Player Matchup

Sylvanus
Sylvanus
Dathoridan
Sylvanus
Level 65
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 6L
1,171 Elo+
Party 2
Chang'e
Chang'e
KittyKlaws
Chang'e
Level 122
God Stats
19W - 21L
1,625 SR
Queue Stats
235W - 286L
1,526 Elo+
Solo
Neith
Neith
TheMightyBri823
Neith
Level 5
God Stats
3W - 1L
1,778 SR
Queue Stats
3W - 6L
1,171 Elo+
Party 2
Team Averages
Level 64
1,562 SR
1,289 Elo+

VS

Team Averages
Level 88
1,422 SR
1,264 Elo+
Tiamat
Tiamat
RoyDowns
Tiamat
Level 158
God Stats
21W - 22L
1,512 SR
Queue Stats
167W - 149L
1,695 Elo+
Solo
Charybdis
Charybdis
TRyuT
Charybdis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 84L
1,053 Elo+
Party 1
Artemis
Artemis
knight_goemon
Artemis
Level 13
God Stats
0W - 2L
1,255 SR
Queue Stats
48W - 125L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dathoridan
Sylvanus
13
2 / 0 / 11
9,575
638
1,744
7,751
7,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
KittyKlaws
Chang'e
14
9 / 3 / 4
10,924
728
20,961
17,472
10,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 7
9,165
611
3,749
8,136
3,506
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RoyDowns
Tiamat
15
3 / 1 / 0
9,873
658
17,418
8,827
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TRyuT
Charybdis
11
0 / 5 / 1
7,950
530
4,856
11,590
3,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
10
0 / 7 / 2
8,087
539
3,002
10,458
3,119
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dathoridan
Sylvanus
2
0
11
7.5
W
Chang'e
KittyKlaws
Chang'e
9
3
4
3.67
L
Tiamat
RoyDowns
Tiamat
3
1
0
3
L
Charybdis
TRyuT
Charybdis
0
5
1
0.1
W
2
0
7
5.5
L
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
25,276
33,359
Taken
30,875
21,433
Mitigated
11,894
19,168
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dathoridan
Sylvanus
1,744
445
4,191
3,079
7,751
7,323
195
4,461
3,290
5,973
0
W
Chang'e
KittyKlaws
Chang'e
20,961
1,105
2,629
7,542
17,472
10,604
0
8,069
9,403
61,685
0
L
Tiamat
RoyDowns
Tiamat
17,418
1,610
59
2,967
8,827
5,571
0
5,913
2,709
60,733
0
L
Charybdis
TRyuT
Charybdis
4,856
2,736
0
394
11,590
3,204
0
9,501
1,677
0
15,929
W
3,749
846
0
1,727
8,136
3,506
1,142
5,175
2,961
0
27,164
L
Artemis
3,002
1,841
0
228
10,458
3,119
0
6,843
3,209
0
9,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
25,910
173
Minions Killed
172
4
Camps Cleared
8
835,966
Distance Traveled
732,477
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,575
638
5
0
1
293,500
0
W
Chang'e
10,924
728
108
7
3
298,439
6
L
Tiamat
9,873
658
124
8
7
273,242
3
L
Charybdis
7,950
530
32
2
0
225,044
0
W
Neith
9,165
611
60
4
0
244,027
1
L
Artemis
8,087
539
16
1
1
234,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role