Player Matchup

Anhur
Anhur
GCrimsonJungleV
Anhur
Level 118
God Stats
3W - 1L
1,567 SR
Queue Stats
48W - 39L
1,573 Elo+
Party 1
Artio
Artio
lBobbyWhitel
Artio
Level 76
God Stats
2W - 1L
1,362 SR
Queue Stats
79W - 78L
1,575 Elo+
Party 1
Tyr
Tyr
lilboynyc
Tyr
Level 118
God Stats
3W - 4L
1,632 SR
Queue Stats
90W - 61L
1,603 Elo+
Party 1
Team Averages
Level 104
1,520 SR
1,584 Elo+

VS

Team Averages
Level 118
1,403 SR
1,470 Elo+
Hercules
Hercules
OGH3ADBANG
Hercules
Level 125
God Stats
8W - 16L
1,396 SR
Queue Stats
559W - 749L
1,337 Elo+
Solo
Tiamat
Tiamat
OKbink
Tiamat
Level 129
God Stats
1W - 5L
1,511 SR
Queue Stats
74W - 66L
1,583 Elo+
Party 2
Chiron
Chiron
irnpossible
Chiron
Level 100
God Stats
0W - 2L
1,301 SR
Queue Stats
19W - 25L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
8,413
701
8,152
8,830
2,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 2 / 7
8,100
675
5,176
13,040
10,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 2 / 5
9,189
766
11,715
12,976
7,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OGH3ADBANG
Hercules
10
0 / 5 / 3
6,774
565
4,542
14,189
6,380
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tiamat
OKbink
Tiamat
12
5 / 3 / 2
8,227
686
15,137
9,338
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
2 / 4 / 4
7,682
640
7,934
9,336
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Hercules
OGH3ADBANG
Hercules
0
5
3
0.3
L
Tiamat
OKbink
Tiamat
5
3
2
2
L
Chiron
2
4
4
1
W
2
2
7
2.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
27,613
34,846
Taken
32,863
21,356
Mitigated
15,626
14,994
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,152
4,163
0
3,318
8,830
2,802
0
5,270
3,516
0
32,417
L
Hercules
OGH3ADBANG
Hercules
4,542
1,185
0
1,935
14,189
6,380
60
2,863
11,326
0
13,261
L
Tiamat
OKbink
Tiamat
15,137
1,300
495
3,307
9,338
6,530
159
910
8,428
32,304
0
L
Chiron
7,934
3,420
523
1,923
9,336
2,716
146
1,694
7,642
0
29,516
W
5,176
313
1,274
3,860
13,040
10,593
81
5,427
7,484
18,509
0
W
11,715
1,848
0
6,542
12,976
7,961
69
5,083
7,675
0
24,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
22,683
118
Minions Killed
128
5
Camps Cleared
4
715,030
Distance Traveled
630,787
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,413
701
59
5
2
219,260
3
L
Hercules
6,774
565
15
1
0
197,076
0
L
Tiamat
8,227
686
51
4
2
212,161
1
L
Chiron
7,682
640
62
5
2
221,550
1
W
Artio
8,100
675
31
3
1
237,162
6
W
Tyr
9,189
766
28
2
2
258,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role