Player Matchup

Agni
Agni
DigBick317
Agni
Level 17
God Stats
8W - 7L
1,487 SR
Queue Stats
29W - 24L
1,533 Elo+
Solo
Hel
Hel
Ichigo Main
Hel
Level 26
God Stats
26W - 20L
1,489 SR
Queue Stats
190W - 200L
1,437 Elo+
Solo
Rama
Rama
Solid Mate1322
Rama
Level 23
God Stats
7W - 6L
1,613 SR
Queue Stats
134W - 137L
1,388 Elo+
Solo
Bellona
Bellona
SydneySoup
Bellona
Level 18
God Stats
181W - 182L
1,520 SR
Queue Stats
194W - 208L
1,410 Elo+
Solo
Medusa
Medusa
xACEx Qc
Medusa
Level 18
God Stats
12W - 13L
1,500 SR
Queue Stats
30W - 39L
1,447 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,443 Elo+

VS

Team Averages
Level 21
1,487 SR
1,525 Elo+
Mercury
Mercury
GermineitorGM
Mercury
Level 28
God Stats
27W - 20L
1,628 SR
Queue Stats
209W - 184L
1,475 Elo+
Solo
Cerberus
Cerberus
IvoryMango4
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,713 Elo+
Solo
Ra
Ra
Tmoh-The-God
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,489 Elo+
Party 1
Horus
Horus
angelofreveange
Horus
Level 28
God Stats
0W - 3L
1,309 SR
Queue Stats
41W - 54L
1,407 Elo+
Solo
Nemesis
Nemesis
homicydes
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 28
13,523
966
20,816
8,935
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 0 / 32
14,221
1,016
10,194
11,304
5,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
20 / 5 / 18
17,232
1,231
52,165
23,623
8,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SydneySoup
Bellona
20
9 / 3 / 26
14,381
1,027
15,248
24,009
17,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
xACEx Qc
Medusa
20
9 / 2 / 21
14,552
1,039
15,393
10,384
4,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
5 / 11 / 4
13,951
997
19,534
23,629
10,976
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
IvoryMango4
Cerberus
20
2 / 4 / 10
13,195
943
21,370
29,171
26,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 12 / 7
13,250
946
18,951
22,162
10,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 8 / 5
12,009
858
5,263
20,665
10,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
homicydes
Nemesis
19
1 / 9 / 9
12,746
910
9,709
26,123
23,359
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
47
44
Kills
12
12
Deaths
44
125
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
2
28
8
L
Mercury
5
11
4
0.64
W
4
0
32
20
L
Cerberus
IvoryMango4
Cerberus
2
4
10
1.75
W
20
5
18
5.8
W
Bellona
SydneySoup
Bellona
9
3
26
7.33
L
3
12
7
0.54
L
1
8
5
0.44
L
Nemesis
homicydes
Nemesis
1
9
9
0.61
W
Medusa
xACEx Qc
Medusa
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,816
Damage
74,827
78,255
Taken
121,750
39,876
Mitigated
81,675
23,911
Healing
22,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,816
1,450
666
1,326
8,935
3,625
0
5,747
3,188
55,879
0
L
Mercury
19,534
10,361
0
10
23,629
10,976
0
4,827
18,162
0
56,146
W
10,194
1,329
9,028
4,905
11,304
5,119
0
7,163
4,141
17,870
0
L
Cerberus
IvoryMango4
Cerberus
21,370
1,057
1,192
9,967
29,171
26,309
0
7,644
21,527
50,315
0
W
52,165
33,422
0
6,788
23,623
8,925
0
10,514
13,109
0
84,446
W
Bellona
SydneySoup
Bellona
15,248
3,856
0
104
24,009
17,280
0
12,627
11,382
0
28,728
L
18,951
312
1,355
1,581
22,162
10,097
0
4,836
17,326
49,414
0
L
5,263
3,625
3,316
2,739
20,665
10,934
0
6,874
13,791
0
18,362
L
Nemesis
homicydes
Nemesis
9,709
2,949
0
2,415
26,123
23,359
0
6,829
19,294
0
28,142
W
Medusa
xACEx Qc
Medusa
15,393
6,464
0
1,094
10,384
4,927
0
4,270
6,114
0
38,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,909
Gold Earned
65,151
260
Minions Killed
294
7
Camps Cleared
4
1,368,933
Distance Traveled
1,306,892
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,523
966
93
7
0
274,427
0
L
Mercury
13,951
997
87
6
2
303,290
1
W
Hel
14,221
1,016
20
1
1
285,629
0
L
Cerberus
13,195
943
69
5
0
261,495
1
W
Rama
17,232
1,231
75
5
3
239,916
3
W
Bellona
14,381
1,027
29
2
0
280,293
0
L
Ra
13,250
946
62
4
0
256,249
0
L
Horus
12,009
858
32
2
0
238,681
0
L
Nemesis
12,746
910
44
3
2
247,177
2
W
Medusa
14,552
1,039
43
3
3
288,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role