Player Matchup

Set
Set
CPT-Roni
Set
Level 47
God Stats
1W - 2L
1,232 SR
Queue Stats
110W - 139L
1,458 Elo+
Party 1
Zeus
Zeus
K1ng_K00e
Zeus
Level 118
God Stats
11W - 3L
1,851 SR
Queue Stats
125W - 134L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
SchemeIXX
Cthulhu
Level 28
God Stats
4W - 2L
1,651 SR
Queue Stats
43W - 50L
1,400 Elo+
Party 1
Team Averages
Level 64
1,578 SR
1,465 Elo+

VS

Team Averages
Level 48
1,348 SR
1,312 Elo+
Sol
Sol
CosmicVoidxvii
Sol
Level 27
God Stats
18W - 18L
1,457 SR
Queue Stats
150W - 160L
1,398 Elo+
Party 2
Cerberus
Cerberus
GoldenBoy XCVII
Cerberus
Level 106
God Stats
47W - 37L
1,560 SR
Queue Stats
176W - 175L
1,431 Elo+
Party 2
Bakasura
Bakasura
Palalanico420
Bakasura
Level 11
God Stats
0W - 5L
1,027 SR
Queue Stats
5W - 14L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 7
12,188
813
21,087
14,803
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
14
9 / 3 / 10
11,415
761
26,446
12,280
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SchemeIXX
Cthulhu
15
3 / 1 / 15
11,366
758
10,573
18,564
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
11,072
738
20,815
19,003
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
14
5 / 5 / 4
10,748
717
11,899
36,885
30,532
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Palalanico420
Bakasura
9
0 / 11 / 3
8,254
550
1,955
12,491
4,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
9
9
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
L
4
6
5
1.08
L
Cerberus
5
5
4
1.4
W
Zeus
9
3
10
4.67
L
Bakasura
Palalanico420
Bakasura
0
11
3
0.14
W
Cthulhu
SchemeIXX
Cthulhu
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,106
Damage
34,669
45,647
Taken
68,379
24,448
Mitigated
41,022
19,386
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,087
11,604
0
3,622
14,803
5,952
142
10,898
3,549
0
55,776
L
20,815
3,039
0
3,896
19,003
6,253
0
10,036
8,485
53,337
0
L
Cerberus
11,899
1,402
164
11,386
36,885
30,532
0
19,277
17,030
24,907
0
W
Zeus
26,446
6,293
0
5,698
12,280
3,416
1,562
9,667
2,244
54,946
0
L
Bakasura
Palalanico420
Bakasura
1,955
1,587
0
907
12,491
4,237
0
7,862
4,433
0
7,563
W
Cthulhu
SchemeIXX
Cthulhu
10,573
1,196
542
9,524
18,564
15,080
755
11,897
4,356
33,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,969
Gold Earned
30,074
173
Minions Killed
125
10
Camps Cleared
4
811,942
Distance Traveled
707,766
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,188
813
69
5
8
272,737
1
L
Sol
11,072
738
73
5
2
259,290
1
L
Cerberus
10,748
717
35
2
0
242,428
0
W
Zeus
11,415
761
68
5
1
239,132
3
L
Bakasura
8,254
550
17
1
2
206,048
5
W
Cthulhu
11,366
758
36
2
1
300,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role