Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BTI JOSE
Danzaburou
Level 81
God Stats
1W - 2L
1,180 SR
Queue Stats
89W - 92L
1,404 Elo+
Party 2
Eset
Eset
KiiiOne
Eset
Level 148
God Stats
2W - 1L
1,518 SR
Queue Stats
143W - 153L
1,474 Elo+
Solo
Ares
Ares
kaai08
Ares
Level 22
God Stats
1W - 3L
1,730 SR
Queue Stats
60W - 90L
1,433 Elo+
Party 2
He Bo
He Bo
realgooddude35
He Bo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 294L
1,415 Elo+
Solo
Team Averages
Level 101
1,486 SR
1,445 Elo+

VS

Team Averages
Level 65
1,472 SR
1,445 Elo+
Thoth
Thoth
Javan32
Thoth
Level 118
God Stats
0W - 3L
1,168 SR
Queue Stats
145W - 145L
1,479 Elo+
Solo
Bakasura
Bakasura
Keezus7891
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 1
Scylla
Scylla
XJAVIERX-UwU-
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,621 Elo+
Party 1
Nox
Nox
gasps
Nox
Level 58
God Stats
2W - 4L
1,695 SR
Queue Stats
238W - 229L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
irwin120
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 0 / 23
9,435
1,179
10,464
18,186
16,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
BTI JOSE
Danzaburou
14
3 / 3 / 18
8,697
1,087
6,491
8,864
3,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
KiiiOne
Eset
14
2 / 2 / 18
8,256
1,032
5,929
6,537
2,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
kaai08
Ares
13
4 / 2 / 17
8,263
1,033
2,883
10,278
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
16 / 3 / 8
9,709
1,214
14,788
7,547
3,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Javan32
Thoth
14
1 / 4 / 3
6,948
869
13,689
5,423
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Keezus7891
Bakasura
11
1 / 8 / 1
6,167
771
1,624
10,097
3,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 8 / 2
5,704
713
6,140
8,045
2,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
gasps
Nox
12
1 / 4 / 2
6,264
783
5,148
8,010
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
irwin120
Ao Kuang
14
7 / 9 / 3
8,664
1,083
8,728
11,904
4,482
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
21
33
Kills
10
10
Deaths
33
84
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
23
19.5
W
Danzaburou
BTI JOSE
Danzaburou
3
3
18
4
L
Thoth
Javan32
Thoth
1
4
3
0.63
L
Bakasura
Keezus7891
Bakasura
1
8
1
0.19
W
Eset
KiiiOne
Eset
2
2
18
5.5
L
0
8
2
0.13
L
Nox
gasps
Nox
1
4
2
0.5
L
Ao Kuang
irwin120
Ao Kuang
7
9
3
0.94
W
Ares
kaai08
Ares
4
2
17
6.25
W
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
35,329
51,412
Taken
43,479
36,676
Mitigated
16,077
23,386
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,464
2,444
2,117
9,893
18,186
16,174
823
11,319
6,867
0
15,878
W
Danzaburou
BTI JOSE
Danzaburou
6,491
965
2,005
2,630
8,864
3,691
841
6,280
2,496
0
19,443
L
Thoth
Javan32
Thoth
13,689
228
466
190
5,423
1,957
0
3,000
2,377
25,756
0
L
Bakasura
Keezus7891
Bakasura
1,624
806
0
222
10,097
3,814
0
6,026
3,818
0
3,294
W
Eset
KiiiOne
Eset
5,929
851
1,858
1,186
6,537
2,927
1,362
5,495
1,042
16,076
0
L
6,140
1,286
402
397
8,045
2,533
0
5,150
2,613
9,121
0
L
Nox
gasps
Nox
5,148
750
310
1,463
8,010
3,291
0
3,514
4,153
13,649
0
L
Ao Kuang
irwin120
Ao Kuang
8,728
3,837
0
1,686
11,904
4,482
0
5,910
5,621
10,582
0
W
Ares
kaai08
Ares
2,883
707
0
997
10,278
10,876
510
5,749
4,468
6,306
0
W
14,788
797
1,843
857
7,547
3,008
1,493
4,862
2,685
27,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,360
Gold Earned
33,747
88
Minions Killed
53
0
Camps Cleared
0
814,246
Distance Traveled
686,201
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,435
1,179
10
1
0
197,228
0
W
Danzaburou
8,697
1,087
26
3
0
163,494
0
L
Thoth
6,948
869
18
2
0
158,902
1
L
Bakasura
6,167
771
7
1
0
154,444
0
W
Eset
8,256
1,032
27
3
0
138,740
0
L
Scylla
5,704
713
7
1
0
119,533
0
L
Nox
6,264
783
17
2
0
146,956
0
L
Ao Kuang
8,664
1,083
4
1
0
106,366
0
W
Ares
8,263
1,033
5
1
0
167,132
0
W
He Bo
9,709
1,214
20
3
0
147,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role