Player Matchup

Medusa
Medusa
Ap3x7
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Party 1
Tiamat
Tiamat
Incinerater
Tiamat
Level 45
God Stats
1W - 2L
1,424 SR
Queue Stats
37W - 28L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
immolater
Cthulhu
Level 107
God Stats
8W - 8L
1,780 SR
Queue Stats
92W - 86L
1,569 Elo+
Party 1
Team Averages
Level 73
1,568 SR
1,616 Elo+

VS

Team Averages
Level 132
1,665 SR
1,647 Elo+
Mulan
Mulan
BloodSpiller 97
Mulan
Level 142
God Stats
0W - 1L
1,593 SR
Queue Stats
71W - 39L
1,672 Elo+
Party 2
Skadi
Skadi
ChrisyChic
Skadi
Level 116
God Stats
3W - 4L
1,645 SR
Queue Stats
45W - 24L
1,667 Elo+
Party 2
Baron Samedi
Baron Samedi
D Ryker
Baron Samedi
Level 138
God Stats
1W - 1L
1,758 SR
Queue Stats
165W - 164L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ap3x7
Medusa
18
8 / 3 / 7
14,951
680
20,034
12,352
5,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
17
3 / 7 / 11
14,162
644
16,350
21,086
15,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
immolater
Cthulhu
16
4 / 3 / 10
13,824
628
25,909
30,843
45,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 9
12,663
576
19,861
34,673
28,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
18
8 / 2 / 5
13,950
634
20,173
20,674
7,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
D Ryker
Baron Samedi
17
3 / 2 / 8
13,592
618
13,926
21,553
15,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
15
Kills
13
13
Deaths
15
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ap3x7
Medusa
8
3
7
3.83
L
2
11
9
0.59
L
Skadi
8
2
5
5.25
L
Baron Samedi
D Ryker
Baron Samedi
3
2
8
3.5
W
Tiamat
3
7
11
1.21
W
Cthulhu
immolater
Cthulhu
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,293
Damage
53,960
64,281
Taken
76,900
65,727
Mitigated
51,400
20,926
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ap3x7
Medusa
20,034
11,338
639
4,207
12,352
5,320
2,852
1,910
10,442
0
49,948
L
19,861
1,764
0
5,916
34,673
28,102
90
13,113
20,712
848
63,372
L
Skadi
20,173
9,311
1,045
4,755
20,674
7,759
1,712
14,942
4,876
0
57,124
L
Baron Samedi
D Ryker
Baron Samedi
13,926
1,916
3,376
8,798
21,553
15,539
878
12,854
7,803
53,538
0
W
Tiamat
16,350
480
1,465
5,548
21,086
15,069
614
4,348
16,738
52,261
0
W
Cthulhu
immolater
Cthulhu
25,909
1,714
573
8,494
30,843
45,338
0
8,860
21,983
56,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
40,205
226
Minions Killed
243
7
Camps Cleared
13
1,190,094
Distance Traveled
1,154,105
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,951
680
70
3
4
405,472
0
L
Mulan
12,663
576
68
3
3
343,416
7
L
Skadi
13,950
634
93
4
4
414,323
7
L
Baron Samedi
13,592
618
82
4
6
396,366
1
W
Tiamat
14,162
644
79
4
3
361,273
2
W
Cthulhu
13,824
628
77
4
0
423,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role