Player Matchup

Charybdis
Charybdis
ResidenceDuDjabe
Charybdis
Level 143
God Stats
9W - 13L
1,505 SR
Queue Stats
46W - 35L
1,632 Elo+
Party 1
Fafnir
Fafnir
UhNeatHat
Fafnir
Level 89
God Stats
1W - 4L
1,530 SR
Queue Stats
156W - 148L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
X-_Kuzenbo_-X
Kuzenbo
Level 129
God Stats
1W - 3L
1,902 SR
Queue Stats
53W - 45L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
ii Be SuPeRmAn
Baron Samedi
Level 101
God Stats
9W - 3L
1,865 SR
Queue Stats
62W - 62L
1,508 Elo+
Solo
Cthulhu
Cthulhu
sV Temper
Cthulhu
Level 66
God Stats
44W - 40L
1,469 SR
Queue Stats
120W - 106L
1,465 Elo+
Solo
Team Averages
Level 106
1,654 SR
1,550 Elo+

VS

Team Averages
Level 115
1,502 SR
1,529 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
CBTV Cam
Pele
Level 139
God Stats
7W - 4L
1,600 SR
Queue Stats
790W - 798L
1,557 Elo+
Solo
Artemis
Artemis
EvLoco
Artemis
Level 97
God Stats
4W - 2L
1,593 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpinGyroSpin
Morgan Le Fay
Level 61
God Stats
3W - 6L
1,229 SR
Queue Stats
692W - 675L
1,533 Elo+
Solo
Thor
Thor
Theia Dxki
Thor
Level 118
God Stats
9W - 13L
1,586 SR
Queue Stats
302W - 285L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
1 / 3 / 0
8,936
894
7,780
8,954
2,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
UhNeatHat
Fafnir
15
0 / 3 / 4
9,234
923
6,507
13,528
11,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
15
1 / 4 / 1
8,774
877
9,403
14,714
15,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ii Be SuPeRmAn
Baron Samedi
15
1 / 5 / 1
8,917
892
7,884
9,428
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
sV Temper
Cthulhu
15
2 / 3 / 3
9,141
914
13,177
15,730
12,029
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 2 / 18
9,699
970
12,121
12,768
14,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
16
4 / 1 / 5
10,005
1,001
9,010
9,620
4,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
EvLoco
Artemis
16
4 / 1 / 13
10,335
1,034
10,220
8,473
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SpinGyroSpin
Morgan Le Fay
17
6 / 1 / 9
10,720
1,072
20,548
8,301
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 9
10,163
1,016
5,830
9,361
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
5
Kills
18
18
Deaths
5
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
18
4.5
W
Pele
4
1
5
6.5
W
Artemis
EvLoco
Artemis
4
1
13
10.5
L
Charybdis
1
3
0
0.33
W
Morgan Le Fay
SpinGyroSpin
Morgan Le Fay
6
1
9
10.5
W
4
0
9
8.5
L
Fafnir
UhNeatHat
Fafnir
0
3
4
0.67
L
Kuzenbo
1
4
1
0.38
L
Baron Samedi
ii Be SuPeRmAn
Baron Samedi
1
5
1
0.3
L
Cthulhu
sV Temper
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,751
Damage
57,729
62,354
Taken
48,523
47,823
Mitigated
31,023
10,063
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
12,121
451
0
0
12,768
14,968
0
8,918
3,527
26,021
0
W
Pele
9,010
1,321
0
83
9,620
4,053
0
7,307
2,177
0
28,750
W
Artemis
EvLoco
Artemis
10,220
3,476
0
120
8,473
3,864
0
7,056
1,269
0
26,062
L
Charybdis
7,780
2,667
0
464
8,954
2,596
0
3,929
5,022
0
29,543
W
Morgan Le Fay
SpinGyroSpin
Morgan Le Fay
20,548
2,583
153
1,775
8,301
3,710
0
6,140
1,937
44,219
0
W
5,830
1,320
0
67
9,361
4,428
0
6,623
2,642
0
23,192
L
Fafnir
UhNeatHat
Fafnir
6,507
1,399
0
2,139
13,528
11,967
0
8,592
4,936
16,393
0
L
Kuzenbo
9,403
1,425
0
788
14,714
15,679
0
6,913
7,801
21,730
0
L
Baron Samedi
ii Be SuPeRmAn
Baron Samedi
7,884
236
2,663
959
9,428
5,552
0
4,905
4,523
34,957
0
L
Cthulhu
sV Temper
Cthulhu
13,177
314
773
2,277
15,730
12,029
0
8,330
7,400
22,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
50,922
191
Minions Killed
212
4
Camps Cleared
9
966,582
Distance Traveled
969,274
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,699
970
0
0
0
191,078
0
W
Pele
10,005
1,001
49
5
2
202,836
1
W
Artemis
10,335
1,034
53
5
2
178,891
0
L
Charybdis
8,936
894
56
6
1
181,948
0
W
Morgan Le Fay
10,720
1,072
75
8
3
198,251
0
W
Thor
10,163
1,016
35
4
2
198,218
0
L
Fafnir
9,234
923
22
2
1
191,052
1
L
Kuzenbo
8,774
877
27
3
0
203,285
0
L
Baron Samedi
8,917
892
66
7
2
176,275
3
L
Cthulhu
9,141
914
20
2
0
214,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role