Player Matchup

Raijin
Raijin
Gold II
Fair and Share
Raijin
Gold II
Level 34
God Stats
3W - 4L
1,657 SR
Queue Stats
44W - 42L
1,827 MMR
Party 1
Bellona
Bellona
Gold II
Teamwork7685
Bellona
Gold II
Level 68
God Stats
2W - 1L
1,841 SR
Queue Stats
66W - 50L
1,706 MMR
Party 1
Athena
Athena
Gold II
stooopadult
Athena
Gold II
Level 33
God Stats
2W - 1L
1,484 SR
Queue Stats
68W - 60L
1,827 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 45
1,661 SR
1,786 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,636 SR
1,722 MMR
Ganesha
Ganesha
Gold III
Darkstalker57
Ganesha
Gold III
Level 68
God Stats
1W - 1L
1,741 SR
Queue Stats
6W - 2L
1,776 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
Deathbandit67
Hou Yi
Gold IV
Level 129
God Stats
0W - 1L
1,439 SR
Queue Stats
6W - 2L
1,721 MMR
Party 2
Sol
Sol
Silver I
White God119
Sol
Silver I
Level 149
God Stats
2W - 2L
1,729 SR
Queue Stats
7W - 4L
1,669 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 12
12,064
710
19,316
8,889
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Teamwork7685
Bellona
16
11 / 1 / 10
12,410
730
13,715
17,784
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
14
2 / 0 / 18
11,893
700
8,229
14,955
17,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
TiamatGilgameshMorgan Le FayHeraAphrodite

VS

Bans
ArtemisCupidMedusaAh Muzen CabDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 7 / 0
9,472
557
4,399
17,451
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 7 / 0
8,752
515
6,539
17,218
5,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 0
9,815
577
11,905
12,099
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
21
Kills
1
1
Deaths
21
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
7
0
0
L
0
7
0
0
W
8
0
12
14
W
Bellona
Teamwork7685
Bellona
11
1
10
16
L
1
7
0
0.14
W
Athena
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,260
Damage
22,843
41,628
Taken
46,768
39,981
Mitigated
26,497
12,215
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,399
533
386
1,917
17,451
16,620
0
10,471
5,668
15,466
0
L
6,539
4,012
0
3,280
17,218
5,330
0
11,363
5,073
0
33,432
W
19,316
1,496
0
4,017
8,889
3,285
1,144
3,292
5,597
77,298
0
W
Bellona
Teamwork7685
Bellona
13,715
3,067
0
4,218
17,784
18,951
594
7,324
10,460
6,469
30,317
L
11,905
3,490
0
1,443
12,099
4,547
0
6,574
5,063
32,219
3,101
W
Athena
8,229
2,499
0
3,980
14,955
17,745
520
5,608
9,347
21,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
28,039
204
Minions Killed
149
9
Camps Cleared
5
997,963
Distance Traveled
823,771
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,472
557
3
0
0
267,761
5
L
Hou Yi
8,752
515
81
5
4
280,748
6
W
Raijin
12,064
710
145
9
4
317,390
3
W
Bellona
12,410
730
39
2
4
334,030
6
L
Sol
9,815
577
65
4
1
275,262
4
W
Athena
11,893
700
20
1
1
346,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role