Player Matchup

Skadi
Skadi
KittenLegs
Skadi
Level 37
God Stats
4W - 4L
1,597 SR
Queue Stats
23W - 19L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
RandyWaffje
Sun Wukong
Level 23
God Stats
11W - 17L
1,305 SR
Queue Stats
46W - 64L
1,339 Elo+
Party 1
Ymir
Ymir
RizeInsanity
Ymir
Level 57
God Stats
0W - 1L
1,441 SR
Queue Stats
11W - 14L
1,412 Elo+
Party 2
Hera
Hera
Rundas2
Hera
Level 69
God Stats
1W - 1L
1,676 SR
Queue Stats
123W - 142L
1,348 Elo+
Party 1
Mercury
Mercury
TortugaDan
Mercury
Level 67
God Stats
2W - 8L
1,336 SR
Queue Stats
145W - 176L
1,318 Elo+
Party 1
Team Averages
Level 51
1,471 SR
1,382 Elo+

VS

Team Averages
Level 55
1,427 SR
1,415 Elo+
Jormungandr
Jormungandr
ExordiiusTTV
Jormungandr
Level 46
God Stats
8W - 6L
1,527 SR
Queue Stats
143W - 145L
1,382 Elo+
Solo
Nemesis
Nemesis
GebsStrongArm
Nemesis
Level 6
God Stats
5W - 7L
1,500 SR
Queue Stats
17W - 27L
1,377 Elo+
Party 3
Yemoja
Yemoja
Nessaa98
Yemoja
Level 53
God Stats
17W - 25L
1,253 SR
Queue Stats
137W - 179L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
SpreadCashew953
Danzaburou
Level 83
God Stats
11W - 16L
1,478 SR
Queue Stats
244W - 284L
1,422 Elo+
Party 3
The Morrigan
The Morrigan
three4tx
The Morrigan
Level 89
God Stats
3W - 6L
1,376 SR
Queue Stats
310W - 349L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
7 / 9 / 5
10,839
471
15,653
19,652
5,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RandyWaffje
Sun Wukong
15
1 / 3 / 5
10,175
442
7,664
20,394
13,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 6
9,975
434
11,537
12,788
11,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Rundas2
Hera
18
4 / 7 / 2
11,955
520
12,618
13,419
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
TortugaDan
Mercury
18
3 / 7 / 2
11,333
493
3,535
14,862
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExordiiusTTV
Jormungandr
20
12 / 0 / 8
13,506
587
19,089
15,237
17,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
18
10 / 3 / 10
12,223
531
11,059
15,382
11,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Nessaa98
Yemoja
12
4 / 3 / 7
9,587
417
5,136
15,891
19,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SpreadCashew953
Danzaburou
16
3 / 5 / 12
10,898
474
9,534
17,329
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
three4tx
The Morrigan
17
3 / 7 / 10
11,152
485
9,827
12,131
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
18
Kills
32
32
Deaths
18
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ExordiiusTTV
Jormungandr
12
0
8
16
W
Nemesis
10
3
10
5
L
Skadi
7
9
5
1.06
W
Yemoja
Nessaa98
Yemoja
4
3
7
2.5
L
Sun Wukong
RandyWaffje
Sun Wukong
1
3
5
1.17
L
3
6
6
1
L
Hera
Rundas2
Hera
4
7
2
0.71
W
Danzaburou
SpreadCashew953
Danzaburou
3
5
12
1.8
L
Mercury
TortugaDan
Mercury
3
7
2
0.57
W
The Morrigan
three4tx
The Morrigan
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,007
Damage
54,645
81,115
Taken
75,970
42,015
Mitigated
61,370
9,137
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ExordiiusTTV
Jormungandr
19,089
3,189
0
2,350
15,237
17,123
763
6,505
8,598
86,861
0
W
Nemesis
11,059
5,611
0
2,412
15,382
11,811
252
6,270
8,946
0
64,728
L
Skadi
15,653
8,828
363
914
19,652
5,728
774
7,261
12,291
0
74,132
W
Yemoja
Nessaa98
Yemoja
5,136
1,450
1,323
1,500
15,891
19,385
400
3,351
12,478
19,251
0
L
Sun Wukong
RandyWaffje
Sun Wukong
7,664
990
0
4,749
20,394
13,314
811
11,922
8,430
0
48,818
L
11,537
871
0
101
12,788
11,139
660
5,396
7,310
39,874
0
L
Hera
Rundas2
Hera
12,618
3,790
0
730
13,419
5,195
336
5,439
7,826
80,793
0
W
Danzaburou
SpreadCashew953
Danzaburou
9,534
2,704
0
5,833
17,329
7,034
1,070
4,628
12,685
0
67,920
L
Mercury
TortugaDan
Mercury
3,535
1,280
0
2,280
14,862
6,639
0
4,586
10,168
0
106,753
W
The Morrigan
three4tx
The Morrigan
9,827
1,003
292
1,499
12,131
6,017
423
2,932
8,727
64,540
2,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,277
Gold Earned
57,366
527
Minions Killed
492
0
Camps Cleared
0
2,080,109
Distance Traveled
1,982,886
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,506
587
156
7
0
457,943
2
W
Nemesis
12,223
531
87
4
0
428,282
0
L
Skadi
10,839
471
92
4
0
382,235
1
W
Yemoja
9,587
417
24
1
0
323,321
1
L
Sun Wukong
10,175
442
92
4
0
463,249
2
L
Ymir
9,975
434
50
2
0
402,844
1
L
Hera
11,955
520
161
7
0
389,157
3
W
Danzaburou
10,898
474
97
4
0
412,875
1
L
Mercury
11,333
493
132
6
0
442,624
1
W
The Morrigan
11,152
485
128
6
0
360,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role