Player Matchup

Yemoja
Yemoja
Brandonalvarezz
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,484 Elo+
Party 1
Mercury
Mercury
FoundMarioJudah
Mercury
Level 25
God Stats
2W - 5L
1,333 SR
Queue Stats
59W - 57L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
SLIPKNOTENJOYER
Hou Yi
Level 24
God Stats
8W - 9L
1,568 SR
Queue Stats
29W - 37L
1,494 Elo+
Party 1
Merlin
Merlin
XDNova
Merlin
Level 27
God Stats
3W - 7L
1,313 SR
Queue Stats
79W - 68L
1,754 Elo+
Solo
Zhong Kui
Zhong Kui
popsjaja
Zhong Kui
Level 17
God Stats
1W - 2L
1,551 SR
Queue Stats
154W - 68L
1,723 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,592 Elo+

VS

Team Averages
Level 20
1,524 SR
1,574 Elo+
Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NotGuardianFrog
Scylla
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,760 Elo+
Party 2
Medusa
Medusa
Pipiandehabas
Medusa
Level 26
God Stats
2W - 1L
1,618 SR
Queue Stats
36W - 23L
1,754 Elo+
Solo
Sol
Sol
Sub189
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,898
490
1,651
7,722
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 6 / 1
5,445
545
2,849
7,471
2,378
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 3 / 1
4,067
407
800
5,035
942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Merlin
XDNova
Merlin
8
0 / 7 / 1
4,735
474
1,972
5,701
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
popsjaja
Zhong Kui
10
2 / 2 / 0
5,806
581
4,800
8,531
6,946
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 0
5,803
580
4,415
6,836
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
 
Nemesis
9
3 / 1 / 0
5,660
566
954
5,273
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 2 / 5
6,792
679
6,221
5,202
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 0 / 2
6,353
635
8,442
5,225
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Sub189
Sol
9
3 / 0 / 1
5,344
534
4,396
3,764
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
21
21
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
0
0.5
W
Nemesis
 
Nemesis
3
1
0
3
L
1
3
1
0.5
L
1
6
1
0.25
W
6
2
5
4.25
W
8
0
2
9
L
0
3
1
0.17
W
Sol
Sub189
Sol
3
0
1
3.5
L
Merlin
XDNova
Merlin
0
7
1
0.07
L
Zhong Kui
popsjaja
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,072
Damage
24,428
34,460
Taken
26,300
15,704
Mitigated
12,085
6,746
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,415
1,419
0
3,305
6,836
5,511
0
3,967
2,869
0
32,103
W
Nemesis
 
Nemesis
954
370
0
1,763
5,273
2,449
40
668
4,605
0
30,473
L
1,651
253
232
1,367
7,722
3,570
0
2,536
4,920
12,773
0
L
2,849
1,315
0
1,320
7,471
2,378
0
1,552
5,919
0
24,611
W
6,221
1,204
0
1,078
5,202
1,563
628
2,109
3,093
32,327
0
W
8,442
4,674
0
1,818
5,225
1,639
144
1,216
3,947
0
36,324
L
800
305
0
370
5,035
942
0
2,387
2,363
0
10,668
W
Sol
Sub189
Sol
4,396
48
0
1,164
3,764
923
472
463
3,301
18,705
0
L
Merlin
XDNova
Merlin
1,972
37
0
250
5,701
1,868
0
2,850
2,851
20,513
0
L
Zhong Kui
popsjaja
Zhong Kui
4,800
937
0
3,207
8,531
6,946
272
741
7,790
32,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
29,952
216
Minions Killed
271
0
Camps Cleared
0
855,892
Distance Traveled
908,163
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,803
580
74
7
0
188,467
1
W
Nemesis
5,660
566
55
6
0
180,577
0
L
Yemoja
4,898
490
24
2
0
173,878
5
L
Mercury
5,445
545
52
5
0
188,098
3
W
Scylla
6,792
679
65
7
0
163,434
1
W
Medusa
6,353
635
43
4
0
184,662
2
L
Hou Yi
4,067
407
24
2
0
154,027
1
W
Sol
5,344
534
34
3
0
191,023
1
L
Merlin
4,735
474
40
4
0
165,354
1
L
Zhong Kui
5,806
581
76
8
0
174,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role