Player Matchup

Thor
Thor
Hitnick
Thor
Level 112
God Stats
2W - 2L
1,212 SR
Queue Stats
184W - 178L
1,508 Elo+
Party 3
Charybdis
Charybdis
aSoggyPancake
Charybdis
Level 66
God Stats
14W - 11L
1,575 SR
Queue Stats
324W - 333L
1,493 Elo+
Party 3
Ymir
Ymir
crisjavi
Ymir
Level 49
God Stats
18W - 10L
1,639 SR
Queue Stats
108W - 125L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
leax_524
Zhong Kui
Level 141
God Stats
6W - 3L
1,722 SR
Queue Stats
324W - 296L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
rotomrist
Baron Samedi
Level 122
God Stats
7W - 1L
1,775 SR
Queue Stats
123W - 108L
1,520 Elo+
Party 3
Team Averages
Level 98
1,584 SR
1,502 Elo+

VS

Team Averages
Level 57
1,691 SR
1,444 Elo+
Izanami
Izanami
CosMicWavezZ
Izanami
Level 61
God Stats
4W - 4L
1,902 SR
Queue Stats
13W - 7L
1,676 Elo+
Solo
Set
Set
Han1709
Set
Level 73
God Stats
1W - 1L
1,753 SR
Queue Stats
352W - 462L
1,393 Elo+
Party 1
Bacchus
Bacchus
MrPompo
Bacchus
Level 60
God Stats
9W - 10L
1,546 SR
Queue Stats
194W - 286L
1,368 Elo+
Party 1
Nemesis
Nemesis
XxNexpelsxX
Nemesis
Level 73
God Stats
7W - 7L
1,562 SR
Queue Stats
299W - 447L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
polenta-epica7
Nu Wa
Level 16
God Stats
4W - 2L
1,691 SR
Queue Stats
17W - 27L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hitnick
Thor
9
2 / 0 / 3
5,642
564
2,001
4,216
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
aSoggyPancake
Charybdis
10
5 / 2 / 3
6,298
630
7,713
5,291
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
8
1 / 1 / 6
5,262
526
1,367
5,643
2,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
leax_524
Zhong Kui
12
3 / 0 / 0
6,669
667
4,338
7,286
7,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
rotomrist
Baron Samedi
10
5 / 0 / 2
6,217
622
4,743
4,816
2,337
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CosMicWavezZ
Izanami
8
2 / 6 / 1
4,949
495
2,970
7,785
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
9
0 / 3 / 0
4,933
493
3,766
7,155
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
MrPompo
Bacchus
7
0 / 1 / 3
4,792
479
2,907
6,135
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
XxNexpelsxX
Nemesis
9
1 / 1 / 0
5,057
506
1,572
5,603
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 0
4,531
453
2,648
4,581
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
3
3
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
CosMicWavezZ
Izanami
2
6
1
0.42
L
Set
0
3
0
0
W
Thor
Hitnick
Thor
2
0
3
3.5
L
Bacchus
MrPompo
Bacchus
0
1
3
1.5
L
Nemesis
XxNexpelsxX
Nemesis
1
1
0
1
W
Charybdis
aSoggyPancake
Charybdis
5
2
3
3.25
W
Ymir
1
1
6
4
W
Zhong Kui
leax_524
Zhong Kui
3
0
0
3
L
0
5
0
0
W
Baron Samedi
rotomrist
Baron Samedi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
13,863
27,252
Taken
31,259
15,425
Mitigated
11,511
10,430
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CosMicWavezZ
Izanami
2,970
2,177
0
1,122
7,785
1,588
54
888
6,897
0
22,097
L
Set
3,766
2,263
0
920
7,155
2,976
0
4,338
2,817
0
29,736
W
Thor
Hitnick
Thor
2,001
132
0
2,045
4,216
1,531
347
513
3,703
0
27,389
L
Bacchus
MrPompo
Bacchus
2,907
431
244
2,499
6,135
3,766
0
1,081
5,054
9,559
0
L
Nemesis
XxNexpelsxX
Nemesis
1,572
759
0
290
5,603
1,761
0
1,355
4,248
0
26,405
W
Charybdis
aSoggyPancake
Charybdis
7,713
5,096
0
570
5,291
1,456
0
1,603
3,688
0
37,866
W
Ymir
1,367
287
0
863
5,643
2,413
27
1,520
4,123
12,357
0
W
Zhong Kui
leax_524
Zhong Kui
4,338
900
0
4,264
7,286
7,688
0
193
6,873
37,061
0
L
2,648
572
0
250
4,581
1,420
0
2,786
1,795
20,806
0
W
Baron Samedi
rotomrist
Baron Samedi
4,743
228
153
2,535
4,816
2,337
1,556
1,726
3,090
29,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
24,262
281
Minions Killed
200
0
Camps Cleared
0
936,071
Distance Traveled
900,486
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,949
495
48
5
0
152,422
2
L
Set
4,933
493
52
5
0
185,527
3
W
Thor
5,642
564
59
6
0
217,836
3
L
Bacchus
4,792
479
8
1
0
187,862
2
L
Nemesis
5,057
506
56
6
0
222,907
0
W
Charybdis
6,298
630
63
6
0
173,183
0
W
Ymir
5,262
526
16
2
0
195,629
0
W
Zhong Kui
6,669
667
84
8
0
166,254
4
L
Nu Wa
4,531
453
36
4
0
151,768
0
W
Baron Samedi
6,217
622
59
6
0
183,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role