Player Matchup

Discordia
Discordia
BlueberrySoldier
Discordia
Level 25
God Stats
8W - 17L
1,365 SR
Queue Stats
61W - 81L
1,408 Elo+
Party 3
Arachne
Arachne
ElonMusty
Arachne
Level 22
God Stats
21W - 20L
1,465 SR
Queue Stats
92W - 95L
1,355 Elo+
Party 3
Cerberus
Cerberus
LitSxge
Cerberus
Level 26
God Stats
4W - 3L
1,543 SR
Queue Stats
149W - 170L
1,427 Elo+
Party 3
Nox
Nox
Penguinator420
Nox
Level 21
God Stats
4W - 2L
1,736 SR
Queue Stats
134W - 95L
1,446 Elo+
Solo
Neith
Neith
Shwapman
Neith
Level 28
God Stats
12W - 6L
1,623 SR
Queue Stats
30W - 27L
1,401 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,408 Elo+

VS

Team Averages
Level 29
1,416 SR
1,337 Elo+
Ymir
Ymir
Bauster13
Ymir
Level 32
God Stats
107W - 136L
1,458 SR
Queue Stats
461W - 548L
1,267 Elo+
Party 2
Cupid
Cupid
Benimarusito
Cupid
Level 27
God Stats
66W - 72L
1,546 SR
Queue Stats
556W - 636L
1,465 Elo+
Party 2
Odin
Odin
Estrec001
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 1
Pele
Pele
X_PIRXZ_X
Pele
Level 21
God Stats
10W - 16L
1,300 SR
Queue Stats
29W - 54L
1,212 Elo+
Party 2
Janus
Janus
vandetta090909
Janus
Level 57
God Stats
11W - 33L
1,276 SR
Queue Stats
101W - 142L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
5 / 1 / 4
6,950
579
5,037
3,291
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ElonMusty
Arachne
11
5 / 2 / 4
6,982
582
4,274
6,773
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
LitSxge
Cerberus
10
9 / 3 / 3
7,287
607
7,053
8,862
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 1 / 5
8,111
676
8,033
7,608
6,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Shwapman
Neith
11
1 / 4 / 7
6,564
547
2,942
7,920
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 5 / 5
5,838
487
6,279
8,624
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
5 / 4 / 4
6,628
552
7,520
8,225
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
9
1 / 7 / 2
5,863
489
2,683
7,494
2,700
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
8
0 / 6 / 1
5,035
420
758
7,853
2,793
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 7 / 0
5,428
452
3,150
7,220
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
28
Kills
10
11
Deaths
29
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
5
0.9
L
5
4
4
1.75
W
Discordia
5
1
4
7
W
Arachne
ElonMusty
Arachne
5
2
4
3.5
L
Odin
1
7
2
0.29
W
Cerberus
LitSxge
Cerberus
9
3
3
3.5
W
8
1
5
10.5
W
Neith
Shwapman
Neith
1
4
7
1.13
L
Pele
0
6
1
0.08
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
20,390
34,454
Taken
39,416
18,526
Mitigated
15,818
11,375
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,279
1,791
41
537
8,624
5,722
36
3,852
4,772
26,960
2,204
L
7,520
4,531
40
1,269
8,225
2,421
635
3,227
4,998
0
25,874
W
Discordia
5,037
0
0
430
3,291
878
522
990
2,257
33,228
0
W
Arachne
ElonMusty
Arachne
4,274
2,767
0
2,097
6,773
2,910
0
667
6,106
0
36,438
L
Odin
2,683
1,237
0
50
7,494
2,700
0
5,424
2,070
1,336
11,814
W
Cerberus
LitSxge
Cerberus
7,053
727
0
1,619
8,862
5,582
0
4,045
4,757
16,587
0
W
8,033
1,207
74
3,944
7,608
6,606
93
1,232
6,294
46,971
0
W
Neith
Shwapman
Neith
2,942
785
0
3,211
7,920
2,550
544
2,548
5,330
0
28,640
L
Pele
758
219
41
1,498
7,853
2,793
0
2,592
5,261
0
21,314
L
3,150
700
0
40
7,220
2,182
0
5,028
2,192
17,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
28,792
306
Minions Killed
172
0
Camps Cleared
0
1,172,097
Distance Traveled
1,046,828
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,838
487
44
4
0
215,007
1
L
Cupid
6,628
552
49
4
0
226,613
4
W
Discordia
6,950
579
61
5
0
217,794
3
W
Arachne
6,982
582
59
5
0
283,520
0
L
Odin
5,863
489
21
2
0
219,933
0
W
Cerberus
7,287
607
33
3
0
246,525
0
W
Nox
8,111
676
100
8
0
216,566
3
W
Neith
6,564
547
53
4
0
207,692
0
L
Pele
5,035
420
32
3
0
208,211
0
L
Janus
5,428
452
26
2
0
177,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role