Player Matchup

Anubis
Anubis
Chris1vid
Anubis
Level 24
God Stats
11W - 11L
1,500 SR
Queue Stats
194W - 195L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Gomimaster
Danzaburou
Level 46
God Stats
8W - 5L
1,599 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Loki
Loki
JackalJake
Loki
Level 27
God Stats
19W - 10L
1,393 SR
Queue Stats
226W - 210L
1,460 Elo+
Party 2
Yemoja
Yemoja
S4INTLY
Yemoja
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,276 Elo+
Party 2
Odin
Odin
TopBlood
Odin
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,262 Elo+
Party 2
Team Averages
Level 23
1,498 SR
1,402 Elo+

VS

Team Averages
Level 21
1,477 SR
1,363 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SerAlexandros
Bellona
Level 23
God Stats
8W - 9L
1,479 SR
Queue Stats
174W - 218L
1,381 Elo+
Party 1
Ratatoskr
Ratatoskr
Wilian1
Ratatoskr
Level 13
God Stats
16W - 26L
1,435 SR
Queue Stats
125W - 162L
1,245 Elo+
Party 1
Anubis
Anubis
breonniefordd
Anubis
Level 27
God Stats
1W - 3L
1,371 SR
Queue Stats
46W - 63L
1,349 Elo+
Solo
Sol
Sol
geraldstarch
Sol
Level 17
God Stats
2W - 2L
1,598 SR
Queue Stats
11W - 15L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chris1vid
Anubis
10
2 / 0 / 5
5,908
591
2,630
5,177
2,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Gomimaster
Danzaburou
9
9 / 1 / 1
6,468
647
7,331
4,518
1,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
10 / 1 / 2
6,832
683
6,640
4,816
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
S4INTLY
Yemoja
8
0 / 1 / 10
5,430
543
1,105
3,424
1,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
10
0 / 1 / 2
5,433
543
1,337
3,871
1,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 0
6,036
604
2,639
5,236
2,295
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
8
1 / 5 / 1
5,043
504
2,912
9,006
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ratatoskr
Wilian1
Ratatoskr
7
0 / 7 / 1
4,601
460
911
6,513
1,661
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

7
0 / 2 / 1
4,776
478
423
3,549
1,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 6 / 2
5,358
536
4,619
7,041
1,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
4
4
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
0
1
W
Anubis
Chris1vid
Anubis
2
0
5
4.5
W
Danzaburou
Gomimaster
Danzaburou
9
1
1
9.5
W
10
1
2
11
W
Yemoja
S4INTLY
Yemoja
0
1
10
5
L
Bellona
1
5
1
0.3
W
Odin
0
1
2
1
L
Ratatoskr
Wilian1
Ratatoskr
0
7
1
0.07
L
0
2
1
0.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,043
Damage
11,504
21,806
Taken
31,345
8,669
Mitigated
11,606
7,265
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,639
621
0
1,104
5,236
2,295
372
1,311
3,765
2,486
17,932
W
Anubis
Chris1vid
Anubis
2,630
210
0
2,925
5,177
2,415
577
2,301
2,876
20,562
0
W
Danzaburou
Gomimaster
Danzaburou
7,331
4,364
0
1,100
4,518
1,310
464
589
3,929
0
25,142
W
6,640
2,420
0
759
4,816
1,636
287
1,504
3,312
0
29,586
W
Yemoja
S4INTLY
Yemoja
1,105
481
670
316
3,424
1,913
255
919
2,505
7,040
0
L
Bellona
2,912
511
0
1,879
9,006
4,285
0
846
8,160
0
18,596
W
Odin
1,337
258
0
1,495
3,871
1,395
434
26
3,845
0
20,267
L
Ratatoskr
Wilian1
Ratatoskr
911
282
0
251
6,513
1,661
38
161
6,352
0
11,925
L
423
0
0
655
3,549
1,715
0
99
3,450
13,155
0
L
4,619
2,129
0
967
7,041
1,650
0
1,318
5,678
23,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
25,814
184
Minions Killed
176
0
Camps Cleared
0
948,224
Distance Traveled
869,871
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,036
604
43
4
0
192,675
0
W
Anubis
5,908
591
38
4
0
171,048
2
W
Danzaburou
6,468
647
36
4
0
201,219
0
W
Loki
6,832
683
48
5
0
217,875
1
W
Yemoja
5,430
543
14
1
0
170,553
0
L
Bellona
5,043
504
42
4
0
198,566
3
W
Odin
5,433
543
48
5
0
187,529
1
L
Ratatoskr
4,601
460
22
2
0
196,243
0
L
Anubis
4,776
478
28
3
0
103,437
0
L
Sol
5,358
536
41
4
0
178,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role