465
13,660
0
83,892
L
5,666
724
0
1,150
15,846
17,543
0
4,251
11,487
26,796
0
W
Baron Samedi
Jupedawg
Baron Samedi
16,930
702
1,962
8,121
16,539
8,690
2,148
7,334
9,205
72,035
0
L
Susano
8,797
2,151
0
7,324
20,728
8,034
1,409
3,559
16,937
0
88,443
W
7,184
1,549
0
6,626
17,802
12,294
566
5,047
12,755
47,449
0
L
Medusa
11,801
4,017
0
2,962
13,585
4,876
0
6,427
7,059
0
85,793
W
Sun Wukong
The-Hut_
Sun Wukong
15,317
2,968
0
2,307
18,248
19,571
2,447
2,715
15,533
0
86,481
L
11,471
1,609
191
2,632
21,812
24,684
120
3,199
18,613
455
66,436
W
7,910
1,825
185
10,073
18,579
7,971
2,677
2,705
15,874
0
110,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
62,361
665
Minions Killed
681
0
Camps Cleared
0
2,115,567
Distance Traveled
2,214,372
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,847
494
177
7
0
422,049
1
W
Jing Wei
12,136
506
158
7
0
445,715
1
L
Ymir
9,103
379
54
2
0
410,820
9
W
Baron Samedi
13,010
542
137
6
0
424,145
2
L
Susano
11,603
483
151
6
0
454,132
5
W
Ymir
10,430
435
57
2
0
435,431
4
L
Medusa
10,006
417
148
6
0
396,069
10
W
Sun Wukong
13,872
578
169
7
0
407,072
2
L
Odin
10,472
436
135
6
0
432,497
0
W
Loki
12,913
538
160
7
0
502,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role