Player Matchup

Anhur
Anhur
Grandmaster
Cuvur
Anhur
Grandmaster
Level 128
God Stats
94W - 25L
2,027 SR
Queue Stats
220W - 81L
3,213 MMR
Party 2
Kumbhakarna
Kumbhakarna
Grandmaster
Kaddο
Kumbhakarna
Grandmaster
Level 104
God Stats
5W - 0L
1,991 SR
Queue Stats
620W - 79L
3,124 MMR
Party 2
Zeus
Zeus
Grandmaster
Κorpz
Zeus
Grandmaster
Level 160
God Stats
14W - 2L
2,015 SR
Queue Stats
1,781W - 327L
3,238 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 131
2,011 SR
3,192 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,537 SR
2,419 MMR
Kukulkan
Kukulkan
Diamond IV
ItsNotMyWall3t
Kukulkan
Diamond IV
Level 123
God Stats
0W - 1L
1,331 SR
Queue Stats
38W - 27L
2,232 MMR
Party 1
Ymir
Ymir
Diamond V
StrideLegacy
Ymir
Diamond V
Level 135
God Stats
0W - 4L
1,435 SR
Queue Stats
40W - 27L
2,312 MMR
Party 1
Neith
Neith
Masters
WHY4REYOURANNlNG
Neith
Masters
Level 81
God Stats
18W - 15L
1,845 SR
Queue Stats
188W - 134L
2,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cuvur
Anhur
18
8 / 6 / 13
15,062
717
18,170
26,894
9,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Kaddο
Kumbhakarna
17
4 / 4 / 15
15,143
721
11,929
30,535
37,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
Κorpz
Zeus
19
12 / 4 / 7
15,479
737
31,324
16,299
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
FenrirPersephoneMorgan Le FayAthenaOdin

VS

Bans
ThothTiamatAresBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 7 / 6
14,251
679
18,509
16,706
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 8 / 8
12,406
591
10,488
25,247
28,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 9 / 6
14,020
668
25,358
23,065
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
24
Kills
14
14
Deaths
24
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cuvur
Anhur
8
6
13
2.42
L
Kukulkan
5
7
6
1.14
W
Kumbhakarna
Kaddο
Kumbhakarna
4
4
15
2.88
L
2
8
8
0.75
L
7
9
6
1.11
W
Zeus
Κorpz
Zeus
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,423
Damage
54,355
73,728
Taken
65,018
53,374
Mitigated
40,441
26,105
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cuvur
Anhur
18,170
12,709
0
11,866
26,894
9,803
1,799
12,453
14,441
0
77,633
L
Kukulkan
18,509
1,419
0
1,935
16,706
5,206
340
11,907
4,799
66,477
0
W
Kumbhakarna
Kaddο
Kumbhakarna
11,929
1,219
0
8,218
30,535
37,431
23
11,143
19,392
25,164
0
L
10,488
1,713
0
195
25,247
28,410
90
13,140
12,107
21,325
0
L
25,358
10,928
0
7,435
23,065
6,825
602
18,390
4,675
0
58,875
W
Zeus
Κorpz
Zeus
31,324
2,569
0
6,021
16,299
6,140
1,066
6,606
9,693
87,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
40,677
238
Minions Killed
208
13
Camps Cleared
3
1,082,391
Distance Traveled
1,015,630
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,062
717
107
5
8
347,841
0
L
Kukulkan
14,251
679
119
6
0
361,580
4
W
Kumbhakarna
15,143
721
14
1
0
378,013
16
L
Ymir
12,406
591
30
1
0
334,010
4
L
Neith
14,020
668
59
3
3
320,040
11
W
Zeus
15,479
737
117
6
5
356,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role