Player Matchup

Guan Yu
Guan Yu
MediocreDnky
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Moophyre
Yemoja
Level 46
God Stats
3W - 2L
1,496 SR
Queue Stats
18W - 18L
1,320 Elo+
Party 1
Charybdis
Charybdis
Painium
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 1
Thor
Thor
THEUNSEENPEEN
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Nemesis
Nemesis
spruce_alpha8
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,440 Elo+

VS

Team Averages
Level 21
1,542 SR
1,384 Elo+
Skadi
Skadi
Card78
Skadi
Level 26
God Stats
47W - 55L
1,407 SR
Queue Stats
132W - 213L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
EDMalachai
Sun Wukong
Level 29
God Stats
5W - 4L
1,452 SR
Queue Stats
203W - 300L
1,374 Elo+
Party 2
Hel
Hel
Glarble091
Hel
Level 27
God Stats
12W - 16L
1,642 SR
Queue Stats
163W - 222L
1,388 Elo+
Party 2
Yemoja
Yemoja
bunny002
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Arachne
Arachne
purpuraaaaaa
Arachne
Level 22
God Stats
12W - 4L
1,711 SR
Queue Stats
42W - 47L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MediocreDnky
Guan Yu
9
0 / 9 / 0
5,632
375
1,765
10,688
7,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Moophyre
Yemoja
10
3 / 3 / 5
7,447
496
6,828
8,503
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Painium
Charybdis
10
4 / 4 / 4
6,542
436
6,787
7,692
2,201
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 8 / 2
6,407
427
4,608
9,992
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
14
6 / 3 / 1
8,401
560
7,193
11,382
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Card78
Skadi
12
5 / 5 / 2
7,596
506
7,464
8,358
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
EDMalachai
Sun Wukong
13
3 / 0 / 5
8,301
553
5,908
8,831
3,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
10 / 5 / 5
9,221
615
10,916
12,824
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
bunny002
Yemoja
8
0 / 6 / 1
6,028
402
1,116
7,642
4,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
purpuraaaaaa
Arachne
15
9 / 0 / 6
9,433
629
10,164
8,181
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
16
Kills
27
27
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
Card78
Skadi
5
5
2
1.2
W
Sun Wukong
EDMalachai
Sun Wukong
3
0
5
5.5
W
10
5
5
2.5
L
Guan Yu
MediocreDnky
Guan Yu
0
9
0
0
L
Yemoja
Moophyre
Yemoja
3
3
5
1.83
L
Charybdis
Painium
Charybdis
4
4
4
1.5
L
3
8
2
0.5
W
Yemoja
bunny002
Yemoja
0
6
1
0.08
W
Arachne
purpuraaaaaa
Arachne
9
0
6
12
L
Nemesis
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,181
Damage
35,568
48,257
Taken
45,836
24,312
Mitigated
18,792
5,101
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Card78
Skadi
7,464
2,682
0
0
8,358
2,350
0
1,553
6,805
0
43,647
W
Sun Wukong
EDMalachai
Sun Wukong
5,908
1,445
0
4,875
8,831
3,577
2,054
656
8,175
0
48,447
W
10,916
1,600
1,548
6,632
12,824
4,209
252
2,146
10,678
58,673
0
L
Guan Yu
MediocreDnky
Guan Yu
1,765
657
110
632
10,688
7,799
32
1,510
9,178
0
17,372
L
Yemoja
Moophyre
Yemoja
6,828
1,562
851
1,636
8,503
6,379
0
3,368
5,135
31,369
0
L
Charybdis
Painium
Charybdis
6,787
3,719
0
866
7,692
2,201
0
1,152
6,540
0
27,063
L
4,608
1,497
0
250
9,992
3,279
37
3,427
6,565
0
20,593
W
Yemoja
bunny002
Yemoja
1,116
544
448
0
7,642
4,609
240
1,106
6,536
9,456
0
W
Arachne
purpuraaaaaa
Arachne
10,164
7,038
0
3,280
8,181
4,047
0
1,367
6,814
0
54,241
L
Nemesis
7,193
2,275
0
756
11,382
4,654
0
2,575
8,807
0
55,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,429
Gold Earned
40,579
273
Minions Killed
356
0
Camps Cleared
0
1,347,733
Distance Traveled
1,438,904
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,596
506
71
5
0
262,330
1
W
Sun Wukong
8,301
553
90
6
0
329,023
5
W
Hel
9,221
615
84
6
0
302,078
3
L
Guan Yu
5,632
375
36
2
0
261,200
0
L
Yemoja
7,447
496
47
3
0
258,031
7
L
Charybdis
6,542
436
57
4
0
233,513
2
L
Thor
6,407
427
36
2
0
260,859
0
W
Yemoja
6,028
402
14
1
0
191,704
0
W
Arachne
9,433
629
97
6
0
353,769
0
L
Nemesis
8,401
560
97
6
0
334,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role