Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GroundoffCoyote
Geb
Level 14
God Stats
5W - 0L
1,922 SR
Queue Stats
46W - 13L
1,771 Elo+
Party 1
Janus
Janus
MoistFurrBurger
Janus
Level 17
God Stats
12W - 1L
1,967 SR
Queue Stats
53W - 11L
1,854 Elo+
Party 1
Set
Set
Pyrrhon15
Set
Level 26
God Stats
10W - 3L
1,863 SR
Queue Stats
160W - 105L
1,783 Elo+
Party 1
Ymir
Ymir
ЅtоpitStёpbrФ
Ymir
Level 8
God Stats
3W - 0L
1,728 SR
Queue Stats
27W - 2L
1,954 Elo+
Party 1
Team Averages
Level 33
1,796 SR
1,772 Elo+

VS

Team Averages
Level 17
1,527 SR
1,634 Elo+
Ravana
Ravana
 
Ravana
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Corru
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,864 Elo+
Solo
Xing Tian
Xing Tian
KamiyaSenko
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,662 Elo+
Solo
Cabrakan
Cabrakan
SickleMould
Cabrakan
Level 28
God Stats
21W - 17L
1,634 SR
Queue Stats
59W - 47L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
5 / 0 / 7
8,657
666
4,872
6,400
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 1 / 9
6,525
502
3,424
7,067
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 2 / 3
7,371
567
5,582
4,699
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 7
7,821
602
9,154
8,312
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 3 / 2
8,075
621
8,774
11,386
8,334
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 4 / 2
7,574
583
7,294
6,732
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
9
1 / 6 / 1
5,881
452
2,649
7,064
1,908
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Corru
Anubis
13
2 / 1 / 2
7,396
569
4,589
8,130
4,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
KamiyaSenko
Xing Tian
7
0 / 4 / 2
5,159
397
2,149
9,388
5,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
SickleMould
Cabrakan
9
0 / 4 / 2
5,459
420
5,576
11,097
8,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
7
8
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
7
8.5
L
Ravana
 
Ravana
4
4
2
1.25
L
Neith
 
Neith
1
6
1
0.25
L
Anubis
Corru
Anubis
2
1
2
3
W
2
1
9
6.5
L
Xing Tian
KamiyaSenko
Xing Tian
0
4
2
0.25
W
3
2
3
2.25
W
5
2
7
4.25
L
Cabrakan
SickleMould
Cabrakan
0
4
2
0.25
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
22,257
37,864
Taken
42,411
18,517
Mitigated
23,735
7,542
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,872
2,433
0
2,197
6,400
1,821
1,442
741
5,586
0
59,014
L
Ravana
 
Ravana
7,294
2,950
0
1,544
6,732
3,037
0
2,303
4,365
0
39,723
L
Neith
 
Neith
2,649
656
0
462
7,064
1,908
0
2,560
4,464
0
22,720
L
Anubis
Corru
Anubis
4,589
315
0
3,230
8,130
4,416
0
3,505
4,479
47,821
0
W
3,424
793
0
616
7,067
3,788
0
2,715
4,289
12,035
2,553
L
Xing Tian
KamiyaSenko
Xing Tian
2,149
187
0
270
9,388
5,395
0
4,195
5,113
9,584
0
W
5,582
891
0
673
4,699
1,231
0
1,218
3,481
44,518
0
W
9,154
3,757
0
1,585
8,312
3,343
0
2,758
5,426
0
48,625
L
Cabrakan
SickleMould
Cabrakan
5,576
817
0
1,914
11,097
8,979
0
4,498
6,512
22,081
0
W
8,774
2,159
0
2,471
11,386
8,334
0
4,533
6,646
42,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,449
Gold Earned
31,469
365
Minions Killed
302
0
Camps Cleared
0
1,295,343
Distance Traveled
1,117,935
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,657
666
103
8
0
247,021
0
L
Ravana
7,574
583
82
6
0
259,462
2
L
Neith
5,881
452
52
4
0
184,890
0
L
Anubis
7,396
569
108
8
0
220,328
5
W
Geb
6,525
502
23
2
0
285,070
3
L
Xing Tian
5,159
397
13
1
0
237,172
3
W
Janus
7,371
567
83
6
0
271,086
0
W
Set
7,821
602
67
5
0
273,123
5
L
Cabrakan
5,459
420
47
4
0
216,083
2
W
Ymir
8,075
621
89
7
0
219,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role